Difference between revisions of "Super Hamster (3.5e Monster)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m
(One intermediate revision by the same user not shown)
Line 25: Line 25:
 
|env=Dry Plains
 
|env=Dry Plains
 
|org=Solitary or Rollout (3-12 Super Hamsters)
 
|org=Solitary or Rollout (3-12 Super Hamsters)
|cr=1/2
+
|cr=1
 
|treas=None
 
|treas=None
 
|align=Always True Neutral
 
|align=Always True Neutral
Line 39: Line 39:
 
While engaged with a potential predator, the super hamster will curl into a ball and ram it at full speed. If it misses too often, or is wounded, it will use its superior speed to run away as quickly as possible.   
 
While engaged with a potential predator, the super hamster will curl into a ball and ram it at full speed. If it misses too often, or is wounded, it will use its superior speed to run away as quickly as possible.   
  
'''Defensive Curl {{Ex}}:''' A super hamster may take the total defense action as an immediate action.
+
'''Defensive Curl {{Ex}}:''' A super hamster may take the total defense action as an immediate action. If it does so it does not get a standard action on it next round.
  
 
'''Pinball Power {{Ex}}:''' Super hamsters are capable of rolling themselves into a ball and move at high speed before running into things. As a full round action, they may curl themselves up and charge at a target in range. Whenever they impact with an object or creature, they take 1 nonlethal damage. An attack while curled up can automatically start a Bull Rush or Overrun check without provoking an attack of opportunity.
 
'''Pinball Power {{Ex}}:''' Super hamsters are capable of rolling themselves into a ball and move at high speed before running into things. As a full round action, they may curl themselves up and charge at a target in range. Whenever they impact with an object or creature, they take 1 nonlethal damage. An attack while curled up can automatically start a Bull Rush or Overrun check without provoking an attack of opportunity.
Line 49: Line 49:
 
=== Familiar ===
 
=== Familiar ===
  
The super hamster can be taken as a familiar.  It grants the owner no bonus, but the creature's own abilities are often enough.
+
The super hamster can be taken as a familiar by an caster of at least 3rd level.  It grants the owner no bonus, but the creature's own abilities are often enough.
  
{{#set:Prerequisite=None
+
{{#set:Prerequisite=3rd
 
|Benefit=None
 
|Benefit=None
 
}}
 
}}

Revision as of 17:23, 17 September 2020

Homebrew.png
Author: Leziad (talk)
Date Created: 17th September 2020
Status: Complete
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article


Super Hamster
Size/Type: Small Animal
Hit Dice: 2d8+4 (13 hp)
Initiative: +2
Speed: 40 ft.
Armor Class: 15 (+2 Dex, +2 Natural Armor, +1 Size), touch 13, flat-footed 13
Base Attack/Grapple: +1/-4
Attack: Bite +4 melee (1d4-1) or Pinball Slam +4 melee (2d6-1)
Full Attack: Bite +4 melee (1d4-1) or Pinball Slam +4 melee (2d6-1)
Space/Reach: 5 ft./5 ft.
Special Attacks: Pinball Power
Special Qualities: Defensive Curl, Low-light Vision, Scent
Saves: Fort +5, Ref +5, Will +1
Abilities: Str 8, Dex 14, Con 15, Int 2, Wis 13, Cha 9
Skills: Balance +5, Listen +7, Spot +7, Tumble +5
Feats: Weapon FinesseB, Run
Environment: Dry Plains
Organization: Solitary or Rollout (3-12 Super Hamsters)
Challenge Rating: 1
Treasure: None
Alignment: Always True Neutral
Advancement: 3-8 HD (Small)
Level Adjustment:


Standing before you is a hamster the size of a dog, it is resting on the dry ground. Once it eyes crosses yours it roll into a ball...

A strange species of oversized hamsters, the super hamsters are capable of curling into a ball and moving at high speed. It is said that it developed this ability in an example of convergent evolution with a certain type of goblin. Because of their high speed and ability to ram into foes, they only have a few predators, mostly much larger cats such as lions or tigers. Despite being cuddly, feral super hamsters are noted to be quite aggressive.

Combat

While engaged with a potential predator, the super hamster will curl into a ball and ram it at full speed. If it misses too often, or is wounded, it will use its superior speed to run away as quickly as possible.

Defensive Curl (Ex): A super hamster may take the total defense action as an immediate action. If it does so it does not get a standard action on it next round.

Pinball Power (Ex): Super hamsters are capable of rolling themselves into a ball and move at high speed before running into things. As a full round action, they may curl themselves up and charge at a target in range. Whenever they impact with an object or creature, they take 1 nonlethal damage. An attack while curled up can automatically start a Bull Rush or Overrun check without provoking an attack of opportunity.

They gain a Feral Strike Pinball Slam while curled up, it may only be used on a charge or after moving at least 20 feet in a round, deals 2d6 Bludgeoning damage, has a 20/x2 critical threat, and counts as a two-handed weapon, Additionally, while curled up, their base land speed counts as 10 feet higher, and count as one size smaller for the purposes of squeezing through tight spaces. They may only make attacks with their Pinball Slam or their Unarmed Strike while curled up. You may make attacks with your Pinball Slam against swarms without penalties. Impacting a swarm does not deal damage with your Pinball Slam.

They may uncurl as a free action at the start of their turn, which renders them staggered until the start of their next turn. Each round they stay curled up after the first, they must make a Fortitude save (DC 10 + number of rounds they've been curled up) or uncurl and be nauseated for one round. This save is made at the start of their turn, immediately after they make the decision to stay curled or not.

Familiar

The super hamster can be taken as a familiar by an caster of at least 3rd level. It grants the owner no bonus, but the creature's own abilities are often enough.




Back to Main Page3.5e HomebrewMonsters

Leziad's Homebrew (4431 Articles)
Leziadv
AlignmentAlways True Neutral +
AuthorLeziad +
BenefitNone +
Challenge Rating1 +
EnvironmentDry Plains +
Identifier3.5e Monster +
Level Adjustment+
Prerequisite3rd +
RatingUndiscussed +
SizeSmall +
TitleSuper Hamster +
TypeAnimal +