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A list of all pages that have property "Summary" with value "Alien beings from the astral plane who embody emotions.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 51 results starting with #1.

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List of results

  • Silverquill Pledgemage (5e)  + (Advanced student of [[Silverquill (5e)|Silverquill College]])
  • Witherbloom Pledgemage (5e)  + (Advanced student of [[Witherbloom College (5e)|Witherbloom College]])
  • Quandrix Pledgemage (5e)  + (Advanced student of the [[Quandrix (5e)|Quandrix College]].)
  • SRD5:Grappler  + (Advantage on [[SRD5:Grapple|grapple]] which also [[SRD5:Restrained|restrains]])
  • Antiquarian (5e Background)  + (Adventurer-historians who collect forgotten lore and lost relics)
  • Wisen Hermit (3.5e Alternate Class Feature)  + (Adventuring is a young man's game, at some point you will have to settle down so you can continue your studies study of magic in peace. Luckily with a bit of spellcasting you can have yourself a respectable Wizards Tower.)
  • Aelyra (3.5e Sourcebook)  + (Aelyra is a DnD 3e/3.5e/PF setting and set of homebrew rules. It features three tiers of classes: Basic Classes from levels 1 to 6, Prestige classes from levels 7-12, and epic classes from 13-20. New Races and Feats.)
  • Cold Intolerance (3.5e Spell)  + (Affected creatures are convinced they are freezing to death, taking [[Dex]] damage and perhaps dying.)
  • Compelling Script (3.5e Spell)  + (Affected writing is obeyed by all who read it.)
  • Constraining Blast (3.5e Invocation)  + (Afflicts 1d4 [[Spellstrained (3.5e Condition)]] levels)
  • Luminaphobia (3.5e Flaw)  + (Afraid of Supernatural Light)
  • Lock-On Shooting (3.5e Feat)  + (After 3 rounds of observing a target, you can lock on and rarely miss in a flurry of attacks.)
  • Combo Jump (3.5e Skill Trick)  + (After a full-attack with an unarmed strike or monk weapon, you can jump back.)
  • Prophetic Salve (3.5e Equipment)  + (After applying this salve, you gain insight into the future using [[SRD:Divination|Divination]].)
  • Horsebreaking Great Cleave (3.5e Feat)  + (After cutting through a horse and its rider, you can continue the Horsebreaking Cleave onto a second rider or another nearby mount and its rider.)
  • Introduction to Dirt (3.5e Maneuver)  + (After ensnaring a creature with a Chthonic Serpent [[SRD:Grapple|grappling]] maneuver (such as [[Binding Constrictor (3.5e Maneuver)|Binding Constrictor]]), end the grapple by slamming your victim to the ground.)
  • Ground Kisser (3.5e Maneuver)  + (After ensnaring a creature with a Chthonic Serpent [[SRD:Grapple|grappling]] maneuver (such as [[Choking Python (3.5e Maneuver)|Choking Python]]), end the grapple by slamming your victim to the ground.)
  • Creature Killer: Invisible Stalker (3.5e Feat)  + (After fighting [[SRD:Invisible Stalker|invisible stalker]] and other naturally invisible creature you learned how to deal with invisible opponents more readily.)
  • Ionize - Intensified (3.5e Feat)  + (After four months to share your body and you mind with a continuous flow of electricity, this bright energy may be used to get a more powerful abilities.)
  • Practiced Psionics (3.5e Feat)  + (After learning a few new tricks, you've redoubled your efforts to master your manifesting.)
  • Overcoming (3.5e Equipment)  + (After one hit, an overcoming weapon knows your enemy's defenses and ignores them on the next hit.)
  • Twitch Powder (3.5e Equipment)  + (After snorting this powder, you have a lot of excess energy...)
  • Stone at Night (3.5e Flaw)  + (After sunset, you become stone until dawn.)
  • Soulblade (3.5e Power)  + (After the manner of Mind Blade, but as an augmented power instead of a supernatural ability.)
  • Wrap-Around Attack (3.5e Maneuver)  + (Against this strike, target's Shield bonus to AC becomes a Shield penalty to AC.)
  • Graceless Aging (3.5e Flaw)  + (Age penalties, no age bonuses)
  • Elderitch Blast (3.5e Invocation)  + (Age your foes unnaturally)
  • Aged Drakescales (3.5e Equipment)  + (Aged drakescales is the [[SRD:Mithral|mithral]] equivalent of [[SRD:Dragonhide|dragonhide]].)
