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A list of all pages that have property "Summary" with value "Users of psionics to force their reality upon the world.". Since there have been only a few results, also nearby values are displayed.

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 (Users of psionics to force their reality upon the world.)
  • Mantle of Shaping (3.5e Equipment)  + (Uses ''alter self'', but within a specific set of limits.)
  • Handgrip of Proficiency (3.5e Equipment)  + (Uses ''master's touch'' on your behalf on a weapon.)
  • Meteor (3.5e Spell)  + (Uses gravity magic to call a vast meteor down from space.)
  • Relentless Combatant (5e Feat)  + (Uses the tempo of combat you've learned how to learn from failure, compound success, and react with greater swiftness.)
  • Create Spell (One)  + (Using ''[[Modify Spell (One)|Modify Spell]]'', ''[[Scribe Spell (One)|Scribe Spell]]'', and another [[Spell (One)|spell]] you can cast, you create a new [[Wizard (One)|Wizard]] spell.)
  • Publication:Complete Gear/Variant Rules/Cursed Items  + (Using Cursed Items with the [[Publication:Complete Gear|Complete Gear]] [[Publication:Complete Gear/Complete Gear#Infusion Versus Influence|Influence Points]])
  • Infuse Life (TOToM Spell)  + (Using positive energy, heal the wounds of an ally.)
  • Glaive of the Dungeon Crasher (3.5e Optimized Character Build)  + (Using the Dungeon Crasher variant from Dungeonscape along with the Eldritch Glaive invocation from Dragon Magic and Large and In Charge from Races of the Dragon you can have a great hybrid defender/striker who combines damage with zone control.)
  • Knight of the Ebon Storm (3.5e Prestige Class)  + (Using the power of controlled rage, the Ebon Knight embodies the principals of his Lord Crosis to bring order to the world.)
  • Publication:Complete Gear  + (Using the rules here, players truly are once more in control of their equipment in a way that's both meaningful and balanced, and DMs don't have to come up with long lists of items that are both meaningful and balanced.)
  • Pale Blade (3.5e Invocation)  + (Using the shadows from the Plane of Shadows, laced with ethereal force and negative energy, you create a semi-solid mystic weapon that follows all of your commands.)
  • Mental Probe (3.5e Invocation)  + (Using this invocation you can alter memories of a touched creature.)
  • Outlast the Ages (3.5e Spell)  + (Using this spell, one can effectively live forever, never aging, enduring the ages.)
  • Outlast the Ages, variant (3.5e Spell)  + (Using this spell, one can effectively live forever, never aging, enduring the ages.)
  • Zen Warrior Variant (3.5e Feat)  + (Using your inner peace, you strike with power and purpose. Use Wisdom on attack rolls and more.)
  • Flash Step (3.5e Invocation)  + (Using your ki, you enhance your speed to move faster than the eye can see.)
  • Momentum Redirect (3.5e Maneuver)  + (Using your opponents momentum you move them in the opposite direction)
  • Body As Hammer (3.5e Feat)  + (Using your weapon as a conduit, [http://tvtropes.org/pmwiki/pmwiki.php/Main/GrievousHarmWithABody you can smack people with other people].)
  • Alpha Sniper (3.5e Alternate Class Feature)  + (Usually coming from the ranks of fierce mo
    Usually coming from the ranks of fierce monster hunters, military forces and mercenary gangs. Alpha snipers are trained to be elite marksmen, striking fear in their enemies with their ranged prowess. Most often an alpha sniper is known only by their callsign, a nickname that they acquired or gave themselves during their service.
    d or gave themselves during their service.)
  • Armored Reaver (3.5e Alternate Class Feature)  + (Usually found amongst more warrior-like raider culture. Armored reavers are warriors first and foremost, eschewing tracking and stalking their prey. While not outright against subtlety, most armored reavers prefers to fight their foes heads on)
  • Swarming Spiderbite (4e Equipment)  + (Usually taken to ensure an honourable death (or to avoid torture) by drow defeated in battle, the effect of this poison is like the biting mouths of venemous spiders, starting from the extremeties and advancing throughout the body.)
