Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- FT41 Space Suit (3.5e Equipment) + (A FT41 is a self-contained individual suit with its own air cycling unit)
- Fire Mage (3.5e Class) + (A Fire Mage is a guy who likes fire a lot, and also doesn't completely suck.)
- Fistful Acrobat (3.5e Alternate Class Feature) + (A Fistful Acrobat has neglected her skills … A Fistful Acrobat has neglected her skills and some her trickier class feature to perfect the art of self-defense. She gain improved ability to fight unarmed and unarmored as well disarming and tripping her foes. Combine well with the [[Grimoire Acrobat (3.5e Alternate Class Feature)|Grimoire Acrobat]].ternate Class Feature)|Grimoire Acrobat]].)
- Flaaffy (3.5e Monster) + (A Flaaffy's pink, rubbery skin is extremel … A Flaaffy's pink, rubbery skin is extremely resistant to electricity. And it’s totally visible over much of its body, as the electrical differential between a Flaaffy's fleece and body is so intense that it tears their fleece right out, leaving them naked over much of their body. While Flaaffy wallow in their pink nakedness, the remaining fleece becomes even more powerfully imbued with electrical power and even more of it is torn out.cal power and even more of it is torn out.)
- Fleet Ship (3.5e Location) + (A Fleet city.)
- Complete Xeno (3.5e Sourcebook)/The Fleet + (A Fleet city.)
- Gadgeteer (3.5e Alternate Class Feature) + (A Gadgeteer Scoundrel is skilled with mech … A Gadgeteer Scoundrel is skilled with mechanical devices and strange artifacts and is capable of wielding with great effectiveness. A gadgeteer has mainly access to the crazy gadget discipline, her specialized maneuvers and one other discipline of her choice. In exchange for the more limited scope of abilities, she refreshes her maneuvers much quicker and has access to a broader range of abilities, at least initially.er range of abilities, at least initially.)
- Giantkin Paragon (3.5e Racial Paragon Class) + (A Giantkin aspiring to be a real Giant.)
- Hatos (3.5e Deity) + (A Goddess of Balance.)
- Golem Fist (3.5e Prestige Class) + (A Golem Fist turn a golem's fists into her own weapon.)
- Graceful (3.5e Equipment) + (A Graceful weapon allows its user to apply her CHA modifier to damage.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)