Difference between revisions of "SRD:Create Water"
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| name=Create Water | | name=Create Water | ||
− | | school= | + | | school=Conjuration |
+ | | subschool=Creation | ||
| desc=[[SRD:Water Effect|Water]] | | desc=[[SRD:Water Effect|Water]] | ||
| lvl=[[SRD:Cleric Spell List|Clr]] 0, [[SRD:Creation Domain|Creation]] 1, [[SRD:Druid Spell List|Drd]] 0, [[SRD:Paladin Spell List|Pal]] 1 | | lvl=[[SRD:Cleric Spell List|Clr]] 0, [[SRD:Creation Domain|Creation]] 1, [[SRD:Druid Spell List|Drd]] 0, [[SRD:Paladin Spell List|Pal]] 1 |
Revision as of 02:50, 9 January 2010
This material is published under the OGL |
Conjuration (Creation) [Water] | |
Level: | Clr 0, Creation 1, Drd 0, Pal 1 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Effect: | Up to 2 gallons of water/level |
Duration: | Instantaneous |
Saving Throw: | None |
Spell Resistance: | No |
This spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or in an area three times as large—possibly creating a downpour or filling many small receptacles.
Note: Conjuration spells can’t create substances or objects within a creature. Water weighs about 8 pounds per gallon. One cubic foot of water contains roughly 8 gallons and weighs about 60 pounds.
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