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Revision as of 23:16, 30 January 2011
This material is published under the OGL |
Fey Type
A fey is a creature with supernatural abilities and connections to nature or to some other force or place. Fey are usually human-shaped.
Features
A fey has the following features.
- 6-sided Hit Dice.
- Base attack bonus equal to 1/2 total Hit Dice (as wizard).
- Good Reflex and Will saves.
- Skill points equal to (6 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
Traits
A fey possesses the following traits (unless otherwise noted in a creature’s entry).
- Low-light vision.
- Proficient with all simple weapons and any weapons mentioned in its entry.
- Proficient with whatever type of armor (light, medium, or heavy) that it is described as wearing, as well as all lighter types. Fey not indicated as wearing armor are not proficient with armor. Fey are proficient with shields if they are proficient with any form of armor.
- Fey eat, sleep, and breathe.
SRD Monsters with the Fey Type
Creature Entry | CR | Type and Subtypes | Size |
---|---|---|---|
Dryad | 3 | Fey | Medium |
Grig | 1 | Fey | Tiny |
Hoary Steed | 9 | Fey [Cold] | Medium |
Nixie | 1 | Fey [Aquatic] | Small |
Nymph | 7 | Fey | Medium |
Pixie | 4, 5 | Fey | Small |
Satyr | 2, 4 | Fey | Medium |
Sprite | Fey |
SRD Races with the Fey Type
Race Name | Summary | Favored Class | Ability Adjustments | LA | ECL |
---|---|---|---|---|---|
Satyrs | A satyr’s hair is red or chestnut brown, while its hooves and horns are jet black. | Bard | +2 Dexterity, +2 Constitution, +2 Intelligence, +2 Wisdom, +2 Charisma | 2 | 7 |
Sprites—Pixies | Pixies wear bright clothing, often including a cap and shoes with curled and pointed toes. | Sorcerer | −4 Strength, +8 Dexterity, +6 Intelligence, +4 Wisdom, +6 Charisma | 4, 6 | 5, 7 |
Homebrew Monsters with the Fey Type
Homebrew monsters using this type appear below. These are not part of the SRD, and are presented for ease of reference only.
Creature Entry | CR | Type and Subtypes | Size |
---|---|---|---|
Arson Gremlin | 3 | Fey [Chaotic, Fire] | Tiny |
Backahast | 7 | Fey [Aquatic, Water] | Large |
Canolacat | 1/2 | Fey [Chaotic, Evil, Extraplanar] | Small |
Carradine Strig | 15 | Fey | Huge |
Chaos Whirligig | 4 | Fey [Chaotic, Extraplanar] | Medium |
Cyclopean Yokai | 8 | Fey | Medium |
Darkhood | 4 | Fey | Small |
Doki Doki | 1/2 | Fey | Tiny |
Doppelganger | 6 | Fey [Shapechanger] | Medium |
Dullahan | 13, 7 | Fey, Magical Beast | Medium, Large |
Egg of Magic and Mystery | 1/4 | Fey [Earth] | Diminutive |
Elephant in the Room | 8 | Fey | Huge |
Fairy Shrimp | 1 | Fey [Aquatic] | Diminutive |
Fire Sprite | 2 | Fey [Fire] | Diminutive |
Fizzle Sprite | 1/2 | Fey [Fire] | Tiny |
Flame Sprite | 4 | Fey | Diminutive |
Flintspark | 1/2 | Fey [Incorporeal, Earth] | Tiny |
Great Fairy | 20 | Fey | Large |
Hamelin Rat | 7 | Fey | Small |
Harpy | 5 | Fey | Medium |
Howling Warbler | 4 | Fey | Medium |
Jack Candle | 1/2 | Fey | Tiny |
Kodama | 1 | Fey [Incorporeal] | Diminutive |
Luddae | 6 | Fey | Tiny |
Maera | 11 | Fey | Large |
Minestrano | 3 | Fey | Tiny |
Monacat | 3 | Fey | Tiny |
Nac Mac Feegle | 3 | Fey | dimunitive |
Pan-Da | 5, 6 | Fey | Medium |
Phizogfilcher | 7 | Fey [Extraplanar] | Medium |
Pixel | 4, 1/2 | Fey [Swarm] | Fine |
Pixitte | 1/2 | Fey | Tiny |
Quirk Turk | 1/2 | Fey | Tiny |
Rat Fairy | 2 | Fey | Small |
Singstar | 1/2 | Fey | Tiny |
Sparkle Horse | 1/2, 1, 3 | Fey | Medium, Large |
Spelling Faerie | 1 | Fey | Fine |
Starcatcher Fae | 6 | Fey [Chaotic, Dreamborn] | Fine |
Tanuki | 2 | Fey [Shapechanger] | Small |
Weaver of Threads | 2 | Fey | Fine |
Were-Unicorn | 5 | Fey [Shapechanger] | Medium, Large |
Wonder Egg | 1/2 | Fey | Tiny |
Wub Nymph | 9 | Fey | Medium |
Homebrew Templates that grant the Fey Type
Homebrew templates granting this type appear below. These are not part of the SRD, and are presented for ease of reference only.
