SRD5:Swarm of Quippers
|This material from the 5th edition SRD is published under the OGL|
|Swarm of Quippers|
|Medium swarm of tiny beasts, unaligned|
|Armor Class: 13|
|Hit Points: 28 (8d8-8)|
|Speed: 0 ft., swim 40 ft.|
|Damage Resistances: bludgeoning, piercing, slashing|
|Condition Immunity: charmed, frightened, grappled, paralyzed, prone, restrained, stunned|
|Senses: darkvision 60 ft., passive Perception 8|
|Challenge: 1 (200 xp)|
| Blood Frenzy. The swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can’t regain hit points or gain temporary hit points.
Water Breathing. The swarm can breathe only underwater.
|Challenge Rating||1 +|
|Experience Points||200 +|
|Features||Blood Frenzy +, Swarm +, Water Breathing + and Bites +|
|Hit Dice||8d8-8 +|
|Hit Points||28 +|
|SortText||Quippers Swarm +|
|Title||Swarm of Quippers +|