Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Sigil Prep (3.5e Campaign Setting) + (High school all over again--this time in the Planes!)
- Toughness GT (3.5e Feat) + (High toughness)
- SRD:Epic Spell Penetration + (Higher bonus against spell resistance.)
- Disruptive Interference (3.5e Spell) + (Higher level magic may be used to interfere with your enemies.)
- Detect Status (3.5e Power) + (Highlight allies and enemies that are below 30% HP in a small area. With investment, will also show conditions.)
- Enforce Square-Cubed Law (3.5e Spell) + (Highly effective the larger the target is, this spell immobilizes and injures massive beasts.)
- Appilon, Agiishell (3.5e Race) + (Highly intelligent armor-shelled aliens with rugged resilience.)
- Asterfete's Scry Trace (3.5e Spell) + (Hijack a divination sensor to see who sent it.)
- Hijack Power (3.5e Power) + (Hijack a single creature's non-extraordinary abilities and magic items, turning them against that creature and its allies.)
- SRD5:Hill Dwarf + (Hill Dwarves have a keen senses, deep intuition, and remarkable resilience)
- SRD:Dwarves, Hill (Race) + (Hill dwarves are the most common variety of dwarves.)
- Hinder Energy (3.5e Creature Ability) + (Hinder Energy (also known as Energy Hindrance or Damage Hindrance) grants a creature a percentage resistance to a given energy or damage type.)
- Sasha's Sunny Day (3.5e Spell) + (Hinder or destroy enemies with harsh light.)
- Hindering Song-CE (3.5e Feat) + (Hinder the casting of enemy spellcasters with your bardic music.)
- CR-Based Turning (3.5e Variant Rule) + (Hit Dice account for the actual power of Undead very poorly, so we'll use Challenge Rating as a better metric.)
- Relentless Combo Surge (3.5e Feat) + (Hit a single enemy over and over and over … Hit a single enemy over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over again. (At least until you run out of [[Surge Fighter (3.5e Class)#surge points|surge points]].)(3.5e Class)#surge points|surge points]].))
- Thundershock (3.5e Spell) + (Hit a target with lightning, with accompanying thunder.)
- Crystal Blade (5e Spell) + (Hit an enemy and grow crystal armor temporarily.<br /><br />)
- Chilling Blade (5e Spell) + (Hit an enemy and grow crystal armor temporarily.<br /><br />)
- Quickening Blade (5e Spell) + (Hit an enemy and hasten your reaction time.<br /><br />)
- Toxic Blade (5e Spell) + (Hit an enemy and hinder its actions.<br /><br />)