Difference between revisions of "SRD:Cause Fear"

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| desc=[[SRD:Fear Effect|Fear]], [[SRD:Mind-Affecting Effect|Mind-Affecting]]
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| desc=Fear, Mind-Affecting
 
| lvl=[[SRD:Blackguard Spell List|Blg]] 1,  [[SRD:Bard Spell List|Brd]] 1,  [[SRD:Cleric Spell List|Clr]] 1,  [[SRD:Death Domain|Death]] 1,  [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 1
 
| lvl=[[SRD:Blackguard Spell List|Blg]] 1,  [[SRD:Bard Spell List|Brd]] 1,  [[SRD:Cleric Spell List|Clr]] 1,  [[SRD:Death Domain|Death]] 1,  [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 1
 
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| comp=V, S
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Revision as of 03:58, 19 February 2011

This material is published under the OGL


Cause Fear
Necromancy [Fear, Mind-Affecting]
Level: Blg 1, Brd 1, Clr 1, Death 1, Sor/Wiz 1
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One living creature with 5 or fewer HD
Duration: 1d4 rounds or 1 round; see text
Saving Throw: Will partial
Spell Resistance: Yes

The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect.

Cause fear counters and dispels remove fear.



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Facts about "Cause Fear"
ComponentV + and S +
DescriptorFear + and Mind-Affecting +
LevelBlg 1 +, Brd 1 +, Clr 1 +, Death 1 + and Sor/Wiz 1 +
RangeOther +
SchoolNecromancy +
TitleCause Fear +