Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Falxugon's Harvest (3.5e Soulmeld) + (Your eyes gleam, your smile widens, and you grow small horns.)
- Gazer Laser (3.5e Spell) + (Your eyes shoot lasers uncontrollably. Is this awesome?)
- Beauty of the Paeliryon (3.5e Soulmeld) + (Your face appears to be caked in makeup applied by a five year old.)
- False Face (3.5e Feat) + (Your face is actually a mask, which rapidly shifts to fit your needs.)
- Strike of the Believer (3.5e Feat) + (Your faith guides your hand, allowing you to smite enemies who would bar you in your chosen path.)
- Superior Familiar (3.5e Feat) + (Your familiar becomes more useful as a companion.)
- Familiar Spell-CE (3.5e Feat) + (Your familiar can cast spells in your stead.)
- Adviser Familiar (3.5e Trait) + (Your familiar is able to provide counsel to you, its personality influencing your actions.)
- Talking Familiar (3.5e Feat) + (Your familiar is able to talk to any creatures.)
- Scaling Familiar (3.5e Feat) + (Your familiar is based on your character level instead of your class level.)
- Improved Familiar (3.5e Feat) + (Your familiar is the envy of wizards for miles around.)
- Unruly Familiar (3.5e Flaw) + (Your familiar isn't particularly obedient.)
- Construct Companion (3.5e Feat) + (Your familiar or animal companion is now a construct.)
- Backstabbing Familiar (3.5e Feat) + (Your familiar possess the same amount of sneak attack damage as you do.)
- Share Intellect (3.5e Feat) + (Your familiar, animal companion, special mount, or other similar feature gains your mental ability scores.)
- Demonic Bite (4e Feat) + (Your fangs are infused with arachane power.)
- Brutal Charge (4e Feat) + (Your fangs have the power of the theraphosid.)
- Brute Fang (4e Feat) + (Your fangs have the power of the theraphosid.)
- Clear the Room, Greater (3.5e Feat) + (Your farts are horrible)
- Agile Strike (3.5e Feat) + (Your fast reflexes and dexterous movements surpass your insight.)
- Fragile Feelings (3.5e Flaw) + (Your feelings are so easily hurt, like extremely easily.)
- Cat's Feet (3.5e Power) + (Your feet and boots meld and transform into the hind paws of a cat.)
- Fey Heritage (3.5e Feat) + (Your fey blood grant you inherent grace and resistance as well as magical abilities.)
- Practiced Fighter (3.5e Feat) + (Your fighter level and effective BAB are increased by 4, up to the maximum of your HD.)
- Reckless Fighter (3.5e Flaw) + (Your fighting style has a particular and d … Your fighting style has a particular and dangerous flaw, whenever you attack you leave yourself open for counterattack. Perhaps this is because of your own impatience, a purposeful flaw impacted by a cruel master or simply a voluntary high risk high reward combat style.untary high risk high reward combat style.)
- Local Style (3.5e Feat) + (Your fighting style is the paragon of how your race wages war.)
- Soul Fingers (3.5e Maneuver) + (Your fingers hit the souls of your targets.)
- Scorching Invoker (3.5e Feat) + (Your fire attack cause creature to become more vulnerable to fire.)
- Plasma Cutter Breath (3.5e Feat) + (Your fire breath turns into a thin cutting beam of destruction.)
- Rending Flames (3.5e Feat) + (Your fire isn't just hot, but also solid and sharp.)
- Smoke Blast (3.5e Invocation) + (Your firebolt partly blinds the opponent, forcing a 20% miss chance from concealment.)
- True Nemesis (3.5e Feat) + (Your first favored enemy scale with your ranger levels without the need to improve it.)
- Searing Foehn (3.5e Maneuver) + (Your flames burn blue with supernatural energy, allowing you to cut through even those resistant to your attacks!)
- Preserved Flesh (3.5e Feat) + (Your flesh doesn't rot, no matter what.)
- Hammer of the Glabrezu (3.5e Soulmeld) + (Your flesh hardens.)
- Flesh Undying (3.5e Power) + (Your flesh resists death, and you can share your biology with others to help or harm.)
- Eloquent Speech (3.5e Martial Discipline) + (Your flowery words and warmongering speeches bring others to your side, and occasionally help you in combat, too.)
- Frost Master (4e Feat) + (Your flurry of blows creates a zone to make opponents fall prone.)
- Mana Engine (3.5e Feat) + (Your focus allows you to regain the magical energy spent casting your spells.)
- Blossom of Razors (3.5e Spell) + (Your foe's organs cut them apart from the inside.)
- Pushover Followers (3.5e Feat) + (Your followers are pushovers.)
- Charismatic Prodigy (3.5e Feat) + (Your force of personality is far stronger than it ought to be, allowing you to activate your abilities to greater effect)
- Haribo Beans (3.5e Equipment) + (Your friends told you these were dangerous … Your friends told you these were dangerous, but these colorful soft beans are pretty tasty. Why did they say there would be unexpected consequen... en.... oh god. .....[http://www.amazon.com/Haribo-Gummi-Bears-Sugar-Free/product-reviews/B000EVQWKC OH GOD!]r-Free/product-reviews/B000EVQWKC OH GOD!])
- Pounce (3.5e Feat) + (Your fury is terrifying to behold as you tear into an enemy time after time after charging wildly.)
- Communication Network (3.5e Maneuver) + (Your gadgets grant you communication with allies and awareness of anything they are aware of.)
- Clear the Room, Improved (3.5e Feat) + (Your gas problem has gotten even nastier)
- Purifying Heat (3.5e Feat) + (Your gentle heat remove poisons and diseases.)
- Light (3.5e Cleric Domain) + (Your glorious light pierces the shadows in the hearts of liars and traitors, as well as exposing those who lurk within the more literal darkness.)
- Terraforming (3.5e Cleric Domain) + (Your god has granted you the power to shape and reshape the world in your image.)
- Domain Focus (3.5e Feat) + (Your god helps you to help yourself.)
- Intellect (3.5e Cleric Domain) + (Your god is a thinking god. Logic will show you the way.)