Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Pegasus Knight (3.5e Class) + (Striking from the air with terrifying forc … Striking from the air with terrifying force, the pegasus knight is a defender of both the wilds, and the people around her. She fights along side her trusty winged steed in battle, striking down her foes from above utilizing a variety of ranged and close combat weapons while their faithful mount tramples them beneath its hooves.ul mount tramples them beneath its hooves.)
- Jolting Aura (3.5e Maneuver) + (Striking you creates a small cone of electric sparks, dealing 1d6 electricity damage.)
- Combo Mastery (3.5e Feat) + (String together successful consecutive hits for a combo bonus to damage!)
- Goodbye Limbs (3.5e Invocation) + (Strip an opponent of their limbs.)
- Sulutio Materia (3.5e Maneuver) + (Strip away damage reduction and hardness of a material by setting up destructive harmonics.)
- Maered (3.5e Deity) + (Stripped of much of his power and chained to an iron throne, Maered continues to struggle against the shackles that bind him, an eternal example for all his followers.)
- Immortal (3.5e Feat) + (Stronger than death.)
- Web Choker (4e Equipment) + (Strung of barbs and black webbing, this choker is considered high fashion for drow priestesses.)
- Lorehold Student (5e) + (Student of the [[Lorehold College (5e)|Lorehold College]])
- Prismari Student (5e) + (Student of the [[Prismari College (5e)|Prismari College]])
- Lord of the Damned (3.5e Prestige Class) + (Student of the forces that create undead, you build a veritable army.)
- Fang of the Four Winds (3.5e Prestige Class) + (Students of the Desert Wind discipline expand their mastery over fire until other elements of the world.)
- Blade Dancer (3.5e Prestige Class) + (Students of the Sublime Way with a preference for theatrics find a way to express their love of dance through martial combat.)
- Ghost Cut Technique (3.5e Feat) + (Study of the ephemeral essence of incorporeal undead has taught you combat techniques that transcend the limitations of the flesh.)
- Tome of Necromancy (3.5e Sourcebook)/Necromancers with Style + (You have partaken of the feast most foul and count yourself a king among the ghouls.)
- Attentiveness Disorder (3.5e Flaw) + (Studying something that you are uninterested in causes you mental anguish.)
- Way of the Vengeful Wave (5e Subclass) + (Studying your foes' techniques to avoid their attacks and punish them using the might of water.)
- Flash-Freeze (3.5e Maneuver) + (Stun a foe you dealt heavy cold damage to, instantly kill an opponent at low hit points.)
- Sacred Silver Arrow (3.5e Maneuver) + (Stun an evil creature and negate its defenses.)
- SRD:Stunning Fist + (Stun foes during attack.)
- Stunning Blow (3.5e Feat) + (Stun foes with your attacks)
- Publication:Dread Codex/New Spells/Animate Necrosis + (Stuns and grapples a living, wounded creature.)
- Deep Rothé (5e) + (Stunted [[Rothé (5e)|rothé]] that communicate via the ''[[SRD5:Dancing Lights|dancing lights]]'' spell.)
- Stygian Steel (3.5e Equipment) + (Stygian steel could be considered the opposite of scorched iron, draining away heat and making other things colder.)
- Sleeves of the Raven Witch (3.5e Equipment) + (Stylish sleeves that protect and provide a few other minor benefits.)
- Infernal Desert (3.5e Spell) + (Subject a huge area to fantastical amounts of supernatural heat, baking the surface dry.)
- Steal Youth (3.5e Spell) + (Subject ages while you grow younger.)
- Dark Symmetry (3.5e Spell) + (Subject becomes unable to move, unless mimicking caster's movements when the caster desires.)
- Publication:Dread Codex/New Spells/Plague Carrier + (Subject contracts diseases, which strike immediately and can only be cured through magical means.)
- Eagle's Splendor, Greater (3.5e Spell) + (Subject gains a great boost to charisma.)
- Bear's Endurance, Greater (3.5e Spell) + (Subject gains a great boost to constitution.)
- Cat's Grace, Greater (3.5e Spell) + (Subject gains a great boost to dexterity.)
- Harm, Greater (3.5e Spell) + (Subject suffers 15 points of damage per caster level.)
- Restore Youth (3.5e Spell) + (Subject's age is reduced 1d4 years.)
- Traver's Tongue Serpent (3.5e Spell) + (Subject's tongue transforms into a snake.)
- Frighten (3.5e Spell) + (Subjects within cone flee for 5 rounds.)