  • Way of the Unseen Hand (5e Monastic Tradition)  + (Utilize telekinesis to punch people from across the room.)
  • Shatter the Mountain (3.5e Maneuver)  + (Utterly destroy your target)
  • V'Kai (3.5e Race)  + (V'Kai are Strange Beasts, Created to be Bodyguards for those who have learned how to make them.)
  • V (3.5e NPC)  + (A mysterious man on an even more mysterious mission.)
  • Osteon (3.5e Race)  + (Vaguely reptilian creatures covered in bone plate, they are masters of bone and flesh and craft it as dwarves would craft stone.)
  • Vampire Lord (3.5e Class)  + (Vampire Lord allows you to play as a vampire from first level.)
  • Nosferatu (5e)  + (Vampire variant that's bloodthirst is even stronger than the standard vampire.)
  • Liquid Ooze (3.5e Feat)  + (Vampiric effects harm the attacker instead of healing them, and might apply a poison to them if you possess one.)
  • Vampiric Dragon (3.5e Template)  + (Vampirism is generally a curse associated with humanity, so what dire events could lead to vampirism infecting the blood of dragons?)
  • Mistwalk (3.5e Maneuver)  + (Vanish in a cloud of mist; Teleport a long distance.)
  • Mist Step (3.5e Maneuver)  + (Vanish in a cloud of mist; Teleport a short range.)
  • Sojourn of Mist (3.5e Maneuver)  + (Vanish in a cloud of mist; Teleport wherever you want.)
  • SRD:Maximize Spell  + (Variable numeric effects are maximized.)
  • SRD:Empower Spell  + (Variable numeric effects in spells are increased by one-half)
  • SRD:Intensify Spell  + (Variable, numeric effects of spell are maximized, then doubled.)
  • Great Ability Variant (3.5e Feat)  + (Variant epic ability increase.)
  • Human Variant (5e)  + (Variant human stats that trades [[SRD5:Ability Score|ability score]] increase for a [[SRD5:Feat|feat]].)
  • Vehicle (3.5e Subtype)  + (Vehicle-subtype creatures have the ability to carry cargo, and have a multitude of defensive abilities.)
  • Venusaur (3.5e Monster)  + (Venusaurs are sweet-smelling and larger ve
    Venusaurs are sweet-smelling and larger versions of [[Ivysaur (3.5e Monster)|Ivysaurs]]. Their scaly hide is thick and fibrous, and their flower is leafy and broad-petalled. Their flower is usually filled with hundreds of seeds, of which usually only a handful are mature enough to grow into a Bulbasaur if planted. The seeds grow in a spiral pattern, the larger ones on the edge periodically falling off – in the hopes of growing into new [[Bulbasaur (3.5e Monster)|Bulbasaurs]].
    w [[Bulbasaur (3.5e Monster)|Bulbasaurs]].)
  • Human, Verflucht (3.5e Race)  + (Verflucht Humans were once regular humans; however, a terrible curse has afflicted them.)
  • Warblade (5e Martial Archetype)  + (Versatile master of many stances.)
  • Wyrmbone (3.5e Equipment)  + (Very precious fossilized bone of dragons, often scavenged from the skeletons of colossal wyrms in dragon boneyard.)
  • Half-Kreen (3.5e Race)  + (Very rarely a viable offspring of thri-kreen and a more humanoid race appears. They are the half-kreen, strange half-bug half-men with long reach yet mostly humanoid form.)
  • Linked Mind (3.5e Trait)  + (Very rarely some people possess innate lin
    Very rarely some people possess innate link with each others, they are able to communicate with thoughts and always inherently each other's status. This trait is often found in twin or at least siblings but is sometime found in other pairs with a strange link, sometime even strangers from very far away.
    ometime even strangers from very far away.)
