Difference between revisions of "SRD:Improved Familiar/table2"

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m (Table transclusion hack.)
 
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| style="text-align: left;" | [[SRD:Celestial Creature|Celestial]] [[SRD:Hawk|hawk]]<sup>1</sup> || [[SRD:Good Subtype|Good]] || 3rd
 
| style="text-align: left;" | [[SRD:Celestial Creature|Celestial]] [[SRD:Hawk|hawk]]<sup>1</sup> || [[SRD:Good Subtype|Good]] || 3rd
 
|-  
 
|-  
| style="text-align: left;" | [[SRD:Fiendish Creature|Fiendish]] [[SRD:Snake|Tiny viper snake]]<sup>2</sup> || [[SRD:Evil Subtype|Evil]] || 3rd
+
| style="text-align: left;" | [[SRD:Fiendish Creature|Fiendish]] [[SRD:Tiny Viper|Tiny viper snake]]<sup>2</sup> || [[SRD:Evil Subtype|Evil]] || 3rd
 
|-
 
|-
 
| style="text-align: left;" | [[SRD:Air Elemental|Air elemental, Small]] || [[SRD:Air Subtype|Air]] || 5th
 
| style="text-align: left;" | [[SRD:Air Elemental|Air elemental, Small]] || [[SRD:Air Subtype|Air]] || 5th
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| style="text-align: left;" | [[SRD:Fire Elemental|Fire elemental, Small]] || [[SRD:Fire Subtype|Fire]] || 5th
 
| style="text-align: left;" | [[SRD:Fire Elemental|Fire elemental, Small]] || [[SRD:Fire Subtype|Fire]] || 5th
 
|-  
 
|-  
| style="text-align: left;" | [[SRD:Lizard|Shocker lizard]] || Electricity || 5th
+
| style="text-align: left;" | [[SRD:Shocker Lizard|Shocker lizard]] || Electricity || 5th
 
|-
 
|-
 
| style="text-align: left;" | [[SRD:Water Elemental|Water elemental, Small]] || [[SRD:Water Subtype|Water]] || 5th
 
| style="text-align: left;" | [[SRD:Water Elemental|Water elemental, Small]] || [[SRD:Water Subtype|Water]] || 5th

Latest revision as of 23:09, 29 December 2019

Familiar Type/Subtype Arcane Spellcaster Level
Celestial hawk1 Good 3rd
Fiendish Tiny viper snake2 Evil 3rd
Air elemental, Small Air 5th
Earth elemental, Small Earth 5th
Fire elemental, Small Fire 5th
Shocker lizard Electricity 5th
Water elemental, Small Water 5th
Homunculus3 Undead 7th
Ice mephit Cold 7th
  1. Or other celestial animal from the standard familiar list.
  2. Or other fiendish animal from the standard familiar list.
  3. The master must first create the homunculus, substituting ichor or another part of the master’s body for blood if necessary.