- Partial Shadow (3.5e Maneuver) + (Subsist partially in shadow plane, leaving less physical traces.)
- Metamagic Spells And Metapsionic Powers (3.5e Variant Rule) + (Replaces metamagic and metapsionic feats with spells and powers of the same level as the feat's effective adjustment.)
- Sunder Magic (3.5e Feat) + (Successful Sunder can suppress instead of damage.)
- Sword of Judgment (3.5e Maneuver) + (Successful attack is an automatic critical hit, adds 10 points of damage per intiator level which can be exchanged for attack bonuses.)
- Malevolent Virtue (3.5e Equipment) + (Succubus perfume. Grants useful benefits but taints the wearer with evil.)
- Abi-Dalzim's Horrid Wilting (One) + (Suck the moisture from everything in the area.)
- Abi-Dalzim's Horrid Wilting (5e) + (Suck the moisture from everything in the area.<br /><br />)
- Suddenly Phantom Train (3.5e Spell) + (Suddenly everybody is run over by the train of the dead, and it carries away their souls to the afterlife.)
- Suddenly Doomtrain (3.5e Spell) + (Suddenly, everyone is run over by a train. WHUMP!)
- Suddenly Train (3.5e Spell) + (Suddenly, everyone is run over by a train. WHUMP!)
- Uncaring Master (3.5e Feat) + (Suffer fewer ill effects when your familiar dies.)
- Vexatious Empower (3.5e Feat) + (Suffer to gain more magic)
- Blue Blood (3.5e Maneuver) + (Suffocate the enemy by removing the oxygen out of their blood.)
- Suicune (3.5e Monster) + (Suicune is one of the three legendary beas … Suicune is one of the three legendary beasts of Johto, reincarnated by [[Ho-Oh (3.5e Monster)|Ho-Oh]] after perishing in a terrible fire. Claimed by some to be a reincarnated [[Vaporeon (3.5e Monster)|Vaporeon]], Suicune is a graceful creature that runs all over Johto, bringing winds of all sorts wherever it goes.nging winds of all sorts wherever it goes.)
- Dashing Swordsman (3.5e Feat) + (Suits of armour and greatswords are for wimps. Real men wear silk.)
- Sulfopatinate Alloy (3.5e Equipment) + (Sulfopatinate Alloy appears to be a rough … Sulfopatinate Alloy appears to be a rough pockmarked gray metal when polished and cleaned, but it is usually coated in a dull yellow and thick patina which adds considerable heft to the item. Its body is porous to several acids, which it converts into patina which then returns back to dangerous acid when the patina is broken from physical impacts.he patina is broken from physical impacts.)
- Din (3.5e NPC) + (Summary needed)
- Summersite (3.5e Race) + (Summersites are humanoids who can blast energy beams from various parts of their bodies.)
- Minor Dark Summon (3.5e Spell) + (Summon Creatures faster by removing the safeguards.)
- Conjure Minor Elementals (One) + (Summon [[SRD5:Elemental|elemental]] spirits that buff the damage you do with [[Attack (One)|attack]]s and creates [[Difficult Terrain (One)|Difficult Terrain]].)
- Summon Kamikaze Fiend (3.5e Spell) + (Summon a "kamikaze fiend" to act as a minion. As the name implies, they seem most effective when their self destructing on your opponents.)
- Summon Bot (3.5e Spell) + (Summon a [[Bot (3.5e Subtype)|Bot]] to fight for you. Cast it in a higher level spell slot for a stronger effect.)
- Conjure Fey (One) + (Summon a [[SRD5:Fey|Fey]] spirit that can attack a nearby creature causing [[SRD5:Psychic|Psychic]] damage and [[SRD5:Frightened|fear]] ([[SRD5:Wisdom|Wis]] [[Save (One)|save]] to avoid fear).)
- Summon Instant Fortress (3.5e Spell) + (Summon a [[SRD:Instant Fortress|Instant Fortress]].)
- Summon Motorcycle (3.5e Spell) + (Summon a [[Warforged Cycle (3.5e Monster)|warforged cycle]] to ride into the sunset.)
- Bolt of Azter (3.5e Spell) + (Summon a bolt of horrifying unholy energy that reap the blood out of your targets.)
- Ectoplasmic Catapult (3.5e Power) + (Summon a catapult to destroy buildings at range.)
- Summon Construct (3.5e Spell) + (Summon a construct.)
- Shadow Nemesis (3.5e Spell) + (Summon a copy of a creature, which immediately attempts to kill its original. However, the copy only has 1 hp.)