Template | Description | CR Adjustment |
---|---|---|
Green Lich | The green lich, also called a Hyleoroi or Wood Haunts, is a druid who has become one with the natural world and acts as their immortal guardian. |
Homebrew Races with the Fey Type
Homebrew races using this type appear below. These are not part of the SRD, and are presented for ease of reference only.
Race Name | Summary | Favored Class | Ability Adjustments | LA | ECL |
---|---|---|---|---|---|
Artaiad | They're a fey race that transform into deer or antelopes. | Ranger | +2 Dexterity, +2 Charisma, +2 Wisdom | 0 | 2, 1 |
Dryad | A Dryad which is actually playable as a character out of the box. | Elementalist, Bard | +2 Dexterity, +2 Charisma | 0 | 1 |
Dwarf Faerie | Dwarf Faeries are really small winged fey with some minor magical powers. | Any | -6 Strength, +2 Dexterity, -2 Constitution, +2 Wisdom, +2 Charisma | 1 | 2 |
Elven Nymph | The child of a Nymph and an Elf. The Elven Nymph is hauntingly beautiful beyond words, even more beautiful than either of their parent races. | Druid | +2 Dexterity, –2 Constitution, +4 Charisma | 1 | 2 |
FairyWing | Rouge, Wizard | -4 Constitution, -4 Strength, +4 Intelligence, +4 Charisma | 0 | 1 | |
Faun | Not to be mistaken with their close cousin the Satyr, Fauns are smaller, lighter in build and generally friendlier to travelers that pass into their territories. | Bard | -2 Strength, -2 Constitution, +2 Intelligence, +2 Charisma | 0 | 1 |
Feytouched | The powers of the fairies are more than a little bit chaotic in nature, and no two babes born to these couplings are the same. | Bard | +2 Dexterity, +2 Charisma, -2 Constitution | 0 | 1 |
Feywing | Based on the popular idea of a fairy, as influenced by Disney’s Tinkerbell. | Sorcerer | -6 Strength, +4 Dexterity, -2 Constitution, +2 Charisma | 2 | |
Fowlen | A race of fey which resemble large chickens. | Any | +2 Constitution, -2 Wisdom | 0 | 1 |
Gatomato | Gatomati are small cat-like creatures, who possess magical properties of fairies. | Wizard | None | 0 | 1 |
Goblin, Fey | The mischievous knaves of the wilds. | Any | -2 Strength, +2 Dexterity, +2 Charisma | 0 | 1 |
Goblin, Filcher | Filcher goblins are sinister fey-like goblins with a habit of thievery of small valuables, keepsakes, and children. | Rogue, Sorcerer | -2 Strength, +2 Dexterity, -2 Constitution, +2 Charisma | 0 | 1 |
Grogger | They are dwarf-like creatures, of small stature and great thirst for alcohol. | Barbarian | +2 Constitution, -2 Intelligence | 0 | 1 |
Gyotzi | Humanoid dumplings of small size but heavy body. | Monk, War Cook | None | 0 | 1 |
Karanoan | A race of immortal playful humanoid fey from the Karanoa, a misty lost forest. | Bard, Druid | -4 Strength, +2 Dexterity, -2 Intelligence, +2 Wisdom or +2 Charisma | 1 | 2 |
Kitsune | Fox spirits known both both as good omens and tricksters, malicious demons and kindly souls. The number of tails they possess is an indication of their power. | Sorcerer | +2 Dexterity, −2 Strength, −2 Constitution, +2 Charisma | 0 | 1 |
Kopikos | Born of magic, kopiko can absorb magic powers into themselves. | Sorcerer, Spellthief | -2 Strength, +2 Charisma | 0 | 1 |
Korok | Koroks from the Legend of Zelda series. | Bard | -6 Strength, +6 Dexterity, -4 Constitution, +2 Wisdom, +2 Charisma | 0 | 3 |
Kyuki | In the windy planes of the East lie the Kyuki, fey spirits of wind known for their blistering speed and fiendish mischief. Legends have often confused them with the legendary kamaitachi weasels or elemental spirits of air. | Monk, Rogue | -2 Strength, +2 Dexterity | 1 | 2 |
Matlox | The matlox is a tall pale toothy horror that roams the forest, eating whatever it wishes, even its kin. Though it may look like an undead or a giant, it is actually a type of evil fey. | Rogue | +2 Dexterity, -2 Constitution, +2 Charisma | 0 | 1 |
