Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Female Steeder (5e) + (Horse sized spiders of the [[SRD5:Underdark|underdark]])
- Hippocamp (5e) + (Horse-like aquatic monstrosity)
- SRD5:Ankheg + (Horse-size insect-like monster.)
- SRD5:Giant Bat + (Horse-sized [[SRD5:Bat|Bat]].)
- SRD5:Giant Sea Horse + (Horse-sized [[SRD5:Sea Horse|sea horse]])
- SRD5:Giant Hyena + (Horse-sized hyena)
- SRD5:Giant Lizard + (Horse-sized lizard)
- Howler (5e) + (Horse-sized quadrupedal pack hunters from [[Pandemonium (5e)|Pandemonium]])
- SRD5:Giant Scorpion + (Horse-sized scorpion)
- Giant Canary (5e) + (Horse-sized songbird.)
- SRD5:Giant Spider + (Horse-sized spider.)
- SRD5:Giant Toad + (Horse-sized toad)
- SRD5:Phase Spider + (Horse-sized, magical spider that can shift to the ethereal plane and back)
- SRD5:Worg + (Horse-sized, wicked, intelligent wolf.)
- Hover (3.5e Creature Ability) + (Hover is a mode of movement similar to [[SRD:Fly|flight]], except that the hovering creature can not fly higher than its natural [[SRD:Space/Reach (Creature Statistic)|reach]].)
- Hovering Trance (3.5e Feat) + (Hover lightly off the ground if you fall unconscious or when sleeping.)
- Animal Magnetism (3.5e Flaw) + (How does Snow White manage it? You don't even have to sing, and the critters still come running. OW! GET AWAY!!)
- Sacrifice Spell (3.5e Feat) + (How many people have to die before you're satisfied? Ten. The Demon you've summoned might not be, though.)
- Manual of Quickness in Action, BoB (3.5e Equipment) + (How to be more like a elf with Salogel the Elf.)
- Manual of Bodily Health, BoB (3.5e Equipment) + (How to get in better shape with Phil the Faun.)
- Tome of Leadership and Influence, BoB (3.5e Equipment) + (How to lead, to be first among many with Tokran the Aasimar.)
- Tome of Understanding, BoB (3.5e Equipment) + (How to philosophize with Tokran the Aasimar.)
- Greater Star Spawn Emissary (5e) + (Huge aberration from the [[SRD5:Far Realm|far realm]].)
- Warforged Titan (5e) + (Huge anthropomorphic war machines)
- SRD5:Tyrannosaurus Rex + (Huge carnivourous theropod)
- SRD5:Triceratops + (Huge rhino-like [[Dinosaur (5e)|dinosaur]] with three horns)
- Relic Sloth (5e) + (Huge, domesticated sloth.)
- Yuan-ti Malison (5e)/Type 4 + (Human body with one or more serpentine tails.)
- Yuan-ti Malison (5e)/Type 1 + (Human body with snake head)
- Siren (3.5e Template) + (Human born with the siren's curse.)
- Siren Warrior (3.5e NPC) + (Human born with the siren's curse.)
- Yuan-ti Malison (5e)/Type 2 + (Human head and body with snakes for arms)
- Yuan-ti Malison (5e)/Type 3 + (Human head and upper body with a serpentine lower body instead of legs)
- Inspired (5e) + (Human possessed by a [[Dal Quor (5e)|Dal Quor]] spirit)
- Dragonscarred (4e Race) + (Human-like figures driven mad by the powers of the dragons, the Dragonscarred are a result of a brutal calamity between man and beast.)
- Xolotl (5e Race) + (Humanoid axolotls, both adorable and damp.)
- Xolotl (3.5e Race) + (Humanoid axolotls, both adorable and damp.)
- Minotaur Race (5e) + (Humanoid body with a bull's head.)
- Gyotzi (3.5e Race) + (Humanoid dumplings of small size but heavy body.)
