Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Vorpal, Variant (3.5e Equipment) + (This variant of the classic head-severing vorpal ability functions as a [[SRD:Keen|keen]] weapon and is actually worth the cost you incur.)
- Useful Ability Scores (3.5e Variant Rule) + (This variant rule adds additional abilities and variables to ability scores, as well as correcting some of their shortcomings.)
- Revised Magic Arms and Armor (3.5e Variant Rule) + (This variant rule aims to introduce a more gradual power curve to magical weapons, armors and shields.)
- All Ability Skills (3.5e Variant Rule) + (This variant rule gives focused skill points based on all ability scores, giving non-Intelligence focused classes something to do while also specializing them appropriately.)
- Revised Riding Rules (3.5e Variant Rule) + (This variant rule is designed to streamline the actions available in the ride system, and to make it scale more appropriately to more fantastic, and higher CR, mounts.)
- Regeneration, Variant (3.5e Variant Rule) + (This variant rule present two different variant of regeneration which cause far less in-game problems and both offer more design space.)
- Variant Multiclass Skill Points (3.5e Variant Rule) + (This variant rule removes the imbalance in skill points that can occur if you take one class at first level instead of another.)
- Feral Ronin - Tome Adaption (3.5e Class) + (This version of the Feral Ronin, originally created by transientanima, has been adapted for use in a Tome setting.)
- Astral Escape Vest (3.5e Equipment) + (This vest inflates over 3 rounds and spirits you away to safety.)
- Bathroom Troll, the Filth-Licker (3.5e Vestige) + (This vestige grants you dominion over disgusting things.)
- Alchemical Space (3.5e Equipment) + (This vial of liquid cause time and space to bend around it as evaporate.)
- Ancient Spellbook (Legend Item) + (This volume contains knowledge long thought lost to the mists of time.)
- Wand of Summoning (4e Equipment) + (This wand is adept at summoning.)
- Wand of Swarms (4e Equipment) + (This wand is engraved with images of spiders.)
- Master's Wand of Toxic Bolt (4e Equipment) + (This wand is exudes deadly poison.)
- Wand of Retriever's Eye (4e Equipment) + (This wand is imbued with the mastery of one of the retriever's eye rays.)
- Master's Wand of Spydric Tide (4e Equipment) + (This wand unleashes a deadly burst of swarming spiders.)
- Unstoppable (3.5e Equipment) + (This weapon carries on regardless of what is in the way, destroying walls of force and breaking through damage reduction and hardness.)
- Powerful (3.5e Equipment) + (This weapon counts as one size larger for the purpose of how much damage it deals.)
- Merciful Crystal (3.5e Equipment) + (This weapon crystal functions similar to the [[SRD:Merciful|Merciful]] weapon property however it deals no extra damage.)