Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Blood Seek (3.5e Maneuver) + (Detect heartbeats from living creatures, even through darkness.)
- Hearthunter (3.5e Maneuver) + (Detect heartbeats from living creatures, and even divine their hp totals. You can also autoconfirm critical hits.)
- Thermal Prescience (3.5e Invocation) + (Detect heat sources by sight, or at long range.)
- Spectroberyl (3.5e Equipment) + (Detect magical sources of light.)
- Detect Radiation (3.5e Spell) + (Detect radioactive material at range.)
- Necrotic Awareness (5e Spell) + (Detect the presence of necrotic cysts<br /><br />)
- Discern Lighting Level (3.5e Spell) + (Determine how bright of light is shining on you)
- Discern Ancestry (3.5e Spell) + (Determine if a creature has a specific ancestor.)
- Book of Elements (3.5e Sourcebook)/Magic Items + (Determine if a creature has a specific ancestor.)
- Detect Laws (3.5e Spell) + (Determine the rules in the nearest settlement.)
- Last Cast (3.5e Spell) + (Determine what spell was cast last from a spellcaster or item.)
- Marathon (3.5e Power) + (Double overland speed.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)