Sacred Bayonet II (3.5e Spell)

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Author: Sulacu (talk)
Date Created: January 24, 2012
Status: Complete
Editing: Clarity edits only please
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Sacred Bayonet II
Conjuration (Summoning) [Chaotic, Evil, Good, or Lawful, (see text)]
Level: Cleric 6
Components: V, S, DF
Casting time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No

This spell functions like sacred bayonet I, except that you summon a +4 animated weapon of the deity's favored type with the appropriate alignment-based special property instead.

You may instead choose to summon 1d4+1 +3 animated weapons of the deity's favored type instead, but they do not have the holy, unholy, axiomatic or anarchic enhancements.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric

AuthorSulacu +
ComponentV +, S + and DF +
DescriptorChaotic +, Evil +, Good +, Lawful + and (see text) +
Identifier3.5e Spell +
LevelCleric 6 +
RangeOther +
RatingUndiscussed +
SchoolConjuration +
SubschoolSummoning +
SummaryCalls into being a powerful weapon guided by divine will. +
TitleSacred Bayonet II +