Shadar-Kai (3.5e Race)

From Dungeons and Dragons Wiki
Revision as of 07:31, 25 October 2016 by Ghostwheel (talk | contribs) (Reverted edits by 68.231.191.253 (talk) to last revision by Ghostwheel)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Homebrew.png
Author: DanteDevilboy (talk)
Date Created: 25/03/2011
Status: Mostly Finished
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article

Shadar-Kai[edit]

A race of human-like people in love with battle and pain, using it to feel truly ALIVE.

Personality[edit]

The Shadar-Kai have a love of battle so great that they spend most of their time training and sparring, though there are sects of their social structure that act as merchants, smiths, and priests.

In point of fact, there are two types of Shadar-Kai, those that grew up in the city or came to one after leaving their original home, and those that live and stay in one of the many scattered enclaves in the Wastes of their native Plane of Shadows. Those that remain in the enclave are wild and more dependent on violence and pain to anchor themselves to their bodies so that they do not fade, though that is a part of who the Shadar-Kai are as a people.

Physical Description[edit]

They look human, with a few exceptions. Their skin is a dusky gray, a trait that being born on the Plane of Shadows has given them, and sometimes in extremes of emotion they will "bleed" shadows. Their eyes and their hair are both always of the purest extremes of color, no matter what color it is. Hair is usually the pure forms of natural hair colors, like blood red, snow white, and raven black, while the eyes can range through any color, though that color is always vibrant to non-Shadar-Kai.

Last and most noticable of all, Shadar-Kai are covered with a web of scars, either self-inflicted or gained in countless fights.

Relations[edit]

They can get along with most races, and have actually made trade partnerships with humans, elves, and halflings. Also, like most races, they do not get along with orcs, though for them it is because they do not see orcs as worthy opponents in battle. Unlike most races, they can identify with the Drow elves and even respect them. To the Shadar-Kai, the Drow are also born of chaos and darkness, and their love of battle makes them adversaries to be enjoyed. The Drow are almost always given the honor of the Shadar-Kai's full ability in combat.

Their chaotic nature and their birth on the Plane of Shadows also mean that they feel the need to anchor themselves to their bodies, which leads them to establish bonds with vicious and unpredictable creatures.

Alignment[edit]

Chaotic Neutral is most common, though any chaotic is possible.

Lands[edit]

Mountains, deserts, and harsh wastelands are where they feel most comfortable. They choose to live in these places if they leave their native plane because these are the environments that will test them, almost as if the world itself is against them.

Religion[edit]

Frequently worship Tempus if they have any religion at all, though there are some that worship Beshaba or Shar.

Language[edit]

Common, Shadar-Kai

Names[edit]

Occasionally take names from humans or elves, but much more frequently take names of heroes of the Shadar-Kai or great warriors that they revere. Examples would be Drizzt, Ryder, and Ashok for the males, and Quelanna, Baenrae, and Olra for the females.

Racial Traits[edit]

  • +2 Constitution +2 Charisma -2 Wisdom: The Shadar-Kai are a hardy race that can smile and be liked my most friendly races, but they are quick to anger and do not always think things through.
  • Outsider (Extraplanar, Chaotic): They are liked, but are known to be not of the races they befriend, and they are seen to be of another plane when they are emotional because of the shadows that flicker on their skin.
  • Medium: As a Medium creature, a Shadar-Kai has no special bonuses or penalties due to its size.
  • Racial Hit Dice: Shadar-Kai start with two levels of Outsider, granting them 2d8 HD, a Base Attack Bonus of +2, and saving throws of Fortitude +1, Reflex +1, and Will +2
  • Racial Skills: Their Outsider levels grant Shadar-Kai skill points equal to 4 x (6 + Intelligence Modifier). Their skills are Autohypnosis (Wis), Balance (Dex), Bluff (Cha), Craft(armorsmithing)(Int), Craft(weaponsmithing)(Int), Escape Artist (Dex), Handle Animal (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Move Silently (Dex), Ride (Dex), Survival (Wis), and Tumble (Dex)
  • Racial Feats: Their Outsider levels grant them one Bonus Feat.
  • Weapon Proficiencies: Shadar-Kai are automatically proficient with Exotic Weapons
  • +3 Natural Armor
  • Shadar-Kai base land speed is 40 feet
  • Darkvision: A Shadar-Kai can see in the dark up to 90 feet. Darkvision is black and white only, but it is otherwise like normal sight, and a Shadar-Kai can function just fine with no light at all.
  • Low-Light Vision: A shadar-kai can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
  • Friend of War (Ex): The Shadar-Kai loves battle so much that he will continue to fight, even if he is on the verge of death. The Shadar-Kai is treated as having the Diehard feat, even if he does not meet the prerequisites.
  • Blood Frenzy (Ex): 4/day, the Shadar-Kai can enter a berserk state as a free action. While in that state, he has another attack action for one round, and gain a +2 to attack rolls. The next round, he has a -1 on their attack roll and a -1 to AC from the strain of the extra exertion.
  • Shadow Affinity (Su): +8 to Hide and Move Silently checks at night or when in shadows, and permanently while on the Plane of Shadows. +4 to attack rolls on the Plane of Shadows, and +4 Dodge bonus to AC while on the Plane of Shadows.
  • Teleport: can use Greater Teleport at will, as the spell(Caster Level 14). The Shadar-Kai can only transport himself and his equipment, and is incorporeal for 1d4 rounds after the teleport. recharges for 1d6 rounds.
  • Invisibility: can use Greater Invisibility at will, as the spell(Caster Level 6). It is a personal spell for the Shadar-Kai only, so he cannot cast it on anyone else, and attacking negates the effect, rendering him visible again. recharges for 2d4 rounds.
  • +4 Racial bonus on saves against poison
  • +4 Racial bonus on saves to resist mind-affecting spells and fear
  • +6 Racial bonus on Handle Animal checks when attempting one on Nightmares and Blink Dogs. The Shadar-Kai can befriend them with a Dice Roll of 20+.
  • Automatic Languages: Common, Shadar-Kai.
  • Bonus Languages: Drow, Drow Sign, Elven, Dwarven, Halfling.
  • Favored Class: Any, though Fighter and Rogue are most common.
  • Level Adjustment: +2
  • Effective Character Level: 3

Vital Statistics[edit]

Table: Shadar-Kai Random Starting Ages
Adulthood Simple Moderate Complex
20 years +1d6 +3d6 +6d6
Table: Shadar-Kai Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
35 years 52 years 73 years +2d% years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Shadar-Kai Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 5' 11" +2d6 145 lb. × (2d4) lb.
Female 5' 7" +2d6 120 lb. × (2d4) lb.



Back to Main Page3.5e HomebrewRaces

AuthorDanteDevilboy +
Identifier3.5e Race +
Racial Ability Adjustments+2 Constitution +, +2 Charisma + and -2 Wisdom +
RatingUndiscussed +
SizeMedium +
SubtypeExtraplanar, Chaotic +
SummaryA race of human-like people in love with battle and pain, using it to feel truly ALIVE. +
TitleShadar-Kai +
TypeOutsider +