Difference between revisions of "SRD:Dwarves, Mountain (Race)"
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Also see the [[SRD:Dwarf|dwarf]] creature listing. | Also see the [[SRD:Dwarf|dwarf]] creature listing. | ||
− | Mountain dwarves live deeper under the mountains than hill dwarves but generally not as far underground as deep dwarves. They average about 4-1/2 feet tall and have lighter skin and hair than hill dwarves, but the same general appearance. | + | [[Summary::Mountain dwarves live deeper under the mountains than hill dwarves but generally not as far underground as deep dwarves.]] They average about 4-1/2 feet tall and have lighter skin and hair than hill dwarves, but the same general appearance. |
− | <onlyinclude>* | + | <onlyinclude>* {{Property Link|Racial Ability Adjustments|SRD:Constitution|+2 Constitution}}, {{Property Link|Racial Ability Adjustments|SRD:Charisma|–2 Charisma}}. |
− | * | + | * {{Property Link|Type|SRD:Humanoid Type|Humanoid}} ({{Property Link|Subtype|SRD:Dwarf Subtype|Dwarf}}) |
− | * | + | * {{Racial Size|Medium|mountain dwarf|gender=he|genderPossession=his}} |
* Mountain dwarf [[SRD:Base Land Speed|base land speed]] is 20 feet. However, mountain dwarves can move at this speed even when wearing [[SRD:Armor|medium or heavy armor]] or when carrying a [[SRD:Carrying Capacity|medium or heavy load]] (unlike other creatures, whose speed is reduced in such situations). | * Mountain dwarf [[SRD:Base Land Speed|base land speed]] is 20 feet. However, mountain dwarves can move at this speed even when wearing [[SRD:Armor|medium or heavy armor]] or when carrying a [[SRD:Carrying Capacity|medium or heavy load]] (unlike other creatures, whose speed is reduced in such situations). | ||
− | * | + | * {{3.5e Darkvision|mountain dwarf|60}} |
* ''Stonecunning'': This ability grants a mountain dwarf a +2 racial bonus on [[SRD:Search Skill|Search]] checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A mountain dwarf who merely comes within 10 feet of unusual stonework can make a [[SRD:Search Skill|Search]] check as if he were actively searching, and a mountain dwarf can use the [[SRD:Search Skill|Search]] skill to find stonework traps as a [[SRD:Rogue|rogue]] can. A mountain dwarf can also intuit depth, sensing his approximate depth underground as naturally as a [[SRD:Humans (Race)|human]] can sense which way is up. | * ''Stonecunning'': This ability grants a mountain dwarf a +2 racial bonus on [[SRD:Search Skill|Search]] checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A mountain dwarf who merely comes within 10 feet of unusual stonework can make a [[SRD:Search Skill|Search]] check as if he were actively searching, and a mountain dwarf can use the [[SRD:Search Skill|Search]] skill to find stonework traps as a [[SRD:Rogue|rogue]] can. A mountain dwarf can also intuit depth, sensing his approximate depth underground as naturally as a [[SRD:Humans (Race)|human]] can sense which way is up. | ||
− | * | + | * Weapon Familiarity: Mountain dwarves may treat [[SRD:Dwarven Waraxe|dwarven waraxe]]s and [[SRD:Dwarven Urgrosh|dwarven urgrosh]]es as martial weapons, rather than exotic weapons. |
− | * | + | * Stability: A mountain dwarf gains a +4 bonus on [[SRD:Ability Check|ability checks]] made to resist being [[SRD:Bull Rush|bull rush]]ed or [[SRD:Trip|trip]]ped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground). |
* +2 racial bonus on [[SRD:Saving Throw|saving throws]] against [[SRD:Poisons|poison]].<includeonly>*Not reflected in the [[SRD:Saving Throw|saving throw]] numbers given here.</includeonly> | * +2 racial bonus on [[SRD:Saving Throw|saving throws]] against [[SRD:Poisons|poison]].<includeonly>*Not reflected in the [[SRD:Saving Throw|saving throw]] numbers given here.</includeonly> | ||
* +2 racial bonus on [[SRD:Saving Throw|saving throws]] against spells and spell-like effects.<includeonly>*Not reflected in the [[SRD:Saving Throw|saving throw]] numbers given here.</includeonly> | * +2 racial bonus on [[SRD:Saving Throw|saving throws]] against spells and spell-like effects.<includeonly>*Not reflected in the [[SRD:Saving Throw|saving throw]] numbers given here.</includeonly> | ||
