Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Flumph (5e) + (Flumphs look something like floating jellyfish with eyestalks)
- Gentle Fist Flurry (3.5e Feat) + (Flurry touch!)
- Screaming Fly (3.5e Maneuver) + (Fly all over the field while making inane noises that make it really, really, really, ''really'' hard for enemy spellcasters to concentrate. Just like a housefly, only about a thousand times more aggravating!)
- Aspect of Wind (4e Feat) + (Fly and push enemies after landing)
- Red Tornado (3.5e Maneuver) + (Fly in a straight line up to three your move speed, attacking every opponent once on the way with lots of extra damage.)
- Red Cyclone (3.5e Maneuver) + (Fly in a straight line up to twice your move speed, attacking every opponent once on the way.)
- Soft Flight (3.5e Feat) + (Fly in complete silent)
- Bloodthirst (3.5e Maneuver) + (Fly into a rage for 5 rounds, gaining benefits for killing as many things as you can.)
- Dancing Inferno (3.5e Maneuver) + (Fly twice your speed, damaging and negating fire immunity to adjacent foes.)
- Dancing Wildfire (3.5e Maneuver) + (Fly, dealing fire damage to adjacent creatures.)
- Flying Horror (5e) + (Flying aberration of Ravnica)
- Vargouille (5e) + (Flying head with batwings for ears.)
- Pteranodon (5e) + (Flying reptile out of the dinosaur age.)
- Flameskull (5e) + (Flying skull engulfed in green flame)
- Squirrel, Flying (3.5e Monster) + (Flying squirrels have two flaps of skin connecting their forearms to their body, which allows them to “fly” from tree to tree.)
- Eye Pluck (3.5e Maneuver) + (Focus and aim for the eyes, dealing double damage and blinding your opponent.)
- Throat Rip (3.5e Maneuver) + (Focus and aim for the throat, dealing double damage and silencing your opponent.)
- Orbital Laser (3.5e Spell) + (Focus and launch a beam of focused light to the surface, drilling a hole and vaporizing everything in its path.)
- Focus Radiance (3.5e Spell) + (Focus nearby light onto a single point, damaging and possibly dazzling or blinding foes.)
- SRD:Combat Casting + (Focus on the spell, not the chaos of battle.)
- Prismatic Sword (3.5e Spell) + (Focus the power of prismatic spray into a blade of light, and strike down your foes!)
- Focus (3.5e Equipment) + (Focus weapons can be used to perform somatic components, and enhance weapon-like spells channeled through it.)
- Combat Action Focus (3.5e Feat) + (Focus your training on a specific combat action)
- Brick Break (3.5e Spell) + (Focus yourself, so that your next attack against an object ignores some hardness.)
- Marksman (3.5e Class) + (Focused on long ranged combat and sniping, the marksman hides in the shadows, striking at enemy weak points when they least expect it. It focuses the stealth and precision strikes of the rogue at a distance.)
- School of Abjuration (5e) + (Focuses on [[SRD5:Abjuration|abjuration]]s)
- Focuswand (3.5e Equipment) + (Focuswand items can be used to replace material components with a focus component. It can even be added to weapons, armors, and shields so you have your focus on hand.)
- Fodinan Diamond (3.5e Equipment) + (Fodinan diamonds are diamonds which absorbed underdark radiation, toughening in the process.)
- Seed of Anger (3.5e Maneuver) + (Foe you strike errupt in uncontrollable anger.)
- Fell Drain (4e Feat) + (Foes damaged by your spells are also weakened.)
- Fell Terror (4e Feat) + (Foes hit by your spells are dazed.)
- Fell Weaken (4e Feat) + (Foes hit by your spells take a -2 penalty to [[4e Index (4e Other)#Ability scores|Strength]] based checks.)
- Pundemonium (3.5e Maneuver) + (Foes you strike will save against permanent confusion and petrifaction.)
- Eyes of Haze (3.5e Feat) + (Fog does not impede your vision, even less than other brumorni.)
- White Incantation (3.5e Spell) + (Fog petrifies or kills.)
- Truedeath Fog (3.5e Weather) + (Fog, by which creatures that die in, stay dead.)
- Sundial Twist Kick (3.5e Maneuver) + (Follow up melee attack with roundabout kick, deal double damage if previous attack missed.)
- Wreitedes (3.5e Deity) + (Followers of Wreitedes strive for enlightenment through war, knowing that if they die they will be reincarnated to fight once again.)
- Orc Blade of Ilneval (5e) + (Followers of [[Ilneval (5e)|Ilneval]], [[Gruumsh (5e)|Gruumsh]]'s strategist captain.)
- High God (3.5e Prestige Class) + (Following the path of divinity leads to this, the top spots in the games of the divine.)
- All for One (3.5e Maneuver) + (For 1 round any damage which would go to allies goes to you instead. You gain major defense bonuses in return.)
- Adrenaline Injection (3.5e Maneuver) + (For 1 round double your speed and resist pain and weakness, but it catches up to you next round.)
- Variant Combat Maneuver Checks (3.5e Variant Rule) + (For 3.5 that want something like CMB/CMD, and for Pathfinder as a fix to CMB/CMD.)
- Xenomorph Drone (3.5e Template) + (For Alien fans.)
- Fanatical Pokemaniac (3.5e Alternate Class Feature) + (For Barbarians (Races of War) who want to also be pokemasters, fighting alongside their best friends.)
- Spring (3.5e Domain) + (For Clerics who love the spring.)
- Feat of Minor Achievement (3.5e Trait) + (For High and higher level games: gain a Low level feat for a minor cost in skill points, as you achieve minor and unremarkable feats and abilities.)
- Psion Loremaster (3.5e Alternate Class Feature) + (For Manifesters instead of Casters)
- Pokemon Traits (3.5e Subtype) + (For Pokemon d20, adding the Type based traits for Weaknesses etc.)
- Mystic Pokemaniac (3.5e Alternate Class Feature) + (For Psions who wish to share their mental gift with a pokemon)
- Master Assassin (3.5e Class) + (For This Assassin is not so much a hired killer as he is someone who studies how to kill. If Killing is an art, then you are its painter, and your weapons are the brushes)