Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Piercing Eldritch Blast (3.5e Feat) + (2 blast essences that do energy damage known)
- Nine-Fold Soul (3.5e Feat) + (Kobold 1st level)
- Kamaitachi (3.5e Feat) + (Hide 8 ranks)
- Compact Size (3.5e Feat) + (1st Level Only)
- Snatch, Variant (3.5e Feat) + (Large Size or Larger or [[SRD:Improved Grapple|Improved Grapple]])
- MIB (3.5e Feat) + (Lawful)
- Smite Disobedience (3.5e Feat) + (Lawful Evil)
- Famael (3.5e Monster) + (Lawful Good, Lawful Neutral, or Neutral Good, Caster Level 5th, and [[SRD:Improved Familiar|Improved Familiar]])
- Hero Of Legend (3.5e Feat) + (Bardic Music (Inspire Competence))
- Combat Healer (3.5e Feat) + (Lay on hands (or similar ability))
- SRD:Epic Leadership + ([[SRD:Charisma|Cha]] 25)
- Practiced Invoker (3.5e Feat) + (Least invocations)
- Advanced Compulsion (3.5e Weave) + (Lesser Compulsion, level 9)
- Basic Fire Weaving (3.5e Weave) + (Level 1)
- Basic Earth Weaving (3.5e Weave) + (Level 1)
- Basic Air Weaving (3.5e Weave) + (Level 1)
- Basic Water Weaving (3.5e Weave) + (Level 1)
- Basic Spirit Weaving (3.5e Weave) + (Level 1)
- Divine Arcanist (3.5e Feat) + (Level 1 of the launcher)
- Blade Channeller (4e Class Feature Variant) + (Level 1 only)
- From a Shrine of an Ancient Nature (3.5e Feat) + ((Earth) Subtype)
- Epic Wizard Tower (3.5e Feat) + (Level 21)
- Counterweaving (3.5e Weave) + (Level 3)
- Talk:Enduring Willpower (3.5e Feat) + (Level 3 (Weird prerequisite)
- Anti-Corrosion (4e Feat) + (Level 5 and above)
- Pluck from the Abyss (3.5e Feat) + (Life Bond class feature)
- Positive Flare (3.5e Feat) + (Life Force class feature)
- Blood Bank (3.5e Feat) + (Life Force class feature)
- Endless Life (3.5e Feat) + (Life Force class feature)
- Positive Flood (3.5e Feat) + (Life Force class feature)
- Epic Life Force (3.5e Feat) + (Life Force class feature)
- Cull Life (3.5e Feat) + (Life Force class feature)
- Cure Time (3.5e Feat) + (Life Force class feature)
- Epic Mending (3.5e Feat) + (Life Spring (5/day) class feature.)
- Primal Contemplation (4e Feat) + ([[Sun Elf (4e Racial Trait Variant)|Sun elf]])
- Sunlight Adaptation (3.5e Feat) + (Light Sensitivity or Light Blindness)
- Contractual Boss Immunity (3.5e Feat) + (Character level 30th)
- A Will Quicker Than the Mind (3.5e Feat) + (WIS 14+)
- A Fortitude Quicker Than the Body (3.5e Feat) + (CON 14+)
- My Strength Gives Me Quickness (3.5e Feat) + (Str 14)
- Lasting Psychic Warrior (3.5e Feat) + (Limited psionic power point progression like the [[SRD:Psychic Warrior|Psychic Warrior]] (under 150 points or less by 20th).)
- Improved Echolocation (3.5e Feat) + ([[Sonar (3.5e Feat)|Sonar]])
- Watch Dog's Bark (3.5e Feat) + (Canin)
- Counterfeint (3.5e Skill Trick) + (Bluff 10 ranks)
- Gokiburi Sensitivity (3.5e Feat) + (Gokiburi)
- Uncanny Dodge, Trained + (Listen 5 ranks)
- Sonar (3.5e Feat) + (Listen 5 ranks)
- Demonic Heritage (4e Feat) + (Living humanoid race.)
- Lolthtouched Power (4e Feat) + (Draegloth)
- Draegloth (4e Monster) + (Draegloth)
- Improved Low-Light Vision-CE (3.5e Feat) + (6 HD)
- Lucent Deviation (3.5e Grim Alteration) + (Lucent Body)
- Lucent Fortification (3.5e Grim Alteration) + (Lucent Body)
- Lucent Moderate Fortification (3.5e Grim Alteration) + (Lucent Flare)
- Lucent Heavy Fortification (3.5e Grim Alteration) + (Armor Fusion)
- Lapis Augment (3.5e Feat) + ([[Con]] 13)
- Sunder Magic (3.5e Feat) + ([[SRD:Power Attack|Power Attack]])
- Mind Numbing Stab (3.5e Feat) + ([[SRD:Constitution|Con]] 13)
- Still Teleport (3.5e Feat) + ([[SRD:Stand Still|Stand Still]])
- Spell Parry (3.5e Feat) + (Mage Slayer<sup>[[CA]]</sup>)
- Spellcutting Strike (3.5e Feat) + (Mage Slayer<sup>[[CA]]</sup>)
- Publication:World of Warcraft: The Role Playing Game/Feats + (Bluff 3 ranks.)