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* +2 racial bonus on [[SRD:Appraise Skill|Appraise]] checks that are related to stone or metal items. | * +2 racial bonus on [[SRD:Appraise Skill|Appraise]] checks that are related to stone or metal items. | ||
* +2 racial bonus on [[SRD:Craft Skill|Craft]] checks that are related to stone or metal. | * +2 racial bonus on [[SRD:Craft Skill|Craft]] checks that are related to stone or metal. | ||
− | * | + | * [[SRD:Automatic Language|Automatic Languages]]: Common and Dwarven. |
− | * | + | * [[SRD:Bonus Language|Bonus Languages]]: [[SRD:Giant Type|Giant]], Gnome, Goblin, Orc, Terran, and Undercommon. |
− | * | + | * [[SRD:Favored Class|Favored Class]]: {{Property Link|Favored Class|SRD:Fighter|Fighter}}. A [[SRD:Multiclass Characters|multiclass]] mountain dwarf’s [[SRD:Fighter|fighter]] [[SRD:Class|class]] does not count when determining whether he takes an experience point penalty for multiclassing. |
+ | * [[SRD:Level Adjustment|Level Adjustment]]: +[[Level Adjustment::0]] | ||
+ | * [[SRD:Effective Character Level|Effective Character Level]]: [[Effective Character Level::1]]</onlyinclude> | ||
{{Random Starting Ages | {{Random Starting Ages |
Revision as of 19:55, 10 August 2012
This material is published under the OGL |
Mountain Dwarves
Also see the dwarf creature listing.
Mountain dwarves live deeper under the mountains than hill dwarves but generally not as far underground as deep dwarves. They average about 4-1/2 feet tall and have lighter skin and hair than hill dwarves, but the same general appearance.
- +2 Constitution, –2 Charisma.
- Humanoid (Dwarf)
- Medium: As a Medium creature, a mountain dwarf has no special bonuses or penalties due to his size.
- Mountain dwarf base land speed is 20 feet. However, mountain dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations).
- Darkvision: A mountain dwarf can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and a mountain dwarf can function just fine with no light at all.
- Stonecunning: This ability grants a mountain dwarf a +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A mountain dwarf who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and a mountain dwarf can use the Search skill to find stonework traps as a rogue can. A mountain dwarf can also intuit depth, sensing his approximate depth underground as naturally as a human can sense which way is up.
- Weapon Familiarity: Mountain dwarves may treat dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons.
- Stability: A mountain dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).
- +2 racial bonus on saving throws against poison.
- +2 racial bonus on saving throws against spells and spell-like effects.
- +1 racial bonus on attack rolls against orcs and goblinoids.
- +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.
- +2 racial bonus on Appraise checks that are related to stone or metal items.
- +2 racial bonus on Craft checks that are related to stone or metal.
- Automatic Languages: Common and Dwarven.
- Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.
- Favored Class: Fighter. A multiclass mountain dwarf’s fighter class does not count when determining whether he takes an experience point penalty for multiclassing.
- Level Adjustment: +0
- Effective Character Level: 1
Adulthood | Simple | Moderate | Complex |
---|---|---|---|
40 years | +3d6 | +5d6 | +7d6 |
Middle Age1 | Old2 | Venerable3 | Maximum Age | |
---|---|---|---|---|
125 years | 188 years | 250 years | +2d% years | |
Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|---|
Male | 4’ 2” | +2d4 | 130 lb. | × (2d6) lb. |
Female | 4’ 0” | +2d4 | 100 lb. | × (2d6) lb. |
Back to Main Page → System Reference Document → Races
Facts about "Dwarves, Mountain (Race)"
Effective Character Level | 1 + |
Favored Class | Fighter + |
Identifier | Race + |
Level Adjustment | 0 + |
Racial Ability Adjustments | +2 Constitution + and –2 Charisma + |
Size | Medium + |
Subtype | Dwarf + |
Summary | Mountain dwarves live deeper under the mountains than hill dwarves but generally not as far underground as deep dwarves. + |
Title | Dwarves, Mountain + |
Type | Humanoid + |