Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Crystal Exchange (3.5e Skill Trick) + (Exchange the magic crystal of equipment in the middle of a fight to adapt your strategy.)
- Improved Shape Breath (3.5e Feat) + (Exempt some of your allies from your breath weapon's effects.)
- Winter's Breath (3.5e Maneuver) + (Exhale a breath of frozen wrath.)
- Poison Breath (3.5e Spell) + (Exhale a cone of quickly-dissipating poisonous gas.)
- Publication:Dread Codex/New Spells/Ray of Exhaustion + (Exhausts one target.)
- Expanded Summon Monster (3.5e Variant Rule) + (Expand the '''summon monster''' series of spells.)
- Ogre, Expanded (3.5e Bloodline) + (Expand the Ogre Bloodline by giving it a Major level.)
- Dying 3.75 Edition (3.5e Variant Rule) + (Expand the range between dying and dead, allowing combats at higher levels to be less all-or-nothing.)
- Expanded Size Categories (3.5e Variant Rule) + (Expanded sizes from smaller than fine and bigger than colossal. Now compatible with current size categories without alteration!)
- Background Points (3.5e Variant Rule) + (Expanding and dividing skills.)
- Infernal Song (4e Feat) + (Expend ''Infernal Wrath'' to grant a +1 [[4e#bonuses and penalties|bonus]] an [[4e#attack rolls|attack roll]] against an enemy that hit you since your last turn.)
- Synostokiai (3.5e Maneuver) + (Expend a maneuver to regain hp based on the other maneuver's strength.)
- Martial Blitz (3.5e Maneuver) + (Expend another maneuver, and make one attack per level of the expended maneuver.)
- Magical Vigor (3.5e Feat) + (Expend magic to heal self.)
- Avenging Strike (3.5e Maneuver) + (Expend smite attempt to gain attack of opportunity.)
- Harmony of Accuracy (4e Feat) + (Expend the use of ''Elven Accuracy'' to allow an ally to re-roll an [[4e#attack rolls|attack roll]].)
- Nimble Dance (4e Feat) + (Expend the use of ''Second Chance'' to force an enemy to re-roll an [[4e#attack rolls|attack roll]] against an ally.)
- Caltrop Tosser (3.5e Feat) + (Expertly toss caltrops to cover more area, and pick them back up faster.)
- Elush's Explosive Exsanguination (3.5e Spell) + (Explode creatures with blood to kill them, scare others.)
- Ki Ball (3.5e Spell) + (Explosion of ki damages enemies.)
- Eijilund Plushie (5e Race) + (Explosive animated dolls born from the power of the chaotic sun god, Sol Eiji.)
- Word of Eldritch Horror (3.5e Utterance) + (Expose targets to destructive madness by calling it forth, or repel beings of madness.)
- Speaker of the Forbidden Tongue (3.5e Prestige Class) + (A truenaming prestige class who employs their [[Dark Insight (3.5e Variant Rule)|dark insight]] to warp the universe farther than they really should.)
- Metamagic Spells And Metapsionic Powers (3.5e Variant Rule) + (Replaces metamagic and metapsionic feats with spells and powers of the same level as the feat's effective adjustment.)
- Sigil of Judgment (3.5e Maneuver) + (Extend effect of smite for several rounds)
- Shadow Brand (3.5e Maneuver) + (Extend shadow to gain 5 ft. reach, deal cold damage.)
- Archkineticist (3.5e Prestige Class) + (Extend the Pyrokineticist class to become master of all elements, even force!)
- Lifebloom Ring (3.5e Equipment) + (Extend the casting time of your healing spells to maximize the effect.)
- Expanding Breath (3.5e Spell) + (Extend the range of your breath weapon, or shape it into a line or a cone.)
- Rush the Target (3.5e Maneuver) + (Extend the range of your thrown weapons and gain a bonus to attack and damage.)
- Spellreach Ring (3.5e Equipment) + (Extend the reach of your touch spells to twice your natural reach.)
- Spiritual Circle (3.5e Feat) + (Extend your mystical protection beyond its normal range.)
- Spirit Guard (3.5e Feat) + (Extend your mystical protection to your charge.)
- Vest of Extended Energy Protection (3.5e Equipment) + (Extends the duration of energy resistance effects cast upon the wearer.)
