Difference between revisions of "Spell Invulnerability (3.5e Equipment)"

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m (+2 to was silly, yet +1 is too cheap. This seems like a workable compromise.)
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==Spell Invulnerability==
 
==Spell Invulnerability==
 
[[Summary::Renders the wearer immune to spells up to a certain level. | ]]
 
[[Summary::Renders the wearer immune to spells up to a certain level. | ]]
Armor of ''spell invulnerability'' projects a protective ward that prevents any 1st-level [[SRD:Spells|spells]] and [[SRD:Spell-Like Ability|spell-like]] effects from affecting its wearer. Aside from the spell level cap, this spell functions exactly like a personal ''[[SRD:Globe of Invulnerability|globe of invulnerability]]''.
+
Armor of ''spell invulnerability'' projects a protective ward that prevents any 1st-level [[SRD:Spells|spells]] and [[SRD:Spell-Like Ability|spell-like]] effects from affecting its wearer. Aside from the spell level cap and the range of Personal, this spell functions exactly like a ''[[SRD:Globe of Invulnerability|globe of invulnerability]]''.
  
 
This armor quality can be applied to armor multiple times. For every application of ''spell invulnerability'', the maximum spell level that is excluded increases by 1. An armor with 3 instances of spell invulnerability protects fully against spells up to level 3.
 
This armor quality can be applied to armor multiple times. For every application of ''spell invulnerability'', the maximum spell level that is excluded increases by 1. An armor with 3 instances of spell invulnerability protects fully against spells up to level 3.

Revision as of 14:44, 22 June 2017

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Author: Sulacu (talk)
Date Created: April 17, 2015
Status: Complete
Editing: Clarity edits only please
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Spell Invulnerability

Armor of spell invulnerability projects a protective ward that prevents any 1st-level spells and spell-like effects from affecting its wearer. Aside from the spell level cap and the range of Personal, this spell functions exactly like a globe of invulnerability.

This armor quality can be applied to armor multiple times. For every application of spell invulnerability, the maximum spell level that is excluded increases by 1. An armor with 3 instances of spell invulnerability protects fully against spells up to level 3.

Varied abjuration; CL 7th (+3 CL for every application after the first); Craft Magic Arms and Armor, lesser globe of invulnerability; Price: +1 plus the next level of spells to be excluded × 10,000 gp .



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AuthorSulacu +
Cost+1 +
Identifier3.5e Equipment +
RatingUnrated +
SummaryRenders the wearer immune to spells up to a certain level. +
TitleSpell Invulnerability +