SRD5:Werebear

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Disambiguation.png
Lycanthrope exists in other D&D editions see:

Lycanthrope (disambiguation).

This material from the 5th edition SRD is published under the OGL
Werebear [SRD5 OGL][1] [2] [3] [4]
Medium Humanoid (Humans, Shapechangers, Lycanthropes), Neutral Good
Armor Class: 10 (in humanoid form, 11 (natural armor) in bear and hybrid form)
Hit Points: 135 (18d8+54)
Speed: 30 ft. (40 ft., climb 30 ft. in bear or hybrid form)
STR DEX CON INT WIS CHA
19 (+4) 10 (+0) 17 (+3) 11 (+0) 12 (+1) 12 (+1)
Skills: Perception +7
Damage Immunity: bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Senses: passive Perception 17
Languages: Common (can't speak in bear form)
Habitat: Arctic, Forest, Hill
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3

Features

Shapechanger. The werebear can use its action to polymorph into a Large bear-­humanoid hybrid or into a Large bear, or back into its true form, which is humanoid. Its statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.

Keen Smell. The werebear has advantage on Wisdom (Perception) checks that rely on smell. 

Actions

Multiattack. In bear form, the werebear makes two claw attacks. In humanoid form, it makes two greataxe attacks. In hybrid form, it can attack like a bear or a humanoid.

Bite (Bear or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10+4) piercing damage. If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with werebear lycanthropy.

Claw (Bear or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) slashing damage.

Greataxe (Humanoid or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) slashing damage.


End of the SRD5 material

Unofficial Description: In humanoid form, the werebear appears human, in bear form as a large bear, and in hybrid form as a blend of the two.


Lycanthropes as Player Characters

[5] Player's Handbook (5e) includes rules for player character that have been cursed with lycanthropy.

Sources and Notes

  1. Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  2. also published in — Wizards RPG Team (September 2014). Monster Manual. (5e) Wizards of the Coast. ISBN 978-0786965618. p. 206-207.
  3. Habitat — Not part of the SRD5.
  4. habitat - Dungeon Master's Guide (5e) p.302-305
  5. MM5 p.207.

Back to Main Page5eMonsterShapechangerLycanthrope

Facts about "Werebear"
AlignmentNeutral Good +
AuthorSRD5 +
CRval5 +
Canontrue +
Challenge Rating5 +
Experience Points1,800 +
FeaturesShapechanger +, Keen Smell +, Multiattack +, Bite +, Claw + and Greataxe +
HabitatArctic +, Forest + and Hill +
Hit Dice18d8+54 +
Hit Points135 +
PublicationSRD5 +
SizeMedium +
SortTextLycanthrope Werebear +
SubtypeShapechanger +, Lycanthrope + and Human +
SummaryIn humanoid form, the werebear appears human, in bear form as a large bear, and in hybrid form as a blend of the two. +
TitleWerebear +
TypeHumanoid +