Difference between revisions of "SRD5:Vampiric Touch"
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'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition. | '''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition. | ||
{{5e Spell | {{5e Spell | ||
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|rules=The touch of your shadow-wreathed hand can siphon life force from others to heal your wounds. Make a {{srd5lc|Melee}} {{srd5lc|Spell Attack}} against a creature within your {{srd5lc|Reach}}. On a hit, the target takes 3d6 {{srd5lc|Necrotic}} damage, and you regain {{srd5lc|Hit Point}}s equal to half the amount of necrotic damage dealt. Until the spell ends, you can make the attack again on each of your {{srd5lc|Turn}}s as an {{srd5lc|Action}}. <!-- main spell desc --> | |rules=The touch of your shadow-wreathed hand can siphon life force from others to heal your wounds. Make a {{srd5lc|Melee}} {{srd5lc|Spell Attack}} against a creature within your {{srd5lc|Reach}}. On a hit, the target takes 3d6 {{srd5lc|Necrotic}} damage, and you regain {{srd5lc|Hit Point}}s equal to half the amount of necrotic damage dealt. Until the spell ends, you can make the attack again on each of your {{srd5lc|Turn}}s as an {{srd5lc|Action}}. <!-- main spell desc --> | ||
|higherlevels=When you cast this spell using a {{srd5lc|Spell Slot}} of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd. | |higherlevels=When you cast this spell using a {{srd5lc|Spell Slot}} of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd. | ||
+ | |casters=Warlock, Wizard | ||
+ | |canon=true | ||
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{{SRD5 Footer|Spell}} | {{SRD5 Footer|Spell}} | ||
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[[Category:SRD5 Spells]] | [[Category:SRD5 Spells]] | ||
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Revision as of 20:01, 15 April 2019
This material from the 5th edition SRD is published under the OGL |
Vampiric Touch is a spell in 5th edition.
5e Spell
Vampiric Touch
3rd-level necromancy
Casting Time: 1 action
Range: Self
Components: V, S
Duration: Concentration, up to 1 minute
Casters: Warlock, Wizard
The touch of your shadow-wreathed hand can siphon life force from others to heal your wounds. Make a melee spell attack against a creature within your reach. On a hit, the target takes 3d6 necrotic damage, and you regain hit points equal to half the amount of necrotic damage dealt. Until the spell ends, you can make the attack again on each of your turns as an action.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
Sources
- SRD-OGL v5.1 - 5th ed. SRD