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The query [[:+]] [[Category:3.5e]] [[Category:User]] [[Category:Spell]] was answered by the SMWSQLStore3 in 0.0427 seconds.


Results 501 – 550    (Previous 50 | Next 50)   (20 | 50 | 100 | 250 | 500)   (JSON | CSV | RSS | RDF)
 SchoolLevelSummaryArticle Balance
Dyfen's Mind CorrosionEnchantmentSorcerer/Wizard 3
Patron Witch 3
You cause the mind a creature to quickly deteriorate based on the action they take.Very High
Dyfen's Mind ExtractionEnchantmentSorcerer/Wizard 6
Bard 5
You extract memories out of your victim.Very High
Dyfen's Oneiric DaemonIllusionBeguiler 5
Sorcerer/Wizard 5
Create a horrible dream construct to torment a foe and deal very real wounds.Very High
Dyfen's Self ErasureEnchantmentSorcerer/Wizard 5
Patron Witch 5
You erase yourself from the memories of others.Very High
Dyfen's Violent FlashbackEnchantmentSorcerer/Wizard 2
Patron Witch 2
Beguiler 2
You cause a creature to experience extremely realistic flashbacks, possibly wasting his or her action.Very High
Dynamic User NavboxConjurationSorcerer/Wizard 8Create an interdimensional railway traversed by a magical box.Unquantifiable
DynashockEvocationSorcerer/Wizard 7You summon a titanic bolt of lightning to strike down your foes, especially effective against larger targets.High
E=mc^2TransmutationSorcerer/Wizard 9A more powerful version of telekinesis that can also make things go boom via the power of relativity.Very High
Eagle's Splendor, GreaterTransmutationSorcerer/Wizard 5Subject gains a great boost to charisma.High
Earth PowerEvocationDruid 4
Shugenja (Earth) 5
Sorcerer/Wizard 6
Warmage 6
Wu Jen (Earth) 5
Make the ground erupt with power — it's like flame strike, except that it comes from below. (Useful against foes on the ground, not so much against foes in the air.)Moderate
Earthshaking GrowlEvocationSorcerer/Wizard 2
Druid 3
Ranger 2
Keeping your tail low and growling from deep in your throat, you make the ground rumble and shake, knocking people over.High
EarthshapeTransmutationDruid 4
Shugenja (Earth) 5
Sorcerer/Wizard 5
Wu Jen (Earth) 5
Become a rockHigh
EclipseEvocationCleric 8
Sorcerer/Wizard 8
Evil 8
Create a zone of darkness around yourself.Very High
Ectoplasmic StrangulationConjuration
Necromancy
Patron Witch 3
Sorcerer/Wizard 3
You create hand, claws and other appendages from ectoplasm and send them out to attack and harass your foes.High
Egg TimerDivinationSorcerer 0
Wizard 0
Cleric 0
Psychic 0
Bard 0
Creates a small ball of light that slowly empties until disappearing.Moderate
Ekbom's Egotistical EpisodeEnchantmentBard 2
Pride 2
Sorcerer/Wizard 2
Antitheist 3
Target becomes obsessed with themselves and prioritizes maintaining their own well-being above all else.Very High
Ekbom's Imaginary InsectsIllusionBard 2
Sorcerer/Wizard 2
Target hallucinates insects all over their body and attacks themselves.Very High
Elder BoltsEvocationDark Insight 1A fire a scaling number of magic bolts.High
Electromagnetic CannonConjuration
Evocation
Sorcerer/Wizard 5You fire a slug of conjured iron like a magical railgun, dealing bludgeoning and electricity damage in a line.High
Elemental AugmentationTransmutationCleric 2
Druid 2
Sorcerer/Wizard 2
Enhance yourself so that when you cast an elemental spell, you gain additional bonuses in that round.High
Elemental ConfluenceConjurationDruid 9Call forth an Omnimental to fight.High
Elementalize WoodTransmutationDruid 3
Ranger 2
Transform wood into an elemental variant of wood.Moderate
Ell's Dramatic ActionIllusionSorcerer/Wizard 0
