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Spirit of the Warrior (3.5e Spell)

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You become stronger, faster, more accurate, and harder to hit. Your prowess in combat is truly something of which bards sing about, and . You can weather the toughest blows that your opponents might throw at you.
Upon casting this spell, you gain proficiency with all [[SRD:Simple Weapon Proficiency|simple ]] and [[SRD:Martial Weapon Proficiency|martial ]] weapons, a +8 enhancement bonus to [[SRD:Strength|Strength]], three temporary HP for every [[SRD:Casting Spells#Caster Level|caster level ]] you possess (which disappear once this spell ends). Furthermore, when using manufactured weapons your [[Base Attack Bonus (Term)|BAB ]] is equal to your [[SRD:Casting Spells#Caster Level|caster level ]] (maximum of 20) and you use your casting spellcasting ability modifier in place of [[SRD:Strength|Strength]] for attack rolls (though not for damage rolls).
Your base [[SRD:Armor Class|AC ]] is set and equal to your ranks in [[SRD:Spellcraft Skill|spellcraftSpellcraft]] (for [[SRD:Sorcerer|sorcerers ]] or [[SRD:Wizard|wizards]]) or [[SRD:Perform Skill|performPerform]] (for [[SRD:Bard|bards]]) plus your casting spellcasting ability modifier + 10 regardless of whatever protective effects are affecting you or the armor you wear. Your [[SRD:Armor Class#Touch Attacks|touch AC ]] is 10 less than your new normal [[SRD:Armor Class|AC]], and your [[SRD:Flat-Footed|flat-footed ]] [[SRD:Armor Class|AC ]] is 5 less than your new normal [[SRD:Armor Class|AC]]. Modifiers to [[SRD:Armor Class|AC ]] from feats (such as the [[SRD:Dodge|dodge]] feat), [[SRD:Movement, Position, and_Distance#Big and Little Creatures in Combat|size bonusesmodifiers]], and [[SRD:Favorable and Unfavorable Conditions|situational bonuses ]] such as from [[SRD:Cover |cover]] change your new [[SRD:Armor Class|armor class]], but bonuses from other spells, items, class abilities and the like do not change your [[SRD:Armor Class|AC]].
During the duration of this spell, you also take a -10 penalty to [[SRD:Casting Spells#Caster Level|caster level ]] for any future spells you cast; this may stop you from casting spells of a certain level if your [[SRD:Casting Spells#Caster Level|caster level ]] is not high enough. For example, should a 15th level [[SRD:Wizard|wizard ]] cast this spell, his effective [[SRD:Casting Spells#Caster Level|caster level ]] would be 5, allowing him to cast up to third-level spells.
''Material Component:'' A ''[[SRD:Bull's Strength|potion of bull’s strength]]'', which you drink (and whose effects are subsumed by the spell effects).
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