Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Dragonstrike Bow (3.5e Equipment) + (This longbow has good range and grants the user sharp perception. It can fire a spirit dragon to devour your enemies.)
- Double Edged Sword (3.5e Equipment) + (This longsword deals double damage, but you take half.)
- Coward's Blade (3.5e Equipment) + (This longsword seems deceptively powerful, but it is stuck inside its sheath. Still, it makes a fair bludgeoning weapon.)
- Publication:Dread Codex/Magic Items/Heart Thief + (This looks like a short wooden staff or rod with a large carved dragon’s claw on one end. It can be used once to cast ''[[Publication:Dread Codex/New Spells/Steal Heart|steal heart]]''.)
- The Calling (4e Equipment) + (This lumpy black paste is magically infused with spider eggs.)
- Onyx (3.5e Equipment) + (This lusterous black stone seems to darken the air around it and vibrate with a terrible energy. It is best used for weapon and armor for necromancers due to the resonance it has for necromantic energies.)
- Lute of Battle (4e Equipment) + (This lute is made of electrum and its warlike sounds are favored by battle-songweavers.)
- War Lute (4e Equipment) + (This lute of electrum inspires violence in those who listen.)
- Spirit Armor (5e Magic Armor) + (This magic armor provides resistance to damage.)
- Crown of Regal Transformation (3.5e Equipment) + (This magic crown transforms you into royalty, at least in appearance.)
- Artificer (5e) + (This magic user produces magic through arcane devices and substances)
- Arcana Ingenium (3.5e Equipment) + (This magical engine produces raw magic energy suitable for powering all sorts of magical architecture.)
- Goredrinker (5e Magic Weapon) + (This magical flail steals the very life energy of enemies hit.)
- Loam (3.5e Equipment) + (This magical food, resembling a clod of dirt, bestows several random magical effects.)
- Goop (3.5e Equipment) + (This magical goop, when eaten, causes the consumer to gain 2 pounds in weight for every 1 pound of goop that he consumed.)
- Parempo (3.5e Equipment) + (This magical syrupy concoction doubles the duration of a potion it is mixed with.)
- Delver's Pick (3.5e Equipment) + (This magical tool bolsters its user and breaks through minerals with ease.)
- Electric Mandolin (3.5e Equipment) + (This mandolin, sturdy and solid, is reinforced for combat but still capable of a fine melody.)
- Never-Melt Ice (3.5e Maneuver) + (This maneuver allows the initiator to create any tools of object she wishes out of blue ice.)
- Tranquil Meditation (3.5e Feat) + (This mantra make it easier to enter psionic focus and grant minor benefits, however also carries penalties.)
- Map of Locating (3.5e Equipment) + (This map shows where you are. YOU ARE HERE.)