Mousa | Mysterious spirits from the Plane of Dreams, they watch material beings with strange curiosity. | Bard | -2 Strength, +2 Dexterity, -2 Wisdom, +2 Charisma | 1 | 2 |
Naiad | Naiads are a variety of fey nymph, found in and around freshwater bodies. | Any | -2 Strength, +2 Dexterity, -2 Constitution, +2 Wisdom, +2 Charisma | 0 | 1 |
Pixelmind | A complex series of "bits" strung together in a coherent shape, they are the spawn one of the few stable results of the clash between law and chaos. Prone to sporadic action, they nevertheless remain logical and analytical in their randomly chosen activities. | Psion | -4 Strength, +2 Intelligence, +2 Dexterity, -2 Constitution | 2 | 3 |
Pygga | Pygga are small, urban fey appearing in the form of small, anthropomorphic pigs. They are born out of wild desire and greed and can find really gross mushrooms pretty much everywhere. | Bard, Rogue | -2 Strength, +2 Constitution, +2 Dexterity, -2 Wisdom | 0 | 1 |
Quickling | These malicious fey are quick striking darters that catch their opponents by surprise. | Rogue | +8 Dexterity, -2 Strength, +2 Intelligence, +2 Wisdom, +2 Charisma | 2 | 6 |
S'uuisku | S'uuisku, or earthly creatures, are the spawn of the young, curious gods. These creatures draw their appearance and ability from the very soul of the earth. | Any | Variable | 0 | 1 |
Scrybb Sith | Bush people born of plants and fey, the scrybb sith are also known as bushels or shrubbies. | Druid, Sorcerer | -2 Strength, +2 Charisma | 0 | 1 |
Shadar-Kai, Axim Variant | Dark fey cursed with the taint of the Plane of Shadow. | Sorcerer | +2 Dexterity, +2 Charisma, -2 Constitution, -2 Wisdom | 0 | 1 |
Silver Elf | Fragile but powerful elves with ties to other planes. | Wizard, Soulbinder Shaman | +4 Dexterity, +4 Intelligence, -4 Strength, -2 Constitution | 2 | 3 |
Sprightling | Lithe and agile, the sprightling is a cruel prankster. | Rogue | -2 Strength, +2 Dexterity, -2 Constitution | 0 | 1 |
Sylvari | CONversion: Sylvari Race (from Guild Wars 2) for 3.5. | Fighter, Paladin, Ranger, Rogue, Sorcerer | +2 Any Attribute | 1 | 2 |
Tamastin | A friendly race of fey-like creatures from the Plane of Shadow | Sorcerer, Tamastin Shadowmancer, Rogue | +2 Charisma, +2 Dexterity, -4 Constitution | 0 | 1 |
Tapirien | The rotund tapirien are stocky dwarf like humanoid tapir people with prehensile noses and a perchance for the psionic. | Psion, Wilder | -2 Dexterity, +2 Constitution, +2 Intelligence or +2 Wisdom or +2 Charisma | 0 | 1 |
Unspirited | The Unspirited are a race that has its roots in ages beyond human memory, but whose existence took a long time to manifest into the shape their race has today. | Totemist | +2 Constitution, -2 Intelligence | 0 | 1 |
Vanzatli'Driin | An otherworldly race of eldritch fey, hailing from a shadowy realm where nature and madness entwine without bounds. | Any | Ability Scores: +2 Dexterity, -2 Constitution, +2 Intelligence | 1 | 2 |
Wardevae | Wardavae are humanoid fae who have a strong connection to other beings. They are beings of ultimate compassion, and often end up acting as the guardian angel for others. | Wilder | -2 Constitution, +2 Wisdom, +2 Charisma | 0 | 1 |
Woodling | A race of fey who share many characteristics with plants. | Druid | +4 Constitution, -2 Dexterity, +2 Intelligence or +2 Wisdom or +2 Charisma | 1 | 1 |
Yearling | Inquisitive fey who are born, grow old and die within a single year. | Any | +2 Strength, +2 Dexterity, -2 Wisdom | 0, 1 | 1, 2 |
Fey Type Creatures
Extension:DynamicPageList (DPL), version 3.3.3: Warning: Skipping bad option 'Fey Type' for parameter 'category'.