- Horn Gore (3.5e Feat) + (Magical Beast Type or Dragon Type or Outsider (Evil) Type)
- Preferred Humanoid Shape (3.5e Feat) + (1st Level Only)
- Magical Talent (3.5e Feat) + (Magically Inclined)
- Phobiavore (3.5e Feat) + (Int/Cha 18)
- Free Power (3.5e Feat) + (Manifester Level 11th)
- Infinity and Beyond, Variant (3.5e Feat) + (Manifester Level 15th)
- Publication:Hyperconscious/Psionic Feats/Transcend Limits + ([[SRD:Overchannel|Overchannel]])
- Acquire Telepathy (3.5e Feat) + (Manifester Level 3rd)
- Publication:Hyperconscious/Psionic Feats/Craft Dreamgift + (Manifester Level 3rd)
- Manifester Focus (3.5e Feat) + (Manifester Level 5th)
- Publication:Hyperconscious/Psionic Feats/Permanent Tattoo + (Manifester Level 7+)
- Focused Mind (3.5e Feat) + (One Mental Grip strike)
- Infinity and Beyond (3.5e Feat) + (Manifester level 11)
- Favor of Nyx (3.5e Feat) + (Manifester level 11th.)
- Dragonblooded Psion (3.5e Feat) + (Manifester level 1st)
- Psicrystal Rapport (3.5e Feat) + (Manifester level 1st)
- Publication:Hyperconscious/Psionic Feats/Cortical Resonance + (Manifester level 3)
- Publication:Hyperconscious/Psionic Feats/Elemental Spike + (Manifester level 3+)
- Publication:Hyperconscious/Psionic Feats/Infuse Dream + (Manifester level 3+)
- Publication:Hyperconscious/Psionic Feats/Wounding Resonance + (Manifester level 3+)
- Publication:Hyperconscious/Psionic Feats/Anticipate Power + (Manifester level 3rd)
- Publication:Hyperconscious/Psionic Feats/Enduring Tattoo + (Manifester level 5+)
- Publication:Hyperconscious/Psionic Feats/Preconscious Power + (Manifester level 5+)
- Psychic Vampire (3.5e Feat) + (Manifester level 5th)
- Eternal Mindspring of the Psionic Mind (3.5e Feat) + (Manifester level 6th)
- Eyes of the Phoenix (3.5e Feat) + (Manifester level 8th)
- Psicrystal Power-CE (3.5e Feat) + (A psicrystal)
- Double Minor Aura (3.5e Feat) + (Marshal Level 1)
- Double Major Aura (3.5e Feat) + (Marshal Level 3)
- Double Greater Aura (3.5e Feat) + (Marshal Level 6)
- Triple Greater Aura (3.5e Feat) + (Marshal Level 9 Double Greater Aura)
- Triple Major Aura (3.5e Feat) + (Marshal Level 9 Double Major Aura)
- Triple Minor Aura (3.5e Feat) + (Marshal Level 9 Double Minor Aura)
- Style Dedication (5e Feat) + (Martial Arts class feature)
- Martial Dabbler (3.5e Feat) + (Martial Knowledge 4 ranks or BAB +1)
- Martial Script Eater (3.5e Feat) + (Martial Lore 1 rank)
- Inherent Initiator (3.5e Feat) + (1st level only)
- Martial Prodigy (3.5e Feat) + (Martial Lore 4 Ranks)
- Master of the Elemental Winds (3.5e Feat) + (Martial Lore 4 Ranks)
- Copy Eye (3.5e Feat) + (One [[Doppelganger's Shadow (3.5e Martial Discipline)|Doppelganger's Shadow]])
- Inherent Martial Study (3.5e Feat) + ([[Inherent Initiator (3.5e Feat)|Inherent Initiator]])
- Mixed Stance (3.5e Feat) + (Must know at least two martial stances of two different discipline)
- Freehand Bow (3.5e Feat) + (Martial Proficiency (Shortbow or Longbow))
- Diligent Martial Study (3.5e Feat) + (Martial Study (3 times))
- Martial Script Reader (3.5e Feat) + (Martial Study<sup>ToB</sup>)
- Martial Expertise (3.5e Feat) + (Martial Study<sup>ToB</sup>)
- Publication:Grim-N-Gritty/Appendix 4/Dynamic Grip (3.5e Feat) + ([[BAB]] +1)
- Positive Fragment (3.5e Feat) + (Maximum hit points of at least 40)
- Positive Hand (3.5e Feat) + (Maximum hit points of at least 60)
- Critical Care (3.5e Feat) + (Medical Knowledge)
- Scalpel Strike (3.5e Feat) + (Heal 6 ranks)
- Extra Mediguard (3.5e Feat) + (Mediguard class feature)
- Horsebreaker Training (3.5e Feat) + (Small)
- Influence Resistance (3.5e Feat) + (Medium<sup>OA</sup> 1st)
- Incarnum Enchanting (3.5e Feat) + (Meldshaper Level 3rd)
- Incarnum Hercules (3.5e Feat) + ([[Con]] 15)
- Incarnum Visor (3.5e Feat) + (Meldshaper Level 5th)
- Multi-Chakra Binding (3.5e Feat) + (Meldshaper level 15th.)
- Shape Incarnum Construct (3.5e Feat) + (Meldshaper level 1st)
- Pathos! (3.5e Feat) + (Charisma 15)
- Negative Mender (3.5e Feat) + (Mender class)
- Time Sight (3.5e Feat) + (Mender's Eyes (poisons/diseases) class feature.)
- Mental Mender (3.5e Feat) + (Mender's Eyes (time dead/cause) class feature.)
- Malignant Mender (3.5e Feat) + (Mender's Eyes (time dead/cause) class feature.)
- Hard Light (3.5e Feat) + (Mender's Sprite class feature)
- Plane of Life (3.5e Sourcebook)/Spells and Feats + (Maximum hit points of at least 40)
- Contagious Mettle (3.5e Feat) + ([[SRD:Charisma|Cha]] 13)
- Veteran (3.5e Feat) + (Middle aged or older.)