- Phant (3.5e Race) + (Humanoid elephant men with strong bodies and alcohol that would make a dwarf proud, for they need it to forget...)
- Gear Actua (3.5e Race) + (Humanoid machines built with gear and clockwork, animated by a methodic intelligence.)
- Skellington (3.5e Race) + (Humanoid skeletons that do skeleton activities with their skeleton powers.)
- Yuan-ti Broodguard (5e) + (Humanoid transformed into a yuan-ti guard-servitor)
- Rapanip (3.5e Race) + (Humanoid turnips with the ability to make unholy monsters flee.)
- Cosmin (3.5e Race) + (Humanoids born in the deep of space or transformed from mortals, they have small stars or black holes for heads.)
- SRD5:Dragonborn + (Humanoids descended from dragons)
- Sorial (3.5e Race) + (Humanoids descended from fey that feed on emotions, such as joystealers and gray jesters.)
- SRD5:Tiefling + (Humanoids descended from humans and fiends)
- SRD5:Half-Orc + (Humanoids descended from humans and orcs)
- Anuë (3.5e Race) + (Humanoids infused with divine anathema.)
- Human Bastard (3.5e Feat) + (Humans are second only to Dragons in terms of friskiness! You were born from some interspecies erotica!)
- Humanblood (3.5e Template) + (Humans breed with everything it seems, and those half-humans have offspring as well. Sometimes the presence of human blood pops up in other races even though they are less than half-human.)
- Human (One) + (Humans can span the range of [[SRD5:Humanoid|Humanoid]]s, good, bad, strong, weak, brave, cowardly.)
- Snakeblooded Human (3.5e Race) + (Humans descended from yuan-ti stock, the ancient serpent blood within them gives them great powers of persuasion and guile.)
- Manu (3.5e Race) + (Humans from the world of Dar E'lund, the Manu are proud and ambitious citizens who have become the land's dominant force.)
- Revenant (3.5 Race) + (Humans that are reanimated by a strong will to get their revenge.)
- Magnes (3.5e Race) + (Humans with high-metal concentrations in their body, they are magnetically inclined.)
- Publication:The Quintessential Human + (Humans, one of the most popular of charact … Humans, one of the most popular of character races, has long been neglected, rarely receiving a distinctive treatment of their own. This 128-page d20 sourcebook brings them back to the fore with a slew of character concepts and prestige classes, together with tricks of the trade that concentrate on humans' versatility and individuality.on humans' versatility and individuality.)
- Colossus of Akros (5e) + (Humongous bronze animated statue)
- Quetzalcoatlus (5e) + (Humongous flying [[SRD5:Dinosaur|dinosaur]], larger than [[Pteranodon (5e)|Pteranodon]].)
- Ironscale Hydra (5e) + (Humongous, extra tough, hydra)
- Galeb Duhr (5e) + (Hunched over rock person with short limbs)
- Hungry Sorrowsworn (5e) + (Hunger personified)
- Shinigami (3.5e Class) + (Hunters of ghosts and demons, they protect the living from things which lurk just beyond the edge of the world.)
- Kido Shinigami (3.5e Class) + (Hunters of ghosts and demons, they protect the living from things which lurk just beyond the edge of the world. These shinigami are focused on their spiritual magic.)
- Battle Shinigami (3.5e Class) + (Hunters of ghosts and demons, they protect the living from things which lurk just beyond the edge of the world. These shinigami are focused on melee combat.)
- Ranger (5e - Total Rewrite) + (Hunters, Trackers and Guardians from the ancient school of '''Ur Khul Nathorvín Etrío ed Kareptirah''')
- Catapult Spell (One) + (Hurls an object, may cause damage.)
- Catapult (5e) + (Hurls an object, may cause damage.<br /><br />)
- Improved Weapon Finesse (3.5e Feat) + (Hurt people with your Dexterity, and expand the weapon finesse list significantly.)
- Efficacious Blast (3.5e Invocation) + (Hurt your foes with positive energy, this is not a nice healing effect.)