A
- Aasimar
- Aberration Type
- Aberrations
- Abilities (Creature Statistic)
- Ability Burn
- Ability Damaged
- Ability Drained
- Ability Focus
- Ability Score Loss
- Ability Scores
- Abjuration School
- Aboleth
- Aboleth Mage
- Abomination
- About Epic Magic Items
- About Epic Spells
- About Feats
- About Planes
- Absorbing Shield
- Abyssal Greater Basilisk
- Achaierai
- Acid
- Acid Arrow
- Acid Effect
- Acid Fog
- Acid Resistance
- Acid Splash
- Acid Warding (Epic Armor Enhancement)
- Acidic Blast (Epic Weapon Enhancement)
- Acrobatic
- Action Types
- Adamantine
- Adamantine Battleaxe
- Adamantine Breastplate
- Adamantine Dagger
- Adamantine Golem
- Adapt Body
- Additional Magic Item Space
- Adept
- Adult Arrowhawk
- Advanced Mummy
- Advancement (Creature Statistic)
- Adventuring Gear
- Affinity Field
- Afflict (Epic Spell Seed)
- Agent Retriever
- Agile
- Aid
- Aid Another
- Aiming a Spell
- Air Domain
- Air Effect
- Air Elemental
- Air Mephit
- Air Subtype
- Air Walk
- Alarm
- Alchemical Silver
- Alchemist's Fire
- Alchemist's Lab
- Alertness
- Align Weapon
- Aligned Attack
- Alignment
- Alignment (Creature Statistic)
- Allip
- Alter Form (Divine Ability)
- Alter Reality (Divine Ability)
- Alter Self
- Alter Size (Divine Ability)
- Alternate Form
- Ammunition
- Amulet of Catapsi
- Amulet of Epic Natural Armor
- Amulet of Health
- Amulet of Inescapable Location
- Amulet of Mighty Fists
- Amulet of Natural Armor
- Amulet of Proof against Detection and Location
- Amulet of the Planes
- Analyze Dweomer
- Anarchic
- Anarchic Power (Epic Weapon Enhancement)
- Anaxim
- Anchored Navigation
- Androsphinx
- Angel
- Angel Subtype
- Animal
- Animal Affinity
- Animal Affinity (Power)
- Animal Domain
- Animal Growth
- Animal Messenger
- Animal Shapes
- Animal Trance
- Animal Type
- Animate (Epic Spell Seed)
- Animate Dead
- Animate Dead (Epic Spell Seed)
- Animate Objects
- Animate Plants
- Animate Rope
- Animated
- Animated Object
- Animus Blast
- Animus Blizzard
- Ankheg
- Annihilating Strike (Divine Ability)
- Annis
- Annulus
- Antilife Shell
- Antimagic
- Antimagic Armor
- Antimagic Field
- Antipathy
- Antiplant Shell
- Antipsionic Magic
- Antitoxin
- Ape
- Apopsi
- Aporter
- Apparatus of the Crab
- Appraise Skill
- Aquatic Subtype
- Aquatic Terrain
- Aranea
- Arcane Archer
- Arcane Eye
- Arcane Lock
- Arcane Mark
- Arcane Mastery (Divine Ability)
- Arcane Sight
- Arcane Spells
- Arcane Spells and Armor
- Arcane Trickster
- Archmage
- Archon
- Archon Subtype
- Archons, Hound (Race)
- Area Divine Shield (Divine Ability)
- Aristocrat
- Armor
- Armor (Epic Spell Seed)
- Armor Class
- Armor Class (Creature Statistic)
- Armor Proficiency (Heavy)
- Armor Proficiency (Light)
- Armor Proficiency (Medium)
- Armor Qualities
- Armor Skin
- Armor Spikes
- Armor for Unusual Creatures
- Armor of Arrow Attraction
- Armor of Darkness
- Armor of Rage
- Armor of the Abyssal Horde