- Aged Well (3.5e Feat) + (Middle aged or older.)
- Alchemical Bite (3.5e Feat) + (Mighty Jaws or any creature with a Bite Attack)
- Divine Rage (3.5e Feat) + (Divine Rank 1)
- Talk:Supreme Uncanny Dodge (3.5e Feat) + (Improved Uncanny Dodge)
- Dual Mind Blade (3.5e Feat) + (Mind Blade class feature)
- Perfect Save (3.5e Feat) + (Minimum +3 base modifier for all saving throws)
- Wearable Companion (3.5e Feat) + (Minimum ECL 4)
- Divine Air Mastery (3.5e Feat) + (Divine Rank 1)
- Life Drain (3.5e Feat) + (Divine Rank 1)
- Divine Earth Mastery (3.5e Feat) + (Divine Rank 1)
- Divine Fire Mastery (3.5e Feat) + (Divine Rank 1)
- Power of Luck (3.5e Feat) + (Divine Rank 1)
- See Magic (3.5e Feat) + (Divine Rank 1)
- Major Styling (3.5e Feat) + ([[Hairbinder (3.5e Class)|Hairbinder]] 1st)
- Divine Radiance (3.5e Feat) + (Divine Rank 1)
- Stride (3.5e Feat) + (Divine Rank 1)
- Footsore (3.5e Feat) + (Divine Rank 1)
- Divine Water Mastery (3.5e Feat) + (Divine Rank 1)
- Mask of Mirrors (3.5e Weave) + (Mirror of Mists, Folded Light, level 9)
- Insight of Rishta (3.5e Feat) + ([[Dark Brand (3.5e Feat)|Dark Brand]] (Rishta)
- Two-Weapon Whirlwind (3.5e Feat) + (Fighter 16th)
- Strafe (3.5e Feat) + (Dex 13)
- Improved Retribution Strike (3.5e Feat) + (Retribution Strike)
- Improved Whirlwind Hurricane Kick (3.5e Feat) + (Monk 12th)
- Destroyer's Palm (3.5e Feat) + (Monk 15th)
- Weapon Master Monk (3.5e Feat) + (Monk 1st)
- Monastic Gestalt (3.5e Feat) + (Monk 1st)
- Fists of Steel (3.5e Feat) + (Monk 1st)
- Monk Weapon Focus (3.5e Feat) + (Monk 1st)
- Special Monk Proficiency (3.5e Feat) + (Monk 1st)
- Flowing Style Monk (3.5e Feat) + (Monk 1st)
- Feral Striker Monk (3.5e Feat) + (Must possess a [[Feral Strike (3.5e Variant Rule)|Feral Strike]])
- Stand User Monk (3.5e Feat) + (1st level Only)
- Divine Monk (3.5e Feat) + (Divine Rank 1)
- Hurricane Surge Blast (3.5e Feat) + ([[SRD:Stunning Fist|Stunning Fist]])
- Flowing Style Counter (3.5e Feat) + (Monk 3rd)
- Combo Jump (3.5e Skill Trick) + (Monk 3rd level)
- Ki Volley (3.5e Feat) + (Monk 3rd level)
- Dancing Blossom Stance (3.5e Feat) + (Monk 4th)
- Ki Double (3.5e Skill Trick) + (Monk 4th level)
- Whirlwind Hurricane Kick (3.5e Feat) + (Monk 6th)
- Black Whirlwind (3.5e Feat) + ([[SRD:Monk#Flurry of Blows|Flurry of Blows]])
- Exalted Ki Aura (3.5e Feat) + (Any good alignment)
- Leopard Style (3.5e Feat) + (Monk level 1 or Bab of +1)
- Enlightenment (3.5e Feat) + (Monk level 18th (even if you reach it via classes that advance monk abilities))
- Ascetic Priest (3.5e Feat) + (Monk level 1st)
- Improved Self-Perfection (3.5e Feat) + (Monk level 2)
- Eldritch Fist (3.5e Feat) + (Monk level 2nd and Warlock level 1st)
- Leopard's Insight (3.5e Feat) + ([https://dnd-wiki.org/wiki/Leopard_Style_(3.5e_Feat)]Leopard Style)
- Blazing Hadoken (3.5e Feat) + (Monk level 6th)
- Leopard's Intent (3.5e Feat) + ([https://dnd-wiki.org/wiki/Leopard_Style_(3.5e_Feat)]Leopard Style)
- Shinku Hadoken (3.5e Feat) + (Monk level 8th)
- Dragonscales Monk (3.5e Feat) + (Dragonblood Subtype)
- Immense Strength (3.5e Feat) + (Medium Size)
- Extreme Speed (3.5e Feat) + (Monk’s Unarmed Speed Bonus)
- Protective Beast (3.5e Feat) + (Must not be a Humanoid)
- Human Shape (3.5e Feat) + (Aberration)
- Necrotic Poisoner (3.5e Feat) + (Mother Cyst<sup>Libris Mortis</sup>)
- Enlarged Mounted Archery (3.5e Feat) + (Mounted Archery)
- Improved Mounted Archery (3.5e Feat) + (Mounted Archery)
- Assassin Casting Lesser (3.5e Feat) + ([[Assassin Casting Least (3.5e Feat)|Assassin Casting Least]])
- Assassin Casting Greater (3.5e Feat) + ([[Assassin Casting Least (3.5e Feat)|Assassin Casting Least]])
- Assassin Casting Superior (3.5e Feat) + ([[Assassin Casting Least (3.5e Feat)|Assassin Casting Least]])
- Assassin Casting Least (3.5e Feat) + (Disguise 4 ranks)
- Rokushiki - Soru (3.5e Feat) + (Run)
- Acceleration Combat (3.5e Feat) + (Movement speed of 60ft. Dex 16)
- Improved Special Mount (3.5e Feat) + (Must Possess a Special Mount (as a [[SRD:Paladin|Paladin]]))
- Dualist Mage (3.5e Feat) + (Must able to cast 2nd level arcane spells and 2nd level divine spell)
- Antimagic Gaze (3.5e Feat) + (Must have eyes)
- Unliving Hide (3.5e Feat) + (Must be Corporeal)
- Guide Dog (3.5e Feat) + (Must be [[SRD:Blinded|blind]] or have other visual impairments.)
