Difference between revisions of "SRD5:Wall of Thorns"
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'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition. | '''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition. | ||
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A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a {{srd5lc|Turn}} or ends its turn there, the creature must make a Dexterity saving throw. It takes 7d8 {{srd5lc|Slashing}} damage on a failed save, or half as much damage on a successful one. <!-- main spell desc --> | A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a {{srd5lc|Turn}} or ends its turn there, the creature must make a Dexterity saving throw. It takes 7d8 {{srd5lc|Slashing}} damage on a failed save, or half as much damage on a successful one. <!-- main spell desc --> | ||
|higherlevels=When you cast this spell using a {{srd5lc|Spell Slot}} of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th. | |higherlevels=When you cast this spell using a {{srd5lc|Spell Slot}} of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th. | ||
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Latest revision as of 20:30, 15 April 2019
This material from the 5th edition SRD is published under the OGL |
Wall of Thorns is a spell in 5th edition.
5e Spell
Wall of Thorns
6th-level conjuration
Casting Time: 1 action
Range: 120 feet
Components: V, S, M (a handful of thorns)
Duration: Concentration, up to 10 minutes
Casters: Druid
You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.
When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save.
A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a Dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th.
Sources[edit]
- SRD-OGL v5.1 - 5th ed. SRD