- Armor of the Celestial Battalion
- Arrow Catching
- Arrow Deflection
- Arrowhawk
- Arrows
- Artifacts
- Artifice Domain
- Artisan's Outfit
- Artisan's Tools
- Assassin
- Assassin's Dagger
- Assassin Vine
- Assimilate
- Astral Caravan
- Astral Construct
- Astral Construct (Power)
- Astral Deva
- Astral Plane
- Astral Projection
- Astral Seed
- Astral Traveler
- Athach
- Athletic
- Atonement
- Atropal
- Attack (Creature Statistic)
- Attack Damage
- Attack Roll
- Attacks of Opportunity
- Attraction
- Augment Summoning
- Augmented Alchemy
- Augmented Subtype
- Augury
- Aura Alteration
- Aura Sight
- Autohypnosis Skill
- Automatic Metamagic (Divine Ability)
- Automatic Quicken Spell
- Automatic Silent Spell
- Automatic Still Spell
- Autonomous
- Avatar (Divine Ability)
- Aversion
- Averter
- Avoral
- Awaken
- Awesome Blow
- Axe Weapons
- Axe of the Dwarvish Lords
- Axiomatic
- Axiomatic Power (Epic Weapon Enhancement)
- Azer
- Azers (Race)
B
- Babau
- Baboon
- Backbiter Spear
- Backstabber
- Badger
- Bag of Devouring
- Bag of Holding
- Bag of Tricks
- Balance Skill
- Baleen Whale
- Baleful Polymorph
- Baleful Teleport
- Balmz/ffighter
- Balmz/rogue
- Balmz/sling
- Balor
- Banded Mail
- Banded Mail of Luck
- Bane
- Bane (Weapon Enhancement)
- Bane of Enemies
- Banestrike (Divine Ability)
- Banish (Epic Spell Seed)
- Banishment
- Barbarian
- Barbed Devil
- Bard
- Bard Spell List
- Barding
- Barghest
- Barkskin
- Base Attack/Grapple (Creature Statistic)
- Bashing
- Basics
- Basilisk
- Bastard Sword
- Bat
- Bat Swarm
- Battleaxe
- Battlesense (Divine Ability)
- Bead of Force
- Bear's Endurance
- Bearded Devil
- Bebilith
- Behemoth Eagle
- Behemoth Gorilla
- Behir
- Belker
- Belt of Dwarvenkind
- Belt of Epic Strength
- Belt of Giant Strength
- Bend Reality
- Berserking Sword
- Bestow Curse
- Bestow Power
- Binding
- Biofeedback
- Bison
- Bite of the Wolf
- Black Bear
- Black Dragon
- Black Pudding
- Black Tentacles
- Blackguard
- Blackguard's Fiendish Servant
- Blacklight
- Blade Barrier
- Blasphemy
- Bless
- Bless Water
- Bless Weapon
- Blessed Book
- Blight
- Blind-Fight
- Blinded
- Blinding
- Blinding Speed
- Blindness/Deafness
- Blindsight, 5-ft. Radius
- Blindsight and Blindsense
- Blink
- Blink Dog
- Blown Away
- Bludgeoning Weapon
- Blue
- Blue Dragon
- Bluff Skill
- Blur
- Boar
- Bodak
- Body Adjustment
- Body Equilibrium
- Body Fuel
- Body Purification
- Bodyfeeder
- Bolas
- Bolt
- Bolt of Glory
- Bolts of Bedevilment
- Bone Devil
- Bonus Domain
- Book of Infinite Spells
- Boost Construct
- Boots of Dancing
- Boots of Elvenkind
- Boots of Landing
- Boots of Levitation
- Boots of Skating
- Boots of Speed
- Boots of Stomping
- Boots of Striding and Springing
- Boots of Swiftness
- Boots of Teleportation
- Boots of Temporal Acceleration
- Boots of the Winterlands
- Bottle of Air
- Bow Weapons
- Bowl of Commanding Water Elementals
