SRD:Nondetection

From Dungeons and Dragons Wiki
Revision as of 02:20, 22 July 2009 by Ganteka (talk | contribs) (fixed a bad link)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
This material is published under the OGL
Template:Spell

The warded creature or object becomes difficult to detect by divination spells such as clairaudience/clairvoyance, locate object, and detect spells. Nondetection also prevents location by such magic items as crystal balls. If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the spellcaster who cast nondetection. If you cast nondetection on yourself or on an item currently in your possession, the DC is 15 + your caster level.

If cast on a creature, nondetection wards the creature’s gear as well as the creature itself.

Material Component: A pinch of diamond dust worth 50 gp.



Back to Main PageSystem Reference DocumentSpells

Facts about "Nondetection"
TitleNondetection +