https://dnd-wiki.org/w/index.php?title=SRD:Loss_of_Hit_Points&feed=atom&action=historySRD:Loss of Hit Points - Revision history2024-03-29T04:47:48ZRevision history for this page on the wikiMediaWiki 1.30.0https://dnd-wiki.org/w/index.php?title=SRD:Loss_of_Hit_Points&diff=245457&oldid=prevLuigifan18: Grammar check2015-10-19T15:21:18Z<p>Grammar check</p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 15:21, 19 October 2015</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Loss of [[SRD:Hit Points|Hit Points]]===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Loss of [[SRD:Hit Points|Hit Points]]===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The most common way that your character gets hurt is to take lethal damage and lose [[SRD:Hit Points|hit points]]</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The most common way that your character gets hurt is to take lethal damage and lose [[SRD:Hit Points|hit points]]<ins class="diffchange diffchange-inline">.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=====What [[SRD:Hit Points|Hit Points]] Represent=====</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=====What [[SRD:Hit Points|Hit Points]] Represent=====</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>When your character’s current [[SRD:Hit Points|hit points]] drop to between –1 and –9 inclusive, he’s [[SRD:Dying|dying]].</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>When your character’s current [[SRD:Hit Points|hit points]] drop to between –1 and –9 inclusive, he’s [[SRD:Dying|dying]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>A [[SRD:Dying|dying]] character immediately falls unconscious and can take no actions.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A [[SRD:Dying|dying]] character immediately falls <ins class="diffchange diffchange-inline">[[SRD:Unconscious|</ins>unconscious<ins class="diffchange diffchange-inline">]] </ins>and can take no actions.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>A [[SRD:Dying|dying]] character loses 1 hit point every [[SRD:Round|round]]. This continues until the character dies or becomes [[SRD:Stable|stable]] (see below).</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>A [[SRD:Dying|dying]] character loses 1 hit point every [[SRD:Round|round]]. This continues until the character dies or becomes [[SRD:Stable|stable]] (see below).</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Dead (–10 [[SRD:Hit Points|Hit Points]] or Lower)===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Dead (–10 [[SRD:Hit Points|Hit Points]] or Lower)===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>When your character’s current [[SRD:Hit Points|hit points]] drop to –10 or lower, or if he takes massive damage (see above), he’s [[SRD:Dead|dead]]. A character can also die from taking [[SRD:Ability <del class="diffchange diffchange-inline">Damage</del>|ability damage]] or suffering an [[SRD:Ability <del class="diffchange diffchange-inline">Drain</del>|ability drain]] that reduces his [[SRD:Constitution|Constitution]] to 0.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>When your character’s current [[SRD:Hit Points|hit points]] drop to –10 or lower, or if he takes massive damage (see above), he’s [[SRD:Dead|dead]]. A character can also die from taking [[SRD:Ability <ins class="diffchange diffchange-inline">Damaged</ins>|ability damage]] or suffering an [[SRD:Ability <ins class="diffchange diffchange-inline">Drained</ins>|ability drain]] that reduces his [[SRD:Constitution|Constitution]] to 0.</div></td></tr>
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</table>Luigifan18https://dnd-wiki.org/w/index.php?title=SRD:Loss_of_Hit_Points&diff=7115&oldid=prevClaytonQuintero: 1 revision: SRD upload2009-08-11T06:33:09Z<p>1 revision: SRD upload</p>
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<td colspan="1" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="1" style="background-color: white; color:black; text-align: center;">Revision as of 06:33, 11 August 2009</td>
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</td></tr></table>ClaytonQuinterohttps://dnd-wiki.org/w/index.php?title=SRD:Loss_of_Hit_Points&diff=7114&oldid=prevDmilewski: Auto-creating links2008-01-15T21:35:25Z<p>Auto-creating links</p>
<p><b>New page</b></p><div>{{OGL Top}}<br />
===Loss of [[SRD:Hit Points|Hit Points]]===<br />
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The most common way that your character gets hurt is to take lethal damage and lose [[SRD:Hit Points|hit points]]<br />
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=====What [[SRD:Hit Points|Hit Points]] Represent=====<br />
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[[SRD:Hit Points|Hit points]] mean two things in the game world: the ability to take physical punishment and keep going, and the ability to turn a serious blow into a less serious one.<br />
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=====Effects of Hit Point Damage=====<br />
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Damage doesn’t slow you down until your current [[SRD:Hit Points|hit points]] reach 0 or lower. At 0 [[SRD:Hit Points|hit points]], you’re [[SRD:Disabled|disabled]].<br />
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At from –1 to –9 [[SRD:Hit Points|hit points]], you’re [[SRD:Dying|dying]].<br />
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At –10 or lower, you’re [[SRD:Dead|dead]].<br />
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=====Massive Damage=====<br />
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If you ever sustain a single attack deals 50 points of damage or more and it doesn’t kill you outright, you must make a [[SRD:DC|DC]] 15 [[SRD:Saving Throw|Fortitude]] save. If this [[SRD:Saving Throw|saving throw]] fails, you die regardless of your current [[SRD:Hit Points|hit points]]. If you take 50 points of damage or more from multiple attacks, no one of which dealt 50 or more points of damage itself, the massive damage rule does not apply.<br />
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===Disabled (0 [[SRD:Hit Points|Hit Points]])===<br />
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When your current [[SRD:Hit Points|hit points]] drop to exactly 0, you’re [[SRD:Disabled|disabled]].<br />
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You can only take a single move or [[SRD:Standard Actions|standard action]] each turn (but not both, nor can you take [[SRD:Full-Round Actions|full-round actions]]). You can take [[SRD:Move Actions|move actions]] without further injuring yourself, but if you perform any [[SRD:Standard Actions|standard action]] (or any other strenuous action) you take 1 point of damage after the completing the act. Unless your activity increased your [[SRD:Hit Points|hit points]], you are now at –1 [[SRD:Hit Points|hit points]], and you’re [[SRD:Dying|dying]].<br />
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Healing that raises your [[SRD:Hit Points|hit points]] above 0 makes you fully functional again, just as if you’d never been reduced to 0 or fewer [[SRD:Hit Points|hit points]].<br />
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You can also become [[SRD:Disabled|disabled]] when recovering from [[SRD:Dying|dying]]. In this case, it’s a step toward recovery, and you can have fewer than 0 [[SRD:Hit Points|hit points]] (see [[SRD:Stable|Stable]] Characters and Recovery, below).<br />
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===Dying (–1 to –9 [[SRD:Hit Points|Hit Points]])===<br />
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When your character’s current [[SRD:Hit Points|hit points]] drop to between –1 and –9 inclusive, he’s [[SRD:Dying|dying]].<br />
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A [[SRD:Dying|dying]] character immediately falls unconscious and can take no actions.<br />
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A [[SRD:Dying|dying]] character loses 1 hit point every [[SRD:Round|round]]. This continues until the character dies or becomes [[SRD:Stable|stable]] (see below).<br />
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===Dead (–10 [[SRD:Hit Points|Hit Points]] or Lower)===<br />
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When your character’s current [[SRD:Hit Points|hit points]] drop to –10 or lower, or if he takes massive damage (see above), he’s [[SRD:Dead|dead]]. A character can also die from taking [[SRD:Ability Damage|ability damage]] or suffering an [[SRD:Ability Drain|ability drain]] that reduces his [[SRD:Constitution|Constitution]] to 0.<br />
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{{SRD Combat Footer}}</div>Dmilewski