Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Blitz (3.5e Feat) + (You go all out and try to achieve goals in a proactive manner.)
- Blind Fighting (3.5e Feat) + (You don't have to ''see'' to kill.)
- Aspect of the Stinkbug (3.5e Feat) + (When disturbed, the stinkbug releases a malodorous gas that debilitates would-be predators. With your supernaturally strengthened anatomy, you can use it to become the hunter instead of the hunted.)
- Apprenticeship (3.5e Feat) + (New Mentor Types for the Lower Planes.)
- Acrobatic (3.5e Feat) + (You can totally flip out and kill someone with your gymnastic prowess.)
- Insightful Strikers (3.5e Optimized Character Build) + (You hack people down with inherent awesomeness.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Mummy (3.5e Template) + (A 3.x Mummy Template. For level 5 or above.)
- Dirty Deeds Done Dirt Cheap (3.5e Feat) + (You can offer a discount on your Deeds since you get to do so many.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Breath Weapon (3.5e Feat) + (You have a magical breath weapon.)
- Pompadour of Legend (3.5e Feat) + (You have a massive, magnificent pompadour.)
- Ear Worm (3.5e Feat) + (You have a memetic trap in your mind, activated whenever someone tries to get in your head.)
- Psychic Null (3.5e Feat) + (You have a minimal psychic presence, granting you high resistance on such abilities.)
- Rogue's Blade (3.5e Feat) + (You have a minimized version of sneak attack.)
- Psychic Atrophy (3.5e Flaw) + (You have a much larger head than normal and your body atrophied from overuse of psychic powers.)
- Musical Heirloom (3.5e Feat) + (You have a musical instrument that resonates with you and you treat perform as a class skill.)
- Versatile (3.5e Feat) + (You have a natural affinity for a number of skills.)
- Enhanced Ki Pool (3.5e Feat) + (You have a natural affinity to using ki which allows you to harness of of you inner power than others.)
- Natural Skill (3.5e Feat) + (You have a natural knack for picking up new abilities. You gain 1 extra skill point per level. This ability stacks with a human's racial ability, giving them a total of two free skill points per level.)
- Lucid Dreamer (3.5e Trait) + (You have a natural knack for telling dreams from reality.)
- Peace Devotion (3.5e Feat) + (You have a peaceful aura surrounding you, defending you in combat.)
- Plagued (3.5e Flaw) + (You have a persistent strain of filth fever afflicting you, both incurable and leaving your body full of leaking sores.)
- Personal Orbit (3.5e Maneuver) + (You have a personal gravity field which allow you to make object drift around you.)
- Piercing Gaze (3.5e Feat) + (You have a piercing gaze that see through lies and inflict deep fear with a look.)
- Aura Crush (3.5e Feat) + (You have a powerful aura which prevent lesser foes from attacking.)
- Snapping Tortle (3.5e Feat) + (You have a powerful bite, and can snap even when defending.)
- Telempathic Sense (3.5e Feat) + (You have a powerful emphatic sense around you, allowing you to feel the emotions of others.)
- Forsaken Barrier (3.5e Feat) + (You have a powerful force field around yourself, but your actual body is quite weak.)
- Prosthetic Leg (3.5e Flaw) + (You have a prosthetic leg, which slows you down and make you easy to trip.)
- Hexward Tattoo (3.5e Feat) + (You have a protective tattoo which grants you a deflection bonus to AC and remove curses from yourself.)
- Raspy Whisper (3.5e Trait) + (You have a raspy whisper. It's creepy but makes it hard to talk to people.)
- Ridiculous Voice (3.5e Flaw) + (You have a really dumb voice, this is not good for you.)
- High Invoker (3.5e Alternate Class Feature) + (You have a really weak eldritch blast, but you have lots of invocations.)
- H-Tank (3.5e Feat) + (You have a reserve of energy you can use to heal or negate status effects.)
- Ridiculous Hat (3.5e Flaw) + (You have a ridiculous hat, no one take you seriously.)
- Skill Trick Monkey (3.5e Trait) + (You have a roguish demeanor and like playing dirty, however you are less likely to survive straight up fights.)
- Sensitive Soul (3.5e Trait) + (You have a sensitive artistic soul, preferring spreading joy through your art over threats and violence.)
- Constricting Tail (3.5e Feat) + (You have a serpentine tail that allows you to squeeze the life from your enemies.)
- Levistus' Treachery (3.5e Feat) + (You have a severe case of Chronic Backstabbing Disorder.)
- Sidekick (3.5e Feat) + (You have a sidekick/combat butler/servant etc.)
- Publication:Unearthed Arcana/Traits/Hard of Hearing + (You have a slight hearing impairment, and to compensate, you have become more in tune with your other senses.)
- Slight Body (3.5e Trait) + (You have a small body, you are not quite one size category smaller but you are getting there.)
- Snake Arm (3.5e Feat) + (You have a snake arm which you can use to attack and poison your foes.)
- Ancestral Heirloom (3.5e Feat) + (You have a special masterwork weapon which you gain bonuses with, and may enhance as if crafting it.)
- Divine Cohort (3.5e Feat) + (You have a spiritual bond with a extraplanar animal, and your deity allows you to call it to your side.)
- Spiritual Guide (3.5e Feat) + (You have a spiritual guide from beyond, aiding you in your quest.)
- Sting of the Scorpion (3.5e Feat) + (You have a stinger that carries lethal poison.)
- Gremlin Aura (3.5e Feat) + (You have a strange aura of misfortune around you, which cause strange an unusual events.)
- Worldsoul (3.5e Alternate Class Feature) + (You have a strange link to the world, one … You have a strange link to the world, one that does not rely on devotion but rather on an innate connection. You are closer to a sorcerer , perhaps because of fey blood within you, being the reincarnation of a powerful druid or some natural link between your soul and the planet.ral link between your soul and the planet.)
- Psychotic Fighter (3.5e Flaw) + (You have a strange tendency, whether because of a supernatural effect or a personality flaw, to become psychotic and dangerous during a fight. You can hold yourself, but sometime you must stop holding back.)
- Publication:Unearthed Arcana/Traits/Plucky + (You have a strength of will not reflected in your limited physical gifts.)
- Honorbound (3.5e Flaw) + (You have a strong sense of honor, which alters the way you fight to be as fair to your opponent as possible.)
- Princely Pride (3.5e Flaw) + (You have a strong sense of pride, preferring to fight alone and without help from those you consider lesser fighters.)
- Novacharger (3.5e Feat) + (You have a stronger and more versatile [[Novaen (3.5e Race)|nova blast]].)
- Inborn Surge (3.5e Feat) + (You have a stronger wild surge and suffer from enervation less.)
- Weather Master (3.5e Feat) + (You have a superior ability while using [weather] feats.)
- Social Premonitions (3.5e Feat) + (You have a supernatural precognitive social sense, granting you a bonus on diplomacy and sense motive as well as warning you of social misstep.)
- Innate Seduction (3.5e Feat) + (You have a talent for seducing crowds by your presence.)
- Unseen Reach (3.5e Maneuver) + (You have a telekinetic field, allowing you to manipulate objects that are farther away.)
- Bond of Murder (3.5e Feat) + (You have a telepathic bond with anyone you've killed or who has killed you.)