- Maintain Transfiguration (3.5e Spell) + (Extends the duration of transmutation effects already on subjects.)
- Extra Efficiency (3.5e Feat) + (Extra +1, yay!)
- Clever Critfighter (3.5e Optimized Character Build) + (Extra actions along with martial strikes combined with great critical confirmation makes for very tasty damage.)
- Additional Epic Spell Factors (3.5e Variant Rule) + (Additional epic spell factors, for creating new epic spells.)
- SRD:Cleave + (Extra melee attack after dropping target.)
- Invigorating Growth (4e Feat) + (Extra saving throw, +2 to Fortitude defense when you use ''expansion'')
- Soul Weapon (3.5e Feat) + (Extract a powerful weapon from your soul)
- Appeal to Spite (3.5e Maneuver) + (Extraordinary suggestion to harm a shared enemy.)
- Fullhide (3.5e Equipment) + (Extremely heavy hide, the leather equal to full plate.)
- Colossus-born (3.5e Template) + (Extremely resilient and strong, colossus-born creatures are larger and tougher than the average creature of their kind.)
- Radiant Beauty (3.5e Feat) + (Exude an aura of charisma, and be better at charms and glamers.)
- Sunglasses (3.5e Equipment) + (Eye-coverings that reduce the perceived brightness of one's surroundings.)
- Laser Eyes (3.5e Equipment) + (Eyebeams pew pew pew! Few things are cooler than staring an enemy to death.)
- Cloyster (3.5e Monster) + (Eyes and a mouth gaze out from the darkness within the twin pairs of shells, which exude a frigid wind.)
- Biosynth Eyes (3.5e Equipment) + (Eyes made from a mix of organic and synthetic component. This extremely technological graft allow the wearer to see under many different lights.)
- Missingno. (3.5e Monster) + (FFDSL##%D(@mK##...Errorerror)
- Inferus (3.5e Race) + (Faceless aberrations with a slightly protean anatomy.)
- Humanoid Face Graft (3.5e Equipment) + (Facial expressions and sensory organs allow the construct to interact better with the world.)
- Fae Rat (5e) + (Fae rats are [[SRD5:Rat|rat]]s in the [[SRD5:Feywild|Feywild]])
- Traag Draconian (5e) + (Failed draconian experiment by the [[Dragon Armies (5e)|Dragon Armies]] that explodes into sludge when it dies.)
- Entropic Enchantment (3.5e Feat) + (Failing to resist mind spells has bad consequences)
- Faith, Psychopomp of Claverdown (3.5e Vestige) + (Faith was an optimistic cleric from the corrupt urban sprawl of Claverdown; however, when she was afflicted by a curse, she was forced into exile, where she found death, life, and vestigedom.)
- Hero's Epic Fall Damage (5e Variant Rule) + (Fall Damage, a single method, unique choices, fair at all levels, based on weight, height, skill, and terrain, quickly done with a calculator or table.)
- Shapechanger's Cohesion (3.5e Feat) + (Fall asleep, become goo.)
- Quickfall (3.5e Feat) + (Fall faster.)
- Blackguard VGtM (5e) + (Fallen [[Paladin (5e)|Paladin]] NPC)
- Radiant Idol (5e) + (Fallen [[SRD5:Angel|angel]] who desires worship)
- Angry Glare (3.5e Feat) + (False friends wither under the weight of your glare.)
- SRD:Familiar Spell + (Familiar gains a spell-like ability.)
- Athlete Background (5e) + (Famous Athlete)
- Red Ruin (5e) + (Famous [[Dragon Army Draonnel (5e)|dragonnel]] rider of the Red [[Dragon Army (5e)|Dragon Army]].)
- Omerta Endecha (3.5e NPC) + (Famous bard possessed by the elder evil Algollied.)
- Exploits (3.5e Variant Rule) + (Fancy tricks for mundanes.)
- Half Shot (3.5e Spell) + (Far Shot? No, try half shot, and cut those ranges in two!)
- Tempus (3.5e Race) + (Far away, past the boundaries of this worl … Far away, past the boundaries of this world, past the light of the sun, past even the stars in the sky, there is a cold world, a dead world, a world that drifts along, lost, in a sea of shadows. This is where the Tempus live, wandering across it's desolate, dust strewn surface, ghostly as they loom in the darkness, waiting for a new home.m in the darkness, waiting for a new home.)
