SRD:Symbol of Weakness

From Dungeons and Dragons Wiki
Revision as of 07:11, 10 April 2011 by Havvy bot (talk | contribs) (Text replace - "Clr" to "Cleric")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
This material is published under the OGL


Symbol of Weakness
Necromancy
Level: Cleric 7, Sorcerer/Wizard 7
Components: V, S, M
Casting time: 10 minutes
Range: 0 ft.; see text
Effect: One symbol
Duration: See text
Saving Throw: Fortitude negates
Spell Resistance: Yes

This spell functions like symbol of death, except that every creature within 60 feet of a symbol of weakness instead suffers crippling weakness that deals 3d6 points of Strength damage.

Unlike symbol of death, symbol of weakness has no hit point limit; once triggered, a symbol of weakness simply remains active for 10 minutes per caster level.

Note: Magic traps such as symbol of weakness are hard to detect and disable. A rogue (only) can use the Search skill to find a symbol of weakness and Disable Device to thwart it. The DC in each case is 25 + spell level, or 32 for symbol of weakness.

Material Component: Mercury and phosphorus, plus powdered diamond and opal with a total value of at least 5,000 gp.



Back to Main PageSystem Reference DocumentSpells

Facts about "Symbol of Weakness"
ComponentV +, S + and M +
LevelCleric 7 + and Sorcerer/Wizard 7 +
RangeOther +
SchoolNecromancy +
TitleSymbol of Weakness +