SRD:Touch of Fatigue

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Touch of Fatigue
Necromancy
Level: Sorcerer/Wizard 0
Components: V, S, M
Casting time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 round/level
Saving Throw: Fortitude negates
Spell Resistance: Yes

You channel negative energy through your touch, fatiguing the target. You must succeed on a touch attack to strike a target.

The subject is immediately fatigued for the spell’s duration.

This spell has no effect on a creature that is already fatigued. Unlike with normal fatigue, the effect ends as soon as the spell’s duration expires.

Material Component: A drop of sweat.



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Facts about "Touch of Fatigue"
ComponentV +, S + and M +
LevelSorcerer/Wizard 0 +
RangeTouch +
SchoolNecromancy +
TitleTouch of Fatigue +