- Bracelet of Friends
- Bracers of Armor
- Bracers of Defenselessness
- Bracers of Epic Armor
- Bracers of Epic Health
- Bracers of Relentless Might
- Brachyurus
- Brain Lock
- Brain Mole
- Brain Spider
- Bralani
- Brass Dragon
- Brazier of Commanding Fire Elementals
- Break Enchantment
- Breaking and Entering
- Breastplate
- Breastplate of Command
- Breath Weapon
- Breath of the Black Dragon
- Brew Potion
- Brilliant Energy
- Bronze Dragon
- Brooch of Shielding
- Broom of Animated Attack
- Broom of Flying
- Brown Bear
- Buckler
- Bugbear
- Bugbear Zombie
- Bugbears (Race)
- Bulette
- Bull's Strength
- Bull Rush
- Bullseye Lantern
- Bulwark of Defense
- Bulwark of the Great Dragon
- Burning Hands
- Burrowing Power
- Burst
C
- Cabinet of Feasting
- Cachalot Whale
- Call Creatures (Divine Ability)
- Call Lightning
- Call Lightning Storm
- Call Weaponry
- Call to Mind
- Caller In Darkness
- Calling Subschool
- Calm Animals
- Calm Emotions
- Caltrops
- Camel
- Candle
- Candle of Invocation
- Candle of Truth
- Cape of the Mountebank
- Carpet of Flying
- Carriage
- Carrying Capacity
- Cart
- Caster's Shield
- Casting Spells
- Casting Time (Spell Descriptor)
- Cat
- Cat's Grace
- Catapsi
- Catfall
- Cauchemar Nightmare
- Cause Fear
- Celestial Armor
- Celestial Badger
- Celestial Charger
- Celestial Creature
- Celestial Dog
- Celestial Giant Fire Beetle
- Celestial Monkey
- Celestial Owl
- Celestial Porpoise
- Censer of Controlling Air Elementals
- Centaur
- Centaurs (Race)
- Centipede Swarm
- Cerebremancer
- Cerebrilith
- Chain
- Chain Devil
- Chain Lightning
- Chain Power
- Chain Shirt
- Chainmail
- Challenge Rating (Creature Statistic)
- Chameleon
- Change Shape
- Changestaff
- Chaos Beast
- Chaos Diamond
- Chaos Domain
- Chaos Hammer
- Chaosbringer
- Chaotic Creatures
- Chaotic Effect
- Chaotic Evil
- Chaotic Evil Creature
- Chaotic Good
- Chaotic Good Creature
- Chaotic Mind
- Chaotic Neutral
- Chaotic Neutral Creature
- Chaotic Rage
- Chaotic Subtype
- Charge
- Charisma
- Charm Animal
- Charm Domain
- Charm Monster
- Charm Person
- Charm Subdiscipline
- Charm Subschool
- Charm and Compulsion
- Checked
- Cheetah
- Chichimec
- Chill Metal
- Chill Touch
- Chime of Interruption
- Chime of Opening
- Chimera
- Chimera Skeleton
- Choker
- Chuul
- Circle of Death
- Circle of the Land
- Circlet of Persuasion
- Clairaudience/Clairvoyance
- Clairsentience Discipline
- Clairtangent Hand
- Clairvoyant Sense
- Classes
- Claw of Energy
- Claws of the Beast
- Claws of the Vampire
- Clay Golem
- Clay Jug
- Clearsight (Divine Ability)
- Cleave
- Clenched Fist
- Cleric
- Cleric's Vestments
- Cleric Domains
- Cleric Spell List
- Climb Skill
- Climber's Kit
- Cloak Dance
- Cloak of Arachnida
- Cloak of Chaos
- Cloak of Charisma
- Cloak of Elvenkind
- Cloak of Epic Charisma
- Cloak of Epic Resistance
- Cloak of Etherealness
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