Difference between revisions of "SRD:Silence"

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{{3.5e Spell
 
| name=Silence
 
| name=Silence
| school=[[SRD:Illusion|Illusion]] ([[SRD:Illusion#Glamer|Glamer]])
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| school=Illusion
| lvl=[[SRD:Bard Spell List|Brd]] 2,  [[SRD:Cleric Spell List|Clr]] 2
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| subschool=Glamer
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| lvl=Bard 2,  Cleric 2
 
| comp=V, S
 
| comp=V, S
 
| casttime=1 [[SRD:Standard Actions|standard action]]
 
| casttime=1 [[SRD:Standard Actions|standard action]]
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[[Category:Illusion School|{{BASEPAGENAME}}]]
 
[[Category:Glamer Subschool|{{BASEPAGENAME}}]]
 

Latest revision as of 04:20, 19 October 2011

This material is published under the OGL


Silence
Illusion (Glamer)
Level: Bard 2, Cleric 2
Components: V, S
Casting time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Area: 20-ft.-radius emanation centered on a creature, object, or point in space
Duration: 1 min./level (D)
Saving Throw: Will negates; see text or none (object)
Spell Resistance: Yes; see text or no (object)

Upon the casting of this spell, complete silence prevails in the affected area. All sound is stopped: Conversation is impossible, spells with verbal components cannot be cast, and no noise whatsoever issues from, enters, or passes through the area. The spell can be cast on a point in space, but the effect is stationary unless cast on a mobile object. The spell can be centered on a creature, and the effect then radiates from the creature and moves as it moves. An unwilling creature can attempt a Will save to negate the spell and can use spell resistance, if any. Items in a creature’s possession or magic items that emit sound receive the benefits of saves and spell resistance, but unattended objects and points in space do not. This spell provides a defense against sonic or language-based attacks.



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Facts about "Silence"
ComponentV + and S +
LevelBard 2 + and Cleric 2 +
RangeOther +
SchoolIllusion +
SubschoolGlamer +
TitleSilence +