  • Publication:Dread Codex/New Spells/Age Other  + (Ages a creature 1d10 years.)
  • Swearing Gesture (3.5e Maneuver)  + (Aggravate existing curses and increase its potency.)
  • Woundbite (3.5e Spell)  + (Aggravate existing injuries, often used for torment.)
  • Tearing Wounds (3.5e Maneuver)  + (Aggrivate pre-existing wounds, possibly making them fatal.)
  • Just a Flesh Wound (3.5e Skill Trick)  + (Ah losing your arm isn't so bad, just gotta keep your head cool. Oh the head is gone too.)
  • ZK-23 Energy Shield (3.5e Equipment)  + (Ah, Energy Shields for the rest of us. Or at least, the Xeno.)
  • Jennaerik (3.5e Race)  + (Ah, the Jennaerik! The race of true Dragon
    Ah, the Jennaerik! The race of true Dragon Disciples with a knack for thieving skills. The Jennaerik were once Kalimna, the predecessor of humans and elves, but were left weaker after the Khoradt wars, a twenty-year struggle with the elves over the lands north of Kha'Dumm. Terrified and without a home, they fled the forest of Khorad and into the desert, where a kindly, purple-scaled family of dragons took them under their wing. The once great race thus evolved into the Jennaerik, and those who reach adulthood vow to win back Khoradt or die. However, many do the latter in the attempt of the former before ever reaching manhood...
    the former before ever reaching manhood...)
  • Ki Bullet (3.5e Spell)  + (Aimed bolt of ki strikes target.)
  • Wyvernkin (3.5e Race)  + (Akin to Dragonborn, Wyvernkin are a race of humanoids with a draconic appearance. They come in many colors, and produce the same potent venom that wyverns do.)
  • Alafax (3.5e Deity)  + (Alafax is the god of war and tyranny, he seeks only to conquer and rule.)
  • Alakazam (3.5e Monster)  + (Alakazams are often tapped to serve as lib
    Alakazams are often tapped to serve as libraries. Their unique mental structure allows them to categorize all information they ever receive during their lives and recount it perfectly at any later date. Their ability to understand the past, present and future allows them to advance their goals in a methodical manner that often seems insane to others. Alakazams are frequently misunderstood, and rarely bother to allow emotions or explanations to slow down their activities.
    xplanations to slow down their activities.)
  • Space Mollymawk (5e)  + (Albatross-like bird native to [[Wildspace (5e)|Wildspace]].)
  • SRD:Augmented Alchemy  + (Alchemical creations are made quicker and more effectively.)
  • Alchemical Storage (3.5e Equipment)  + (Alchemical storage weapons can store up to three alchemical items at a time, and release them on an opponent as a free action on hit.)
  • Aqueous Slipskin (3.5e Equipment)  + (Alchemically treated leather formed from the skin of aquatic creatures, aqueous slipskin has water simply run off it with no friction or resistance.)
  • Skeletal Alchemist (5e)  + (Alchemist's [[SRD5:Skeleton|skeleton]])
  • Flame Alchemist (3.5e Class)  + (Alchemists are those who know how to transmute things into other things. This type of Alchemist can transmute all sorts of things into Fire.)
  • Book of Elements (3.5e Sourcebook)/Elementals with Class  + (Alchemists use magic by mixing rare and ma
    Alchemists use magic by mixing rare and magical components. They make potions, oils, grenades, and all manner of other items, providing invaluable services to other adventurers. When drawn to adventure, they apply their unique talents, a combination of esoteric knowledge of magical components and a strong throwing arm, to solve problems, whether with subtle poisons or with a loud bang.
    r with subtle poisons or with a loud bang.)
  • Alchemist (3.5e Class)  + (Tome of Element Alchemist)
  • Algollied (3.5e Elder Evil)  + (Algollied, the Melody of Death, a sentient song whose presence drives its listeners mad.)
  • Scrolls of Forbidden Lore (3.5e Sourcebook)/Algollied, the Melody of Death  + (Algollied, the Melody of Death, a sentient song whose presence drives its listeners mad.)
  • Invader Agent (3.5e NPC)  + (Alien Men in Black)