Difference between revisions of "SRD:Commoner"

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===Making a Commoner===
 
===Making a Commoner===
  
{| class="d20"
+
{| class="zebra d20"
 
|+
 
|+
<div>{{#anc:Table: The Commoner}}</div>
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<div>{{Anchor|Table: The Commoner}}</div>
 
[[SRD:Hit Dice|Hit Die]]: d4
 
[[SRD:Hit Dice|Hit Die]]: d4
 
|-
 
|-
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! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]
 
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]
 
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
 
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
|- {{#vardefine:odd|0}}
+
|-  
 
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
 
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
|- class="{{Odd-Even}}"
+
|-  
 
|1st|| class="left" | +0 || +0 || +0 || +0
 
|1st|| class="left" | +0 || +0 || +0 || +0
|- class="{{Odd-Even}}"
+
|-  
 
|2nd|| class="left" | +1 || +0 || +0 || +0
 
|2nd|| class="left" | +1 || +0 || +0 || +0
|- class="{{Odd-Even}}"
+
|-  
 
|3rd|| class="left" | +1 || +1 || +1 || +1
 
|3rd|| class="left" | +1 || +1 || +1 || +1
|- class="{{Odd-Even}}"
+
|-  
 
|4th||class="left" | +2 || +1 || +1 || +1
 
|4th||class="left" | +2 || +1 || +1 || +1
|- class="{{Odd-Even}}"
+
|-  
 
|5th||class="left" | +2 || +1 || +1 || +1
 
|5th||class="left" | +2 || +1 || +1 || +1
|- class="{{Odd-Even}}"
+
|-  
 
|6th||class="left" | +3 || +2 || +2 || +2
 
|6th||class="left" | +3 || +2 || +2 || +2
|- class="{{Odd-Even}}"
+
|-  
 
|7th||class="left" | +3 || +2 || +2 || +2
 
|7th||class="left" | +3 || +2 || +2 || +2
|- class="{{Odd-Even}}"
+
|-  
 
|8th||class="left" | +4 || +2 || +2 || +2
 
|8th||class="left" | +4 || +2 || +2 || +2
|- class="{{Odd-Even}}"
+
|-  
 
|9th||class="left" | +4 || +3 || +3 || +3
 
|9th||class="left" | +4 || +3 || +3 || +3
|- class="{{Odd-Even}}"
+
|-  
 
|10th||class="left" | +5 || +3 || +3 || +3
 
|10th||class="left" | +5 || +3 || +3 || +3
|- class="{{Odd-Even}}"
+
|-  
 
|11th||class="left" | +5 || +3 || +3 || +3
 
|11th||class="left" | +5 || +3 || +3 || +3
|- class="{{Odd-Even}}"
+
|-  
 
|12th||class="left" | +6/+1 || +4 || +4 || +4
 
|12th||class="left" | +6/+1 || +4 || +4 || +4
|- class="{{Odd-Even}}"
+
|-  
 
|13th||class="left" | +6/+1 || +4 || +4 || +4
 
|13th||class="left" | +6/+1 || +4 || +4 || +4
|- class="{{Odd-Even}}"
+
|-  
 
|14th||class="left" | +7/+2 || +4 || +4 || +4
 
|14th||class="left" | +7/+2 || +4 || +4 || +4
|- class="{{Odd-Even}}"
+
|-  
 
|15th||class="left" | +7/+2 || +5 || +5 || +5
 
|15th||class="left" | +7/+2 || +5 || +5 || +5
|- class="{{Odd-Even}}"
+
|-  
 
|16th||class="left" | +8/+3 || +5 || +5 || +5
 
|16th||class="left" | +8/+3 || +5 || +5 || +5
|- class="{{Odd-Even}}"
+
|-  
 
|17th||class="left" | +8/+3 || +5 || +5 || +5
 
|17th||class="left" | +8/+3 || +5 || +5 || +5
|- class="{{Odd-Even}}"
+
|-  
 
|18th||class="left" | +9/+4 || +6 || +6 || +6
 
|18th||class="left" | +9/+4 || +6 || +6 || +6
|- class="{{Odd-Even}}"
+
|-  
 
|19th||class="left" | +9/+4 || +6 || +6 || +6
 
|19th||class="left" | +9/+4 || +6 || +6 || +6
|- class="{{Odd-Even}}"
+
|-  
 
|20th||class="left" | +10/+5 || +6 || +6 || +6
 
|20th||class="left" | +10/+5 || +6 || +6 || +6
|-
+
|- class="noalt"
 
| colspan="42" class="skill" |
 
| colspan="42" class="skill" |
 
'''[[SRD:Class|Class]] Skills (2 + [[SRD:Intelligence|Int]] modifier per level, &times;4 at 1st level)'''<br/>
 
'''[[SRD:Class|Class]] Skills (2 + [[SRD:Intelligence|Int]] modifier per level, &times;4 at 1st level)'''<br/>

Latest revision as of 15:29, 14 August 2009

Commoner[edit]

Making a Commoner[edit]

Table: The Commoner

Hit Die: d4

Level Base
Attack Bonus
Saving Throws
Fort Ref Will
1st +0 +0 +0 +0
2nd +1 +0 +0 +0
3rd +1 +1 +1 +1
4th +2 +1 +1 +1
5th +2 +1 +1 +1
6th +3 +2 +2 +2
7th +3 +2 +2 +2
8th +4 +2 +2 +2
9th +4 +3 +3 +3
10th +5 +3 +3 +3
11th +5 +3 +3 +3
12th +6/+1 +4 +4 +4
13th +6/+1 +4 +4 +4
14th +7/+2 +4 +4 +4
15th +7/+2 +5 +5 +5
16th +8/+3 +5 +5 +5
17th +8/+3 +5 +5 +5
18th +9/+4 +6 +6 +6
19th +9/+4 +6 +6 +6
20th +10/+5 +6 +6 +6

Class Skills (2 + Int modifier per level, ×4 at 1st level)
Climb (Str), Craft (Int), Handle Animal (Cha), Jump (Str), Listen (Wis), Profession (Wis), Ride (Dex), Spot (Wis), Swim (Str), Use Rope (Dex).

Class Features[edit]

The following is a class feature of the commoner NPC class.

Weapon and Armor Proficiency: The commoner is proficient with one simple weapon. He is not proficient with any other weapons, nor is he proficient with any type of armor or shields.



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Facts about "Commoner"
TitleCommoner +