Ki Master 0
Target's actions appear more awesome, possibly photoshopped even.High
Ell's Erratic LifesparkTransmutationSorcerer/Wizard 3Give life to an object, which projects to move around randomly and without purpose.High
Ell's Great EffortDivinationSorcerer/Wizard 1You gain a bonus to a future roll.High
Ell's Handy HomunculusConjurationSor/Wiz 1You bring a handy homunculus to life.High
Ell's Magic TimepieceDivinationSorcerer/Wizard 0Object divines exact local time.High
Elush's Elemental ExtractionTransmutationCorrupt 6
Druid 6
Sorcerer/Wizard 6
Drain water from target, create water elemental.Very High
Elush's Epiphyseal ErosionTransmutationCorrupt 5
Druid 5
Sorcerer/Wizard 5
Break apart target's bones, causes pain, stunning, damage.Very High
Elush's Explosive ExsanguinationTransmutationBlood 8
Corrupt 8
Slime 8
Sorcerer/Wizard 8
Explode creatures with blood to kill them, scare others.Very High
Elush's Eye-Blasting ExplosionTransmutationCorrupt 2
Sorcerer/Wizard 2
Convert enemy's eyes to acid, explode outward.Very High
Elush's Leaden InvestitureTransmutationSorcerer/Wizard 1Fills the targets' bodies with lead, making any kind of movement very difficult. ToP-compliant.Very High
Elush's Limb CalcificationTransmutationSorcerer/Wizard 1Begins to transform key muscles in the target's legs to stone, making movement difficult if not impossible.Very High
EmberEvocationSorcerer/Wizard 0Like Acid Splash, but fire.
Emotional SwitchEnchantmentBard 4
Sorcerer/Wizard 4
Cause a morale penalty to become a bonus, or vice versa.High
Empower Royal KissAbjurationBard 2
Cleric 3
Paladin 2
Sorcerer/Wizard 3
Sylvan Occultist 3
Give aristocrat the ability to break an enchantment with a kiss
Empower SmiteEvocationBlackguard 1
Paladin 1
Smite harder, better, stronger.High
Emulate OuroborosTransmutationGluttony 6
Sorcerer/Wizard 6
You polymorph a target creature into a vaguely serpentine form of its original self, which then begins to consume itself.
Enchant ItemTransmutationSorcerer/Wizard 4
Cleric 4
Druid 4
Paladin 2
Magically enchant weapons, shields or armor.Very High
Enchanted ShotTransmutationBard 1
Sorcerer/Wizard 1
Ranger 1
This spell grant an enhancement bonus to a single arrow or bolt, and the distance and seeking enhancement.High
Enchanted VolleyTransmutationBard 3
Ranger 3
Sorcerer/Wizard 3
As enchanted shot, except that it can be used on full attack and be fired as a cone.High
Encroaching DoubtEnchantmentBard 6
Cleric 7
Every round the target gains another daunt level.High
Encrypt/DecryptUniversalSorcerer/Wizard 1Encrypts or decrypts a volume of textUnquantifiable
Energy SubjugationTransmutationSorcerer/Wizard 8Globe surrounds and travels with you, absorbing energy damage to be released later.
Energy WeaponEvocationArmory 8
Sorcerer/Wizard 8
Shugenja 8
Create and wield a weapon made of the raw essence of any of the five energy types.High
EnfluffenTransmutationBard 1
Druid 1
Sorcerer/Wizard 1
You make things fluffier! Poof poof poof!Moderate
Enforce Square-Cubed LawTransmutationSorcerer/Wizard 5Highly effective the larger the target is, this spell immobilizes and injures massive beasts.High
Engraving of Planar TouchstoneTransmutationArtificer 5
Bard 6
Sorcerer/Wizard 6
You enchant a mundane item with the power of a Planar Touchstone.Moderate
Enhance PotionTransmutationCleric 3
Druid 3
Sorcerer/Wizard 3
This spell raises a potion's caster level among other possibilities.High
Enlarge ItemTransmutationSorcerer/Wizard 3The target object grows four size categories larger than before.Very High