- Evolved Cadaver (3.5e Feat) + (Must be a Corporeal Undead)
- Solar Resistance (3.5e Feat) + (Must be a Tome vampire)
- Doppledasein Union (3.5e Feat) + (1st level only)
- Greater Draining Kiss (3.5e Feat) + (Must be a [[Fellion (3.5e Race)|Fellion]])
- Golden Psychic Potential (3.5e Feat) + (Must be a [[Golden One (3.5e Race)|Golden One]].)
- Novacharger (3.5e Feat) + (Must be a [[Novaen (3.5e Race)|Novaen]])
- Medium (3.5e Feat) + (Must be a corporeal living creature.)
- Fall to Pieces (3.5e Feat) + (Must be a corporeal undead)
- Sharp Teeth (3.5e Feat) + (Must be a creature that does not have a bite attack.)
- Femme Fatale (3.5e Feat) + (Must be a female)
- Cyborg (3.5e Feat) + (Must be a living corporeal creature.)
- Memories of Death (3.5e Feat) + (Must be a native to the Prime Material Plane)
- Scholastic Prodigy (3.5e Feat) + (Must be a prepared spellcaster that uses a spellbook (or similar mechanics) to prepare spells.)
- Arcanopath (3.5e Feat) + (Must be a psychic spellcaster)
- Spiritual Arsenal (3.5e Feat) + (Must be a spiritualist's phantom)
- Sorcerous Prodigy (3.5e Feat) + (Must be a spontaneous caster (like a [[SRD:Sorcerer|Sorcerer]] or [[SRD:Bard|Bard]]) with spells known.)
- Spell Recoil (3.5e Feat) + (Must be able cast a 1st level spell.)
- Power Recoil (3.5e Feat) + (Must be able manifest a 1st level power.)
- Berserkergang (3.5e Feat) + (Must be able to Rage)
- Sacred Healer (3.5e Feat) + (Must be able to Turn Undead.)
- Divine Might (3.5e Feat) + (Must be able to Turn or Rebuke Undead.)
- Divine Protection (3.5e Feat) + (Must be able to Turn or Rebuke Undead.)
- Vital Energy Projection (3.5e Feat) + (Must be able to cast ''cure'' or ''inflict'' spell)
- Persistent Healing (3.5e Feat) + (Must be able to cast ''cure'' spells.)
- Daring Minstrel (3.5e Feat) + (Grace +1)
- Moongazer (3.5e Feat) + (Must be able to cast 1st level divination spells.)
- Student of Necromancy (3.5e Feat) + (Must be able to cast 1st level necromancy spells or have the Corpsecrafter<sup>LM</sup> feat)
- Skeleton Lord (3.5e Feat) + (Must be able to cast 1st level necromancy spells or have the Corpsecrafter<sup>LM</sup> feat)
- Haunted Telekinesis (3.5e Feat) + (Must be able to cast 1st level necromancy spells.)
- Phantasmagoria Focus (3.5e Feat) + (Must be able to cast 1st level spells)
- Battling Caster (3.5e Feat) + (Must be able to cast 1st level spells)
- Sonomancer (3.5e Feat) + (Must be able to cast 1st level spells)
- Spell Focus, Variant (3.5e Feat) + (Must be able to cast 1st level spells.)
- Ion Will (3.5e Feat) + (Must be able to cast 2nd level spell)
- Enlightening Reflexes (3.5e Feat) + (Must be able to cast 2nd level spells)
- Fate Fortitude (3.5e Feat) + (Must be able to cast 2nd level spells)
- Social Premonitions (3.5e Feat) + (Must be able to cast 2nd level spells)
- Divine Spears (3.5e Feat) + (Must be able to cast 3rd level divine spells)
- Supreme Versatility (3.5e Feat) + (Must be able to cast 3rd level spell or high)
- Unaging Mystic (3.5e Feat) + (Must be able to cast 3rd level spell or manifest 3rd level power)
- Cloud Rider (3.5e Feat) + (Must be able to cast 3rd level spells.)
- Mystic Arts Synthesis (3.5e Feat) + (Must be able to cast 3rd-level arcane spells)
- Spell Cascade (3.5e Feat) + (Must be able to cast 4rd-level spells)
- Secret of the Black Lightning (3.5e Feat) + (Must be able to cast 7th level [electricity] arcane spells and [[Bolt of Indra (3.5e Spell)|''bolt of indra'']].)
- Utterdark Necromancer (3.5e Feat) + (Must be able to cast [[SRD:Animate Dead|''animate dead'']] as a spell or spell-like ability.)
- Deep Divination (3.5e Feat) + (Must be able to cast [[SRD:Augury|''augury'']] or [[SRD:Divination|''divination'']] or their psionic equivalent.)
