SRD5:Zombie

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This material from the 5th edition SRD is published under the OGL
Zombie
Medium Undead (Zombies), Neutral Evil
Armor Class: 8
Hit Points: 22 (3d8+9)
Speed: 20 ft.
STR DEX CON INT WIS CHA
13 (+1) 6 (-2) 16 (+3) 3 (-4) 6 (-2) 5 (-3)
Saving Throws: Wis +0
Damage Immunity: poison
Condition Immunity: poisoned
Senses: darkvision 60 ft., passive Perception 8
Languages: understands the languages it knew in life but can't speak
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2
Undead fortituce. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage.



Unofficial Description

Zombies appear as rotting corpses.

The material in this box is unofficial, and is not quoted from a SRD or published material.

Sources


Back to Main PageSRD5Monster

Facts about "Zombie"
AlignmentNeutral Evil +
AuthorSRD5 +
CRval0.25 +
Canontrue +
Challenge Rating1/4 +
Experience Points50 +
FeaturesUndead fortituce +, Slam + and {{{feature1}}} +
Hit Dice3d8+9 +
Hit Points22 +
NameZombie +
PublicationSRD5 +
SizeMedium +
SortTextZombie 5e +
SubtypeZombie +
TitleZombie +
TypeUndead +