SRD5:Steam Mephit
This material from the 5th edition SRD is published under the OGL |
Steam Mephit [SRD5 OGL] [1] [2] | ||||||||||||
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Small Elemental (Mephits), Neutral Evil | ||||||||||||
Armor Class: 10 (natural armor) | ||||||||||||
Hit Points: 21 (6d6) | ||||||||||||
Speed: 30 ft., fly 30 ft. | ||||||||||||
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Skills: Stealth +3 | ||||||||||||
Damage Immunity: fire, poison | ||||||||||||
Condition Immunity: poisoned | ||||||||||||
Senses: Darkvision 60 ft., passive Perception 10 | ||||||||||||
Languages: Aquan, Ignan | ||||||||||||
Habitat: Underwater | ||||||||||||
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesDeath Burst. When the mephit dies, it explodes in a cloud of steam. Each creature within 5 feet of it must then succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one. ActionsClaws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage. |
Unofficial Description: Steam mephits appears similar to Imps made of steam.
Variant: Mephit SummoningEdit
[4] Some mephits have an action, usable 1/Day, that has a chance of summoning 1-4 additional mephits.
Sources and NotesEdit
- ↑ Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
- ↑ Habitat & Plane — Not part of the SRD5.
- ↑ habitat - Dungeon Master's Guide (5e) p.302-305
- ↑ Monster Manual (5e) p.217 (summarized).
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