- Hydromancy (3.5e Feat) + (Must be able to cast [[SRD:Control Water|''control water'']])
- Telempathic Sense (3.5e Feat) + (Must be able to cast [[SRD:Detect Thoughts|''detect thoughts'']] or manifest [[SRD:Read Thoughts|''read thoughts'']])
- Reactive Jaunter (3.5e Feat) + (Must be able to cast [[SRD:Dimension Door|''dimension door'']] or use an ability which replicate [[SRD:Dimension Door|''dimension door'']].)
- Scion of Annihilation (3.5e Feat) + (Must be able to cast [[SRD:Disintegrate|''disintegrate'']] as a spell)
- Deflection Barrier (3.5e Feat) + (Must be able to cast [[SRD:Protection from Arrows|''protection from arrows'']] or [https://www.d20pfsrd.com/magic/all-spells/m/mental-barrier/ ''mental barrier''])
- Telekinetic Proficiency (3.5e Feat) + (Must be able to cast [[SRD:Telekinesis|''telekinesis'']].)
- Wintersmith (3.5e Feat) + (Must be able to cast a 1st level [cold] spell or spell-like ability)
- Elemental Surge (3.5e Feat) + (Must be able to cast a 1st level spell or spell-like ability.)
- Supercell Reactor (3.5e Feat) + (Must be able to cast a 1st level spell with the [electricity] descriptor)
- Hostile Figment (3.5e Feat) + (Must be able to cast a 2nd level illusion (figment) spell)
- Necromantic Immortality (3.5e Feat) + (Must be able to cast a 5th level necromancy spell.)
- Fey Curse (3.5e Feat) + (Must be able to cast a Curse-like spell (or [Curse] spell if you play Pathfinder).)
- Evil Ghost Possession (3.5e Feat) + (Must be able to cast a Enchantment (Compulsion) spell of 1st level or higher)
- Gloomy Apparition (3.5e Feat) + (Must be able to cast a Illusion spell of 1st level or higher)
- Tracerlight Spell (3.5e Feat) + (Must be able to cast a [Light] spell.)
- Augment Summoning, Variant (3.5e Feat) + (Must be able to cast a [summoning] spell or effect.)
- Angled Dimensional Attack (3.5e Feat) + (Must be able to cast a [teleportation] spell)
- Electrical Torment (3.5e Feat) + (Must be able to cast a spell or spell-like ability (or manifest a power or psi-like ability) with [electricity] descriptor of 2nd level or higher.)
- Spontaneous Combustion (3.5e Feat) + (Must be able to cast a spell or spell-like ability (or manifest a power or psi-like ability) with [fire] descriptor of 7th level or higher.)
- Rune Focus (3.5e Feat) + (Must be able to cast an Abjuration [Force] spell.)
- Scarification Magic (3.5e Feat) + (Must be able to cast any kind of magic with limited uses.)
- Spontaneous Metamagic (3.5e Feat) + ([[SRD:Intelligence|Int]]: 13)
- Magical Scholar of Sorcery (3.5e Feat) + (Must be able to cast arcane spells spontaneously.)
- Skeletal Lord (3.5e Feat) + (Must be able to cast at least 1st level necromancy spells and have the Corpsecrafter feat and already be an undead)
- Symbol Specialist (3.5e Feat) + (Must be able to cast at least one ''Symbol'' spell.)
- Reinforce Compulsion (3.5e Skill Trick) + (Must be able to cast at least one [Compulsion] spell.)
- Extra Dark Invocation (3.5e Feat) + (Must be able to cast dark invocations; Character Level 21)
- Holy Bonekeeper (3.5e Feat) + (Must be able to cast divine spell with a holy symbol.)
- True Disciple (3.5e Feat) + (Must be able to cast divine spells)
- Stolen Powers (3.5e Feat) + (Must be able to cast divine spells.)
- Secret of the Mightiest Wave (3.5e Feat) + (Must be able to cast level 7th [water] spells)
- Teleport on your Feet (3.5e Feat) + (Must be able to cast or use a [Teleportation] ability.)
- Exalted Spell Learning (3.5e Feat) + (Must be able to cast spells)
- Instantaneous Jaunting (3.5e Feat) + (Must be able to cast spells from the [Teleportation] subschool)
- Spontaneous Prodigy (3.5e Feat) + (Must be able to cast spells spontaneously)
- Wishcasting (3.5e Feat) + (Must be able to cast spells spontaneously or use invocations.)
- Evolving Sorcerous Lore (3.5e Feat) + (Must be able to cast spells spontaneously.)
- Efficient Casting (3.5e Feat) + (Must be able to cast spells.)
- Improved Channeling (3.5e Feat) + (Must be able to cast spells.)
- Scaling Spell Focus (3.5e Feat) + (Must be able to cast three spells of the chosen school.)
- Direct Undead Control (3.5e Feat) + (Must be able to control undead via spells or rebuking.)
- Intelligent Design (3.5e Feat) + (Must be able to create or summon construct in some way.)
- Devoted Arrow (3.5e Feat) + ([[SRD:Precise Shot|Precise Shot]])
- Arcane Swordsage (3.5e Feat) + (Must be able to initiate 1st level maneuvers.)
- Full-Power Burst (3.5e Feat) + (Must be able to initiate [[Anima Wave (3.5e Maneuver)|''anima wave'']])
- Intellectual Grip (3.5e Feat) + (Must be able to initiate at least 2 [[Mental Grip (3.5e Martial Discipline)|Mental Grip]] maneuvers.)
- Crippling Poker (3.5e Feat) + (Must be able to make unarmed attacks)
- Hurtling Hitter (3.5e Feat) + (Must be able to make unarmed attacks)
- Knockout Punching (3.5e Feat) + (Must be able to make unarmed attacks)
- Special Combo (3.5e Feat) + (Must be able to make unarmed attacks.)
