Difference between revisions of "Soak (3.5e Equipment)"
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''The blade was always wet, water pulsing over its sharpened surface.'' | ''The blade was always wet, water pulsing over its sharpened surface.'' | ||
− | This enhancement surrounds the weapon in a sheathe of water that snuffs flames, passes through water easily, aids strikes, and knocks down opponents. A soak weapon deals an additional +1d4 points of damage of the same damage type as the base weapon, or +2d4 against creatures of the [Fire] subtype or otherwise made of fire. The extra damage does not apply against [Water] subtype creatures or otherwise made of water. It can be wielded normally underwater at no penalty. Projectile weapons apply this to their ammunition. | + | [[Summary::This enhancement surrounds the weapon in a sheathe of water that snuffs flames, passes through water easily, aids strikes, and knocks down opponents.]] A soak weapon deals an additional +1d4 points of damage of the same damage type as the base weapon, or +2d4 against creatures of the [Fire] subtype or otherwise made of fire. The extra damage does not apply against [Water] subtype creatures or otherwise made of water. It can be wielded normally underwater at no penalty. Projectile weapons apply this to their ammunition. |
On a natural 20, the target creature must make a [[Reflex]] save DC 10 + 1/2 BAB + your attack's ability modifier or fall prone. | On a natural 20, the target creature must make a [[Reflex]] save DC 10 + 1/2 BAB + your attack's ability modifier or fall prone. |
Latest revision as of 05:08, 3 November 2019
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Soak[edit]
The blade was always wet, water pulsing over its sharpened surface.
This enhancement surrounds the weapon in a sheathe of water that snuffs flames, passes through water easily, aids strikes, and knocks down opponents. A soak weapon deals an additional +1d4 points of damage of the same damage type as the base weapon, or +2d4 against creatures of the [Fire] subtype or otherwise made of fire. The extra damage does not apply against [Water] subtype creatures or otherwise made of water. It can be wielded normally underwater at no penalty. Projectile weapons apply this to their ammunition.
On a natural 20, the target creature must make a Reflex save DC 10 + 1/2 BAB + your attack's ability modifier or fall prone.
As a touch attack, a soak weapon can touch a mundane fire and extinguish up to a 5 ft cube of burning material.
Moderate Transmutation; CL 7th; Craft Magic Arms and Armor, control water; Price: +1.
Back to Main Page → 3.5e Homebrew → Equipment → Weapon Enhancements
Eiji-kunv |
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Author | Eiji-kun + |
Cost | +1 + |
Identifier | 3.5e Equipment + |
Rated By | The bluez in the dungeon + |
Rating | Rating Pending + |
Summary | This enhancement surrounds the weapon in a sheathe of water that snuffs flames, passes through water easily, aids strikes, and knocks down opponents. + |
Title | Soak + |