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Traps can be found almost anywhere. One wrong step in an ancient tomb might trigger a series of scything blades, which cleave through armor and bone. The seemingly innocuous vines that hang over a cave entrance might grasp and choke anyone who pushes through them. A net hidden among the trees might drop on travelers who pass underneath. In a fantasy game, unwary adventurers can fall to their deaths, be burned alive, or fall under a fusillade of poisoned darts.  
 
Traps can be found almost anywhere. One wrong step in an ancient tomb might trigger a series of scything blades, which cleave through armor and bone. The seemingly innocuous vines that hang over a cave entrance might grasp and choke anyone who pushes through them. A net hidden among the trees might drop on travelers who pass underneath. In a fantasy game, unwary adventurers can fall to their deaths, be burned alive, or fall under a fusillade of poisoned darts.  
  
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[[Category:5e|{{Title Only|{{BASEPAGENAME}}}} SRD5]]
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[[Category:SRD5|{{Title Only|{{BASEPAGENAME}}}} SRD5]]
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[[Category:Trap|{{Title Only|{{BASEPAGENAME}}}} SRD5]]

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Facts about "Trap"
AuthorSRD5 +
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TitleTrap +