  • Wave of Negation (3.5e Spell)  + (Very slow moving wave of death and destruction.)
  • Kamehameha Wave, Greater (3.5e Spell)  + (Very wide line of focused ki damages enemies.)
  • Purple Wormling (5e)  + (Very young [[SRD5:Purple Worm|purple worm]])
  • Vestifel (3.5e Race)  + (Vestifel are anthromorphic catfolk with a supreme sense of balance and precision with their every movement.)
  • SRD5:Veteran (NPC)  + (Veterans are professional fighters that take up arms for pay or to protect something they believe in or value.)
  • Vibrathoil (3.5e Equipment)  + (Vibrathoil grants additional damage to attacks at the cost of accuracy.)
  • Vibrating (3.5e Equipment)  + (Vibrating weapons make the screaming or screaming burst weapon enhancements grow with power with every strike.)
  • Vibric Zectron (3.5e Equipment)  + (Vibric Zectron weapons have the properties of a superball, rebounding kinetic energy into their targets and redirecting strikes made against it.)
  • Vibroglass (3.5e Equipment)  + (Vibroglass is a special type of glass which always vibrate, it is extremely hardy but brittle and immune to sonic damage)
  • Vibrolithe (3.5e Equipment)  + (Vibrolithe is a nearly indestructible metallic substance that always seem to be vibrating in 'tonal frequencies'.)
  • Vichromium (3.5e Equipment)  + (Vichromium is a reflective chrome-like material, it is both strong and light.)
  • Gnoll, Spotted (3.5e Race)  + (Vicious carnivorous hyena-men from the wild plains, they are brutal scavengers which prey off civilization.)
  • Victini (3.5e Monster)  + (Victini is an endless font of positive ene
    Victini is an endless font of positive energy — in fact, it generates so much energy that its body can't contain it all. Its small size is misleading, for this little bunny packs a serious punch — so much so that it's rumored that the Pokémaster who obtains Victini will never, ever lose any battle. '''Ever.''' ...That's ''probably'' an exaggeration, but you still should take Victini itself seriously, as goofy as it may appear to be.
    goofy as it may appear to be.)
  • Videogame (3.5e Feat Type)  + (Videogame feats are meant to imitate common and non-specific abilities of videogame characters.)
  • World Map (3.5e Power)  + (View a cross-section of something far away)
  • Picture Frame of Entrapment (3.5e Equipment)  + (Viewing the picture in this frame may result in bodily transportation to the [[Plane of Pictures (3.5e Location)|Plane of Pictures]].)
  • Death Infusion (3.5e Maneuver)  + (Vile damage over time)
  • Duergar, Andugr (4e Race)  + (Vile tyrants, adapted to surviving in the harsh environment of the Underdark.)
  • Peace (3.5e Cleric Domain)  + (Violence is beneath you.)
  • Viverrae (3.5e Race)  + (Viverrae resemble anthromorphic ferrets or minks, possessing a long, slim body, pointed snouts, and fluffy fur which makes them seem more full-bodied than they actually are.)
  • Viverrae Whirlblade (3.5e Racial Substitution Levels)  + (Viverrae skycutters learn the Way of the Kamaitachi, becoming furious whirwind of blades.)
  • Obsidian (5e Material)  + (Volcanic glass weapons)
  • Volcarona (3.5e Monster)  + (Volcarona is an avatar of the sun itself. If the sun were to be blotted out, Volcarona could serve as a replacement.)
