SRD5:Steam Mephit

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This material from the 5th edition SRD is published under the OGL
Steam Mephit
Small Elemental (Mephits), Neutral Evil
Armor Class: 10 (natural armor)
Hit Points: 21 (6d6)
Speed: 30 ft., fly 30 ft.
STR DEX CON INT WIS CHA
5 (-3) 11 (+0) 10 (+0) 11 (+0) 10 (+0) 12 (+1)
Skills: Stealth +3
Damage Immunity: fire, poison
Condition Immunity: poisoned
Senses: Darkvision 60 ft., passive Perception 10
Languages: Aquan, Ignan
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2
Death Burst. When the mephit dies, it explodes in a cloud of steam. Each creature within 5 feet of it must then succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.

Innate Spellcasting (1/Day). The mephit can innately cast blur, requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.

Steam Breath (Recharge 6). The mephit exhales a 15-foot cone of steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw taking 4 (1d6) fire damage on a failed save, or half as much damage on a successful one.



Unofficial Description

Steam mephits appears similar to Imps made of steam.

The material in this box is unofficial, and is not quoted from a SRD or published material.

Sources


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Facts about "Steam Mephit"
AlignmentNeutral Evil +
AuthorSRD5 +
CRval0.25 +
Canontrue +
Challenge Rating1/4 +
Experience Points50 +
FeaturesDeath Burst +, Innate Spellcasting +, Claws +, Steam Breath + and {{{feature1}}} +
Hit Dice6d6 +
Hit Points21 +
PublicationSRD5 +
SizeSmall +
SortTextMephit Steam +
SubtypeMephit +
TitleSteam Mephit +
TypeElemental +