Difference between revisions of "SRD:Cause Fear"

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''Cause fear ''counters and dispels ''[[SRD:Remove Fear|remove fear]]''.
 
''Cause fear ''counters and dispels ''[[SRD:Remove Fear|remove fear]]''.
  
{{SRD Spell Footer|Blackguard|Bard|Cleric|Sorcerer/Wizard|Domain1=Death}}
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{{SRD Spell Footer|Blackguard|Bard|Cleric|Sorcerer/Wizard|domain1=Death}}

Latest revision as of 05:25, 11 April 2011

This material is published under the OGL


Cause Fear
Necromancy [Fear, Mind-Affecting]
Level: Blackguard 1, Bard 1, Cleric 1, Death 1, Sorcerer/Wizard 1
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One living creature with 5 or fewer HD
Duration: 1d4 rounds or 1 round; see text
Saving Throw: Will partial
Spell Resistance: Yes

The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect.

Cause fear counters and dispels remove fear.



Back to Main PageSystem Reference DocumentSpellsBlackguard Spells
Back to Main PageSystem Reference DocumentSpellsBard Spells
Back to Main PageSystem Reference DocumentSpellsCleric Spells
Back to Main PageSystem Reference DocumentSpellsSorcerer/Wizard Spells
Back to Main PageSystem Reference DocumentSpellsCleric DomainsDeath Domain

Facts about "Cause Fear"
ComponentV + and S +
DescriptorFear + and Mind-Affecting +
LevelBlackguard 1 +, Bard 1 +, Cleric 1 +, Death 1 + and Sorcerer/Wizard 1 +
RangeOther +
SchoolNecromancy +
TitleCause Fear +