  • Voltran (3.5e Monster)  + (Voltran is a member of the Tran trio, but
    Voltran is a member of the Tran trio, but it's the odd one out. It doesn't embody anything in particular. In fact, it is extremely young in comparison to all other legendary Pokémon (except possibly for [[Mewtwo (3.5e NPC)|Mewtwo]]). Voltran was created by the criminal organization [http://bulbapedia.bulbagarden.net/wiki/Cipher Cipher] to be a bioweapon that could make even ''[[Mewtwo (3.5e NPC)|Mewtwo]]'' weep tears of jealousy. Crafted from a thundercloud by wicked scientists and imbued with life, based on the design of [[Heatran (3.5e Monster)|Heatran]] and [[Frostran (3.5e Monster)|Frostran]], Voltran is an instrument of pure mayhem and terror, designed to bring the world to its knees so that Cipher may rule it.
    d to its knees so that Cipher may rule it.)
  • Gastrological Grease Bomb (3.5e Maneuver)  + (Vomit grease which sickens those it coats.)
  • Pukebomb (3.5e Spell)  + (Vomit out a projectile of half-digested food.)
  • Vratimsgot (3.5e Deity)  + (Vratimsgot teaches that a creature's worth is dependent on its mass.)
  • Vril Arbalist (3.5e Racial Substitution Levels)  + (Vril rogues undergo a special training in drow communities, which makes them excellent sniper with crossbows.)
  • Wailing Dark (3.5e Equipment)  + (Wailing Dark is a massive ''+6 [[Greater S
    Wailing Dark is a massive ''+6 [[Greater Shockwave (3.5e Equipment)|greater shockwave]] adamantine zanbato'' (use the statistics of a greatsword with an 18-20/x2 critical) encased in a massive curved sheath. It is gifted with the power to alter its length dramatically, and rend the earth asunder in its bloodlust.
    d rend the earth asunder in its bloodlust.)
  • Trivia Hound (3.5e Trait)  + (Wait, you heard something about this once...)
  • Astrological Spell (3.5e Feat)  + (Waiting for the stars to align now pays off.)
  • Baast's Nimble Grace (3.5e Feat)  + (Walk as a cat, jump as a cat, dance as a cat !)
  • Reality is but a Stream (3.5e Maneuver)  + (Walk through walls, similar obstacles.)
  • Thanoi Hunter (5e)  + (Walrus-folk hunter)
  • Want (3.5e Cleric Domain)  + (Want take many form, desire, lust, greed. This domain encourage both you and others to gain what they really want.)
  • Orc Eye of Gruumsh (5e)  + (War [[SRD5:Cleric|cleric]]s of Gruumsh)
  • War Paint (3.5e Equipment)  + (War paint is any kind of paint that can be used to make the wearer more frightening.)
  • Gift of the Protectors (5e)  + (Ward a [[SRD5:Creature|creature]] from death who's name is in your [[SRD5:Book of Shadows|Book of Shadows]].<sup>(Unofficial Summation)</sup>)
  • Dazzle Ward (3.5e Spell)  + (Ward against bright light with some cool eye protection.)
  • Area Ward (3.5e Weave)  + (Ward an area against some demographic)
  • Item Ward (3.5e Weave)  + (Ward an item against undesired characters)
  • Wardevae (3.5e Race)  + (Wardavae are humanoid fae who have a strong connection to other beings. They are beings of ultimate compassion, and often end up acting as the guardian angel for others.)
  • Android Warforged (3.5e Template)  + (Warforged designed for social contact and interaction, rather than battle.)
  • Warforged (3.5e Feat Type)  + (Warforged feats are available only to Warforged, and modify their structure to provide different armor or abilities.)
  • Unctuosity (3.5e Invocation)  + (Warlock form of grease)
  • Shadow Adept (3.5e Prestige Class)  + (Warlock slowly transforms into shadow.)
  • Deathlock MotM (5e)  + (Warlock that broke their pact with an evil patron ([[Publication:MotM|''MotM'']] variant).)
  • Deathlock MToF (5e)  + (Warlock that broke their pact with an evil patron ([[Publication:MToF|''MToF'']] variant).)
