Difference between revisions of "SRD:Create Water"

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{{3.5e Spell
 
| name=Create Water
 
| name=Create Water
| school=[[SRD:Conjuration|Conjuration]] ([[SRD:Conjuration#Creation|Creation]])
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| school=Conjuration
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| subschool=Creation  
 
| desc=[[SRD:Water Effect|Water]]
 
| desc=[[SRD:Water Effect|Water]]
 
| lvl=[[SRD:Cleric Spell List|Clr]] 0,  [[SRD:Creation Domain|Creation]] 1,  [[SRD:Druid Spell List|Drd]] 0,  [[SRD:Paladin Spell List|Pal]] 1
 
| lvl=[[SRD:Cleric Spell List|Clr]] 0,  [[SRD:Creation Domain|Creation]] 1,  [[SRD:Druid Spell List|Drd]] 0,  [[SRD:Paladin Spell List|Pal]] 1

Revision as of 02:50, 9 January 2010

This material is published under the OGL


Create Water
Conjuration (Creation) [Water]
Level: Clr 0, Creation 1, Drd 0, Pal 1
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Up to 2 gallons of water/level
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

This spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or in an area three times as large—possibly creating a downpour or filling many small receptacles.

Note: Conjuration spells can’t create substances or objects within a creature. Water weighs about 8 pounds per gallon. One cubic foot of water contains roughly 8 gallons and weighs about 60 pounds.



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Facts about "Create Water"
ComponentV + and S +
DescriptorWater +
LevelClr 0 +, Creation 1 +, Drd 0 + and Pal 1 +
RangeOther +
SchoolConjuration +
SubschoolCreation +
TitleCreate Water +