- Illithid Heritage (3.5e Feat) + (Must be able to manifest 1st level Powers)
- Transcendent Sight (3.5e Feat) + (Must be able to manifest 3rd level Clairsentience power)
- Astral Power Armor (3.5e Feat) + (Must be able to manifest [[SRD:Astral Construct (Power)|''astral construct'']])
- Crystal Master (3.5e Feat) + (Must be able to manifest [[SRD:Crystal Shard|Crystal Shard]])
- Influence of the Entity (3.5e Feat) + (Must be able to manifest [[SRD:Microcosm|''microcosm'']])
- Brain Thrust (3.5e Feat) + (Must be able to manifest [[SRD:Mind Thrust|''mind thrust'']].)
- Precognitive Instinct (3.5e Feat) + (Must be able to manifest [[SRD:Precognition|''precognition'']].)
- Adept Mindreader (3.5e Feat) + (Must be able to manifest [[SRD:Read Thoughts|''read thoughts'']])
- Existential Power (3.5e Feat) + (Must be able to manifest [[SRD:Reality Revision|''reality revision'']].)
- Temporal Interaction (3.5e Feat) + (Must be able to manifest [[SRD:Temporal Acceleration|''temporal acceleration'']])
- TK Specialist (3.5e Feat) + (Must be able to manifest [[TK Force (3.5e Power)|''TK Force'']])
- Telekinetic Puppet (3.5e Feat) + (Must be able to manifest [[TK Force (3.5e Power)|''TK force'']])
- Psionic Precognition (3.5e Feat) + (Must be able to manifest at least one power from the Seer discipline list.)
- Psionic Energy Surge (3.5e Feat) + (Must be able to manifest one ''energy'' power (such as [[SRD:Energy Ray|''energy ray'']]).)
- Relentless Combo Surge (3.5e Feat) + (Must be able to perform a [[Surge Fighter (3.5e Class)#Combat Surge|combat surge]])
- Chain-Smoking Badass (3.5e Feat) + (Must be able to physically smoke and have the means to support such a habit.)
- Independent Mage of the Arcane Order (3.5e Feat) + (Must be able to prepare 2nd level spells.)
- Eldritch Wizard (3.5e Feat) + (Must be able to prepare evocation spells.)
- Readied Initiator (3.5e Feat) + (Must be able to ready and initiate maneuvers.)
- Sleep Standing Up (3.5e Feat) + (Must be able to sleep.)
- Insomnia (3.5e Feat) + (Must be able to sleep.)
- Sleepwalker (3.5e Feat) + (Must be able to sleep.)
- Charismatic Blood (3.5e Feat) + (Must be able to spontaneously cast arcane spells.)
- Improved Familiar (3.5e Feat) + (Must be able to summon a Familiar.)
- Efficient Ki Consumption (3.5e Feat) + (Must be able to use 3rd level [[Shinobi (3.5e Class)|Kuji-in Seals]])
- Perpetual Magic (3.5e Feat) + (Must be able to use [[SRD:Permanency|permanency]] as a spell or spell like ability)
- Extra Surging (3.5e Feat) + (Must be able to use [[Surge Fighter (3.5e Class)#Combat Surge|combat surges]].)
- Dark Hand (3.5e Feat) + (Must be able to use a Undead Touch Attack or cast [[SRD:Vampiric Touch|''vampiric touch'']])
- Nocturnomancer (3.5e Feat) + (Must be able to use a [Darkness] spells)
- Painfire (3.5e Feat) + (Must be able to use a [fire] spell)
- Hex Focus (3.5e Feat) + (Must be able to use a spell)
- Access Primal Utterance (3.5e Feat) + (Must be able to use at least one 3rd level Utterance.)
- Meta-Invoker (3.5e Feat) + (Must be able to use least invocation)
- Reinvocation (3.5e Feat) + (Must be able to use least invocation.)
- Warlock of the Dark Codex (3.5e Feat) + (Must be able to use least invocations.)
- Tricky Invoking (3.5e Feat) + (Must be able to use lesser invocations.)
- Sublime Focus (3.5e Feat) + (Must be able to use martial maneuvers.)
- Impressive Reach (3.5e Feat) + (Must be able to wield weapons of a size category larger than your own without penalty.)
- Drop Dead (3.5e Feat) + (Must be alive.)
- Wartrained Companion (3.5e Feat) + (Must be an animal companion)
- Mystical Mount (3.5e Feat) + (Must be an animal companion)
- Fey Heritage (3.5e Feat) + (Must be an elf or otherwise have fey blood.)
- Cremation (3.5e Feat) + (Must be capable of casting 1st level [fire] spell or higher.)
- Pressured Fire Blast (3.5e Feat) + (Must be capable of casting 1st level spell or power with the [Fire] descriptor.)
- Arcane Bolt (3.5e Feat) + (Must be capable of casting 2nd level arcane spells.)
- Crystallizing Wounds (3.5e Feat) + (Must be corporeal)
- Wretched Existence (3.5e Feat) + (Must be corporeal)
- Quaking Terror (3.5e Feat) + ([[Frightful Presence]])
- Adaptive Energy Resistance (3.5e Feat) + (Must be corporeal)
- Mirroring Presence (3.5e Feat) + (Must be corporeal)
- Wrapped in Scars (3.5e Feat) + (Must be corporeal.)
- Grafted Arsenal (3.5e Feat) + (Must be corporeal.)
- Living Phantom (3.5e Feat) + (Must be corporeal.)
