Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Gigasporium Disease (3.5e Disease) + (Carried on the spores of a particular mushroom, the disease enlarges its user unwillingly without providing the same benefit to the user's equipment.)
- Halfweight Backpack (3.5e Equipment) + (Carry a lighter load when things are crammed in this pack.)
- Casual Purse (3.5e Equipment) + (Carry coins discretely with this purse. Comes in two models.)
- SRD:Snatch + (Carry creatures in your claws or teeth.)
- Stone Mage (3.5e Class) + (Carve the earth into a deadly weapon. You are the mage who will KNOCK THEM ALL DOWN!)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Hand Of Death (3.5e Feat) + (Cast ''[[SRD:Destruction|destruction]]'' at will, with scaling benefits based on your divine rank.)
- Gift Of Life (3.5e Feat) + (Cast ''[[SRD:True Resurrection|true resurrection]]'' at will, with scaling benefits based on your divine rank.)
- Swift Healer (3.5e Feat) + (Cast ''cure'' spells as a swift action.)
- Tenebrous Twilight Focus (3.5e Feat) + (Cast Darkness spells better.)
- Marathon (3.5e Power) + (Double overland speed.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)