- Star Pact Warlock (3.5e Alternate Class Feature) + (Far beneath the surface world, beneath eve … Far beneath the surface world, beneath even the great cave-cities of the dwarves and drow there is a world older than man. Older than writing. Older even than the gods. But not older than magic. In the bones of the earth, there lurk horrors fetid with eldritch knowledge who have been practicing their mystical arts since time began. Among their slaves there number Warlocks, and all of these are sworn to the Great Old Ones, the stargods that dwell beyond and beneath this reality. Most among them die in the wars of their inhuman masters, but over the years, some have escaped and spread their arts among the people of the world. Those who devote themselves to this path learn great and terrible secrets, learning to warp space, time, and even magic itself, but are warped in turn by the touch of beings beyond mortal comprehension.uch of beings beyond mortal comprehension.)
- Cloak of Radiance (3.5e Equipment) + (Fashioned from divine light solidified into an immaculately fine fabric, this cloak grants incredible protection against evil forces.)
- Aurochs (5e) + (Fast and strong cattle-like beasts)
- Endless Life (3.5e Feat) + (Fast healing based on remaining life force)
- Plane of Life (3.5e Sourcebook)/Spells and Feats + (Protect your target from the plane of positive energy)
- Momentum (3.5e Equipment) + (Faster and faster you strike, making it harder for an opponent to dodge.)
- Way of the Abundant Step (5e Monastic Tradition) + (Faster than the eye can see, using ki to unlock the secrets of speed. A Pathfinder adaptation.)
- Zeitgeist (3.5e Race) + (Fat ugly slugs who have perfected the art of suggestion)
- Freezing Blood (3.5e Maneuver) + (Fatigue attacker)
- Divine Soul (3.5e Class) + (Favored Souls are blessed by their gods for their power to fight in their lord's name, but not all of them choose to take up the sword, others draw closer by advancing their spiritual powers.)
- Universal Hunter (3.5e Feat) + (Favored enemies which apply only to one subtype now apply to all subtypes of that type.)
- Terror (3.5e Maneuver) + (Fear cuts deeper than swords.)
- Hexblade, Variant (3.5e Class) + (Fearless witch-knights who combine martial skill with treacherous magic.)
- Kobold, Skyfeather (3.5e Race) + (Feathered kobolds who live on cliffs, in deserts, and within tall trees. They can glide with the power of their primitive prototype wings.)
- Xenotheric (3.5e Feat Type) + (Feats for Xenotheric creatures)
- Elemental (3.5e Feat Type) + (Feats of the [Elemental] type represent a connection to an elemental energy source, and the expression of that power.)
- Speed (3.5e Feat Type) + (Feats that improve your movement options.)
- Wild Magic (3.5e Feat Type) + (Feats that let your magic go wild!!!)
- Racial (3.5e Feat Type) + (Feats tied to one's racial identity.)
- Anticipate the Ripples (3.5e Maneuver) + (Feel when someone is going to teleport near you and choose if you want to delay it.)
- Lost Sorrowsworn (5e) + (Feeling of loss personified. this creature has six spike-like arms.)
- Wretched Sorrowsworn (5e) + (Feeling of wretchedness personified. this creature is a pudgy body on two legs with a huge leach-like mouth.)
- Feinting Opportunity (3.5e Feat) + (Feint and gain an extra attack.)
- Publication:Grim-N-Gritty/Appendix 4/Advanced Feint (3.5e Feat) + (Feint as a free action.)
- SRD:Improved Feint + (Feint as a move action.)
- Greater Feint (3.5e Feat) + (Feint as a swift action.)
- Way of the Wicked (3.5e Maneuver) + (Feint with your next attack. If you succeed, punish their gullibility with a scar they won't forget.)
- Fellion (3.5e Race) + (Fellions are humans with demon souls, specifically succubus, instead of ordinary human souls.)
- Channeler of Saidar (3.5e Class) + (Female channelers of the One Power.)
- Gnoll Flesh Gnawer (5e) + (Feral Gnoll)
- Aristrakh (3.5e Race) + (Feral half-orc half-elves whose conflicted natures lend them magical resilience and frightening rage.)
- Feral Ronin (3.5e Class) + (Feral ronin move with the grace of monks, but kill with the ferocity of barbarian whenever necessary.)