  • Mephitis Adumbrate (3.5e Invocation)  + (Warlock version of cloudkill)
  • Eldritch Assassin (3.5e Prestige Class)  + (Warlock, Rogue, Assassin)
  • Fiendish Warlock (3.5e Alternate Class Feature)  + (Warlocks are already often connected with fiends, but this time it's for real. A fiendish warlock use powers derived from demons, devil or yugoloths. They are more offensive than standard warlocks.)
  • Warlock (One)  + (Warlocks draw power from pacts and bargains with powerful entities.)
  • SRD5:Warlock  + (Warlocks draw their magical powers from an otherworldly patron)
  • Deepdweller Warlock (3.5e Alternate Class Feature)  + (Warlocks of the depths have a strong with connection with aberrations, vermins and magic of the sea, caves and Underdark. They exist in two variants, depending on their environment, be it marine or underground.)
  • The Genie (5e)  + (Warlocks who draw their power from a [[:Category:5e Genies|Genie]].)
  • The Fathomless (5e)  + (Warlocks who draw their power from deep oceans and the [[SRD5:Elemental Plane of Water|Elemental Plane of Water]].)
  • Eldritch Necromancer (3.5e Prestige Class)  + (Warlocks with a necromantic edge, they can command the undead as well as any cleric.)
  • Warmage Fix (3.5e Class)  + (A beefed up Warmage)
  • Scattercry (3.5e Maneuver)  + (Warn your allies of incoming danger, allowing them to move out of the way.)
  • Allied Alert (3.5e Maneuver)  + (Warn your friends of danger, allowing them to use your saving throws if better.)
  • Dolgaunt (5e)  + (Warped [[SRD5:Hobgoblin|Hobgoblin]]s)
  • Dragon Chosen (5e)  + (Warrior NPC of dragons)
  • SRD5:Cleric  + (Warrior Priests)
  • Zakya Rakshasa (5e)  + (Warrior Rakshasa)
  • Warrior (3.5e NPC Class)  + (Warrior class for mooks.)
  • Archer (NPC) (5e)  + (Warrior who specializes in the bow)
  • Thayan Warrior (NPC) (5e)  + (Warriors associated with the [[Red Wizard (5e)|Red Wizard]]s of [[Thay (5e)|Thay]].)
  • SRD5:Barbarian  + (Warriors from outside civilization)
  • Hybrid Elite Warrior (3.5e Class)  + (Hybrid Elites are half mortal, half green
    Hybrid Elites are half mortal, half green magic. At some point early in their life a Hybrid Elite is infused with strong amounts of arcane energy. This painful infusion of potent magic can show physically in many ways such as scars or strange green eyes. The powerful energies that now course through their body grant them unnatural feats of strength.
    dy grant them unnatural feats of strength.)
  • SRD5:Ranger  + (Warriors of the Wilderness)
  • Dragon Aspirant (3.5e Prestige Class)  + (Warriors who bind themselves to draconic mentors, gaining potent draconic magics)
  • SRD5:Fighter  + (Warriors, Archers, Mercenaries, Guards, Enforcers)
  • Wartortle (3.5e Monster)  + (Wartortles are larger than [[Squirtle (3.5e Monster)|Squirtles]], and they have distinctive, non-functional wings on the sides of their head. Wartortles are a darker blue than Squirtles are.)
  • Lavation (3.5e Spell)  + (Wash away the filth.)
  • Marid (5e)  + (Water Elemental Genie)
  • Elnade (3.5e Race)  + (Water elementals with healing abilities naturalized to the material plane.)
  • Dry Ray (3.5e Spell)  + (Water evaporates before your eyes, dessicating creatures and drying objects.)
  • Jellification (3.5e Spell)  + (Water in target's body turns to jelly.)
  • Aquaphobia, Kasi Variant (3.5e Flaw)  + (Water scares you, you've heard what it's like to drown...)
  • Water of Youth (3.5e Equipment)  + (Water that make you young again.)