- Summon Support (3.5e Spell) + (Summon a creature to support you in battle.)
- Soulbind Phantom Wyrm (3.5e Invocation) + (Summon a draconic spirit which aids you in battle.)
- Dragon I- Dragon (3.5e Phrase) + (Summon a dragon.)
- Seeker Bee (3.5e Spell) + (Summon a ethereal honeybee that seeks out its target, then returns to you to rely instructions on how to get there.)
- Belladone's Fiendish Defender (3.5e Spell) + (Summon a fiendish warrior, though they are contained to an area.)
- Summon Fossil (3.5e Spell) + (Summon a fossil creature.)
- Rolling Boulder (3.5e Spell) + (Summon a giant boulder to roll over your foes!)
- Wasp Rider (3.5e Spell) + (Summon a giant wasp to ride upon into battle. Heck, put it in a higher spell slot and summon a swarm of them.)
- Iron Wheel (3.5e Spell) + (Summon a giant wheel which runs over your opponents again and again and again.)
- Summon III- Ally (3.5e Phrase) + (Summon a greater elemental.)
- Hunters of Undeath (3.5e Epic Spell) + (Summon a horde of [[Publication:Dread Codex/Monsters/Ghost Eater|ghost eaters]] to purge the land of undead.)
- End of All Nightmare (3.5e Invocation) + (Summon a horrible eldritch abomination in someone's mind, or give life to one's nightmare.)
- Summon II- Element (3.5e Phrase) + (Summon a large elemental.)
- Smiting Lightning (3.5e Spell) + (Summon a lightning storm that devastates evil creatures.)
- Exploding Flaresprite (3.5e Spell) + (Summon a living mote of fire that chases down the enemy and explodes!)
- Spirit Bow (3.5e Spell) + (Summon a magical bow that produces its own ammo.)
- Conjure Tools (3.5e Spell) + (Summon a masterwork tool for your purposes.)
- Astral Mount (3.5e Power) + (Summon a mount which you can ride made out of ectoplasm.)
- Conjure Woodland Beings (One) + (Summon a nature spirit that surrounds you causing [[SRD5:Force|Force]] damage to enemies near you. It also grants you the ability to [[SRD5:Disengage|Disengage]] as a [[SRD5:Bonus Action|Bonus Action]].)
- Summon Stalkers (3.5e Spell) + (Summon a pack of creepy perverts, cannibals, sadists, and other undesirable characters to follow somebody around and make their life utter hell.)
- Howl of the Shadow Wilds (3.5e Spell) + (Summon a pack of shadow wolves into the mind of your targets.)
- Arms of the Guardian (3.5e Maneuver) + (Summon a pair of mighty golem arms to pummel your enemies into paste.)
- Keepaway Shield (3.5e Spell) + (Summon a pair of shields which block flankers and provide cover.)
- Straw Man (3.5e Maneuver) + (Summon a parody of your political opponent who undermines them.)
- Soulbind Hellfire Devil (3.5e Invocation) + (Summon a phantom devil spirit which aids you in battle.)
- Soulbind Eldritch Horror (3.5e Invocation) + (Summon a phantom eldritch monster which aids you in battle.)
- Soulbind Wild Spirit (3.5e Invocation) + (Summon a phantom fey spirit which aids you in battle.)
- Soulbind Pale Haunt (3.5e Invocation) + (Summon a phantom undead spirit which aids you in battle.)
- Doppleganger (3.5e Maneuver) + (Summon a shadowy clone to duplicate your actions this round, though not quite as effective.)
- Shadowknife (3.5e Spell) + (Summon a shadowy magic knife. It can never leave your person, and becomes hard to see in the dark.)
- Summon Sharkgun (3.5e Spell) + (Summon a sharkgun, a gun that fires sharks! This is silly.)
- Summon I- Summon (3.5e Phrase) + (Summon a small elemental.)
- Strixhaven Mascot (5e) + (Summon a special [[SRD5:Familiar|familiar]], a [[Strixhaven (5e)|Strixhaven]] mascot based on the Strixhaven college you have chosen.)
- Summon Specialization (3.5e Feat) + (Summon a specific type of outsider or elemental with bonuses.)
- Bloody Spirit (3.5e Spell) + (Summon a spectral and bloodied claw from a mirror to inflict bleeding wounds.)
- Kiden's Harassing Spirit (3.5e Spell) + (Summon a spirit to annoy and possibly kill people if you invest enough into it.)