- Hybrid Elite Warrior (3.5e Class) + (Hybrid Elites are half mortal, half green … Hybrid Elites are half mortal, half green magic. At some point early in their life a Hybrid Elite is infused with strong amounts of arcane energy. This painful infusion of potent magic can show physically in many ways such as scars or strange green eyes. The powerful energies that now course through their body grant them unnatural feats of strength.dy grant them unnatural feats of strength.)
- Leucrotta (5e) + (Hyena-badger-deer monster)
- Publication:Hyperconscious + (Hyperconscious is an expansion for psionics from the author of the [[Publication:Expanded Psionics Handbook|Expanded Psionics Handbook]].)
- Fragmentation Fluid (3.5e Equipment) + (Hypervolatile Blast Fluid filled with lots and lots of bits of sharp cold iron. Shreds constitution.)
- Hypo Canister (3.5e Equipment) + (Hypo canisters are small glass compartments that contain certain substances, and that are used by injecting them with the [[Hypo Pistol (3.5e Equipment)|hypo pistol]] delivery system.)
- Mystic Eyes: White Eyes of the Omniscient One (3.5e Feat) + (I SEE EVERYTHING!!!!)
- Flameshape (3.5e Spell) + (I am the Human Torch!!)
- Spirit of the Forest (3.5e Feat) + (I am the Lorax, I speak for the trees and if you don't listen ill break both your knees.)
- Balanced Metamagic (3.5e Variant Rule) + (Be vehwy vehwy quiet, I'm wehrking magic.)
- Compulsive Behavior (3.5e Flaw) + (I can't fight now, there is something wrong on the internet!)
- Perpetual Magic (3.5e Feat) + (I cast that spell forever ago!)
- Improved Echolocation (3.5e Feat) + (I hear you.)
- FANtastic FAN FANatic (3.5e Feat) + (I just Love my fans!!)
- More Necromancy (3.5e Variant Rule) + (I wanted to have more options with necromancy, and this will change many things about creating undead.)
- Rexus (3.5e Race) + (I'm a motherfuckin' T-Rex!)
- Shark (3.5e Cleric Domain) + (I'm a shark! I'm a shark! Eat my spells! I'm a shark!)
- Frankenstein's Monster (3.5e Power) + (IT’S ALIVE! A resurrection gone wrong, which brings subject back as an intelligent undead.)
- SRD5:Ice Mephit + (Ice mephits appears similar to [[SRD5:Imp|Imp]]s made of ice.)
- Frost Fingers (5e) + (Icy blast causes [[SRD5:Cold|cold]] damage to creatures in a [[SRD5:Cone|cone]].<br /><br />)
- Frost Fingers (One) + (Icy blast causes [[SRD5:Cold|cold]] damage to creatures in a [[SRD5:Cone|cone]].)
- Scan (3.5e Spell) + (Identifies creatures, and maybe their abilities as well.)
- Aim for the Core (3.5e Maneuver) + (Identify a construct or corporeal undead's weak points with a Knowledge Arcana check, and become able to critical them.)
- Resonant Senses (3.5e Trait) + (If I can't see you, then you cannot possibly see ME!)
- Stabilizing Crystal (3.5e Equipment) + (If Oozes weren't Mindless, they would fear this augment crystal.)
- Witchslap (3.5e Spell) + (If a creature approaches you from afar, you slap them out of the way.)
- Anime's Teleportation (3.5e Skill Trick) + (If a creature moves in to flank you, you can teleport to flank them instead.)
- Exploit Opening (3.5e Feat) + (If a foe suffer a large enough penalty to AC it count as flanked for the purpose of sneak attack.)
- Broken Step (3.5e Maneuver) + (If an opponent charges you, snap out at them and disrupt their focus.)
- Grazing Dodge (3.5e Feat) + (If an opponent just barely hits your AC, then you take less damage and make a 5 ft step.)