Difference between revisions of "SRD:Water Breathing"

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m (Text replace - "Drd" to "Druid")
m (Text replace - "Clr" to "Cleric")
 
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| name=Water Breathing
 
| name=Water Breathing
 
| school=Transmutation
 
| school=Transmutation
| lvl=[[SRD:Cleric Spell List|Clr]] 3,  Druid 3,  [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 3,  [[SRD:Water Domain|Water]] 3
+
| lvl=Cleric 3,  Druid 3,  Sorcerer/Wizard 3,  [[SRD:Water Domain|Water]] 3
 
| comp=V, S, M/DF
 
| comp=V, S, M/DF
 
| casttime=1 [[SRD:Standard Actions|standard action]]
 
| casttime=1 [[SRD:Standard Actions|standard action]]

Latest revision as of 07:22, 10 April 2011

This material is published under the OGL


Water Breathing
Transmutation
Level: Cleric 3, Druid 3, Sorcerer/Wizard 3, Water 3
Components: V, S, M/DF
Casting time: 1 standard action
Range: Touch
Target: Living creatures touched
Duration: 2 hours/level; see text
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

The transmuted creatures can breathe water freely. Divide the duration evenly among all the creatures you touch.

The spell does not make creatures unable to breathe air.

Arcane Material Component: A short reed or piece of straw.



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Facts about "Water Breathing"
ComponentV +, S + and M/DF +
LevelCleric 3 +, Druid 3 +, Sorcerer/Wizard 3 + and Water 3 +
RangeTouch +
SchoolTransmutation +
TitleWater Breathing +