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Facts about "Self Telekineticist (3.5e Class)"
Allowed Alignments | Lawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil + |
Article Balance | Moderate + |
Author | Foxwarrior + |
Base Attack Bonus Progression | Good + |
Class Ability | Other + |
Class Ability Progression | Other + |
Fortitude Save Progression | Poor + |
Identifier | 3.5e Class + |
Length | 20 + |
Minimum Level | 1 + |
Rated By | Ghostwheel + |
Rating | Rating Pending + |
Reflex Save Progression | Good + |
Skill | Autohypnosis +, Balance +, Climb +, Concentration +, Escape Artist +, Heal +, Jump +, Knowledge +, Listen +, Sense Motive +, Spot +, Swim +, Tumble + and Use Rope + |
Skill Points | 4 + |
Summary | This fighter relies on the power of telekinesis to fling himself around. + |
Title | Self Telekineticist + |
Will Save Progression | Good + |