SRD:Studded Leather Armor

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Disambiguation.png This article is about Studded Leather Armor
For other uses of Studded Leather Armor, see Studded Leather Armor (disambiguation).
This material is published under the OGL
Studded Leather Armor (Light)
Size Humanoid
Cost
Nonhumanoid
Cost
Armor
Bonus
Weight Hit
Points
Small 25 gp 50 gp +3 10 lb. 15
Medium 25 gp 50 gp +3 20 lb. 15
Non-Standard Sizes
Fine 12 gp 5 sp 25 gp +1 2 lb. 15
Diminutive 12 gp 5 sp 25 gp +1 2 lb. 15
Tiny 12 gp 5 sp 25 gp +1 2 lb. 15
Large 50 gp 100 gp +3 40 lb. 15
Huge 100 gp 200 gp +3 100 lb. 15
Gargantuan 200 gp 400 gp +3 160 lb. 15
Colossal 400 gp 800 gp +3 240 lb. 15
Maximum
Dex Bonus
Armor Check
Penalty
Arcane Spell
Failure
Hardness
+5 −1 15% 2
Speed
Base 20 ft. 30 ft. 40 ft. 50 ft. 60 ft. 70 ft. 80 ft. 90 ft. 100 ft.
Armored 20 ft. 30 ft. 40 ft. 50 ft. 60 ft. 70 ft. 80 ft. 90 ft. 100 ft.
Don Don Hastily Remove
1 minute  5 rounds  1 minute1
  1. If the character has some help, cut this time in half. A single character doing nothing else can help one or two adjacent characters. Two characters can't help each other don armor at the same time.

Enhancements[edit]

These are the prices for this item when made with specific materials or enhancements.


Studded Leather Material Enhancements
Material Cost1 Hardness Hit Points Special
Masterwork Leather 175 gp 2 15 -


  1. The given costs include the masterwork component.


Magical/Psionic Armor and Shield Enhancements
Bonus Value Additional Cost Hardness Increase1 Additional hp1
+1 +1,000 gp +2 +10
+2 +4,000 gp +4 +20
+3 +9,000 gp +6 +30
+4 +16,000 gp +8 +40
+5 +25,000 gp +10 +50
+6 +36,000 gp2 +12 +60
+7 +49,000 gp2 +14 +70
+8 +64,000 gp2 +16 +80
+9 +81,000 gp2 +18 +90
+10 +100,000 gp2 +20 +100
+11 or more + bonus × bonus
× 10,000 gp
+ enhancement bonus × 2 + enhancement bonus × 10
  1. Unlike the additional cost, the increase to the armor or shield's hardness and hit points are only gained from its enhancement bonus, not its special abilities.
  2. If the armor or shield has a magical bonus greater than +5 or a special ability worth more than +5, then it's epic. Multiply magic cost by 10.

See Also[edit]



Back to Main PageSystem Reference DocumentArmor