- Sword Saint Genius (3.5e Feat) + (INT 13)
- Radiance Absorption (3.5e Feat) + (Must be immune to [Light] effect as a virtue of your race.)
- Dhampir Blood (3.5e Feat) + (Must be living.)
- Favored by a Kingseeker (3.5e Feat) + (Must be nobility or descended from a great monarch.)
- Organic Spell (3.5e Feat) + (Must be pretentious.)
- Melee Arrow Style (3.5e Feat) + (Must be proficient in at bows or crossbows)
- Advanced Sword Technique (3.5e Feat) + (Must be proficient in at least one sword-like one or two handed weapon.)
- Martial Weapon Master (3.5e Feat) + (Must be proficient with all martial weapons.)
- Buckler Bash (3.5e Feat) + (Must be proficient with bucklers.)
- Armored Tank (3.5e Feat) + (Must be proficient with heavy armor.)
- Axe Mastery (3.5e Feat) + (Must be proficient with some sort of axe.)
- Shielded Killer (3.5e Feat) + (Must be proficient with some sort of shield)
- Polydipsia (3.5e Feat) + (Must be required to drink and be able to drink)
- Esurience (3.5e Feat) + (Must be required to eat and be able to eat)
- Fearless Leader (3.5e Feat) + (Must be the leader or spokeperson for a group of allies)
- Daywalker (3.5e Feat) + (Must be vulnerable to the light of the sun.)
- Attune Domain (3.5e Feat) + (Caster Level 1)
- Form of the Nosferatu (3.5e Feat) + (Must have 10 hit dice or more and be a vampire.)
- Spontaneous Abundance (3.5e Feat) + (Must have 1st least one level in a class which grants spontaneous casting.)
- Tough as Nails (3.5e Feat) + (Must have 3 or more d12 Hit Dice)
- Multiclassing Hero (3.5e Feat) + (Must have 4 or more level in the [[Transforming Hero (3.5e Class)|transforming hero]] class.)
- Skin Recoil (3.5e Feat) + (Must have DR/- or DR/adamantine.)
- Eternal Shikai (3.5e Feat) + (Must have Shikai class ability.)
- SRD:Improved Spell Resistance + (Must have [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] from a feat; class feature; or other permanent effect.)
- Devastating Claws (3.5e Feat) + (Must have a Claw attack)
- Burst of Wrath (3.5e Feat) + (Any non-Good alignment)
- Condition Resistance (3.5e Feat) + (Must have a Constitution score)
- Dark Witness (3.5e Feat) + (Must have a Dark Insight score.)
- Level Adjustment Adjustment (3.5e Feat) + (Must have a Level Adjustment.)
- Power Slam (3.5e Feat) + (Must have a Slam/Slap attack)
- Teleportation Focus (3.5e Feat) + (Must have a [Teleportation] effect known.)
- Promethian Breath (3.5e Feat) + (Must have a [[SRD:Breath Weapon|breath weapon]] that deals damage.)
- Wide Eye (3.5e Feat) + (Must have a [[SRD:Gaze|gaze attack]])
- Leech Bite (3.5e Feat) + (Must have a bite attack)
- Greedy Leech Bite (3.5e Feat) + (Must have a bite attack)
- Really Greedy Leech Bite (3.5e Feat) + (Must have a bite attack)
- Recharge Breath Weapon (3.5e Feat) + (Must have a breath weapon.)
- Oversurge (3.5e Feat) + (Must have a con score.)
- Ghost-Touched (3.5e Feat) + (Must have a corporeal body)
- Ghostly Body (3.5e Feat) + (Must have a corporeal body)
- Advanced Dark Companion (3.5e Feat) + (Must have a dark companion.)
- Increased Essentia (3.5e Feat) + (Must have a essentia pool.)
- Share Intellect (3.5e Feat) + (3 HD)
- Throw Familiar (3.5e Feat) + (Must have a familiar.)
- Deformity, Malformed Beak (3.5e Feat) + (Must have a mouth)
- Augmented Damage Reduction (3.5e Feat) + (Must have a persistent source of damage reduction.)
- Supernatural Virulence (3.5e Feat) + (Must have a poisonous natural weapon)
- Extra Racial Trait (3.5e Feat) + (Must have a racial or template trait with a limited number of uses.)
- Skeletongue (3.5e Feat) + (Must have a skeletal system)
- Swift Swim (3.5e Feat) + (Must have a swim speed.)
- From a Shrine of an Ancient Nature (3.5e Feat) + ((Earth) Subtype)
- Hidden Power (3.5e Feat) + (Must have a virtual size increase.)
- Expanded Racial Trait (3.5e Feat) + (Must have alternative racial or template traits from which to choose from.)
- Power Animal (3.5e Feat) + (Must have an animal companion)
- Advanced Companion (3.5e Feat) + (Must have an animal companion)
- Practiced Initiator (3.5e Feat) + (Must have at least 1 level in a class that grants Maneuvers or have taken the Martial Study feat.)
- Busy Multiclasser (3.5e Feat) + (Must have at least 3 levels in one base class and 1 level in another.)
- Extreme Strength (3.5e Feat) + (Strength 20+)
- Ascended Progression (3.5e Feat) + (Must have at least one level in a class granting partial spellcasting.)
- Multiclass Progression (3.5e Feat) + (Must have at least one level in two classes.)
- Hard Freeze (3.5e Feat) + (Must have at least one spell-like ability with the [Cold] descriptor.)
- Rich Parent (3.5e Feat) + (Must have at least one very influential or wealthy parent)
- Sublime Progression (3.5e Feat) + (Must have at least two levels in an initiator class)
- Lighter Than Air (3.5e Feat) + (Must have been affected by a ''[[SRD:Levitate|levitate]]'' spell)
- Swan Song (3.5e Feat) + (Must have been brought to negative hit points and survived)
- From the Breach the Chaos Spread Out (3.5e Feat) + (Chaotic Alignment)
- Absorb Ally (3.5e Feat) + (Must have been exposed to ''[[SRD:Death Knell|death knell]]'')
- As Young As You Feel (3.5e Feat) + (Must have been exposed to ''[[SRD:Disguise Self|disguise self]]''.)
- Ghostly Hands (3.5e Feat) + (Must have been exposed to ''[[SRD:Telekinesis|telekinesis]]''.)
- Parasitic Arm (3.5e Feat) + (Must have been exposed to [[SRD:Vampiric Touch|''vampiric touch'']])
- Petrified in Death (3.5e Feat) + (Must have been exposed to a [[SRD:Flesh to Stone|''flesh to stone'']] spell.)
- Temporal Reflex (3.5e Feat) + (Must have been exposed to a ''Haste'' spell or similar)
- Dramatic Slowdown (3.5e Feat) + (Must have been exposed to a ''[[SRD:Slow|slow]]'' spell)
- Animalistic Transformation (3.5e Feat) + (Must have been exposed to a [[SRD:Baleful Polymorph|''baleful polymorph'']] spell.)
- Ectoplasmic Apparel (3.5e Feat) + (Must have been exposed to a [[SRD:Disguise Self|''disguise self'']] spell.)
- Ideal Form (3.5e Feat) + (Must have been exposed to a [[SRD:Heroism|''heroism'']] spell.)
- Coin Shot (3.5e Feat) + (Must have been exposed to a [[SRD:Magic Weapon|''magic weapon'']] spell.)
- Sustained by Shadow (3.5e Feat) + (Must have been exposed to a [[SRD:Shadow Walk|''shadow walk'']] spell.)
- Temporal Stutter (3.5e Feat) + (Must have been exposed to a [[SRD:Time Stop|''time stop'']] spell.)
- A Shard of Eternity (3.5e Feat) + (Must have been exposed to a [[SRD:Wish|''wish'']] spell.)
- All-Around Sight (3.5e Feat) + (Must have been exposed to a divination spell of 3rd level or higher.)
- Ionize - Overwhelmed (3.5e Feat) + ([[Ionize - Supercharged (3.5e Feat)|Ionize - Supercharged]])
- Ionize - Amplified (3.5e Feat) + (Able to cast [[Ionic Generator (3.5e Spell)|Ionic Generator]] spell)
- Ionize - Energized (3.5e Feat) + ([[Ionize (3.5e Feat)|Ionize]])
- Ionize - Charged (3.5e Feat) + ([[Ionize (3.5e Feat)|Ionize]])
- Ionize - Supercharged (3.5e Feat) + (Able to cast [[Ionic Generator (3.5e Spell)|Ionic Generator]] spell)
- Ionize (3.5e Feat) + (Able to cast [[Ionic Generator (3.5e Spell)|Ionic Generator]] spell)
- Ionize - Intensified (3.5e Feat) + (Able to cast [[Ionic Generator (3.5e Spell)|Ionic Generator]] spell)
- Revert Location (3.5e Feat) + (Must have been exposed to time altering or teleportation effects of at least 3rd level.)
- Host Zonder Core (3.5e Feat) + (Must have been infected by a Zonder Core)
- Aura of Decay (3.5e Feat) + (Must have been subjected to ''[[SRD:Desecrate|desecrate]]''.)
- Magic Word (3.5e Feat) + (Must have been visited by an epic level wizard.)
- Friend of the Shadows (3.5e Feat) + ([[SRD:Knowledge|Knowledge]] (The Planes) 4 Ranks)
- Fairy Eater (3.5e Feat) + (A Feast Unknown)
- Tome of Necromancy (3.5e Sourcebook)/Necromancers with Style + (You must have consumed the rapidly cooling flesh of an intelligent mortal creature. Must be evil.)
- Improved Damage Reduction (3.5e Feat) + (Must have damage reduction bypassed by either cold iron)
- Devil Preparation (3.5e Feat) + (Character Level 10)
- Heavenly Desserts (3.5e Feat) + (Character Level 10)
- Mystic Eye Inheritor (3.5e Feat) + (Must have eyes)
- Antimagic Gaze (3.5e Feat) + (Must have eyes)
- Hellscarred (3.5e Feat) + (Must have failed a saving throw to a spell or effect associated with a fiend)
- Hunter Killer (3.5e Feat) + (Must have favored enemy class feature.)
- Deformity, Preying Talons (3.5e Feat) + (Must have feet)
- Weapon Enhancement Specialization (3.5e Feat) + (Must have held a magically enhanced weapon.)
- Enhancement Power Attack (3.5e Feat) + (Must have held a weapon with a minimum +2 enhancement bonus.)
- Loser of The Game (3.5e Feat) + (Must have knowledge of [http://en.wikipedia.org/wiki/The_Game_(mind_game) The Game])
- Devour the Soul (3.5e Feat) + (Must have one level of a [[Tome of Fiends (3.5e Sourcebook)/Classes; Base and Prestige|Fiend class]])
- Poison Sacs (3.5e Feat) + (Must have one level of a [[Tome of Fiends (3.5e Sourcebook)/Classes; Base and Prestige|Fiend class]])
- Carrier (3.5e Feat) + (Must have one level of a [[Tome of Fiends (3.5e Sourcebook)/Classes; Base and Prestige|Fiend class]].)
- Go for the Eyes (3.5e Feat) + (Must have one of the listed feats or abilities)