Difference between revisions of "Talk:Believability (3.5e Variant Rule)"
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− | ===Eh?=== | + | == Ratings == |
+ | {{Rating |rater=Ghostwheel | ||
+ | |rating=like | ||
+ | |reason=I nice way to see if people actually believe a character. | ||
+ | }}===Eh?=== | ||
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Using Bluff to tell the truth and convince people of reality? Sounds more like a Diplomacy thing to me. Unless you are pulling a Jack Sparrow and are telling the truth because no one will believe it.--[[User:Teh Storm|Teh Storm]] 21:00, May 19, 2010 (UTC) | Using Bluff to tell the truth and convince people of reality? Sounds more like a Diplomacy thing to me. Unless you are pulling a Jack Sparrow and are telling the truth because no one will believe it.--[[User:Teh Storm|Teh Storm]] 21:00, May 19, 2010 (UTC) | ||
:I'd just make a purpously bad Bluff check that was a lie, so they would learn the truth by not believing my lie. Or a diplomacy check. Depends on how much i wanna screw with people--[[User:NameViolation|NameViolation]] 21:03, May 19, 2010 (UTC) | :I'd just make a purpously bad Bluff check that was a lie, so they would learn the truth by not believing my lie. Or a diplomacy check. Depends on how much i wanna screw with people--[[User:NameViolation|NameViolation]] 21:03, May 19, 2010 (UTC) | ||
+ | ::Auto fail a Bluff? That is right up there with auto failing a listen check to not hear the old guy tell you his life story! ... I LIKE IT!!!--[[User:Teh Storm|Teh Storm]] 21:08, May 19, 2010 (UTC) | ||
+ | :::Yeppers, convincing people of the truth sounds more like Diplomacy to me, too. If you had a low diplo skill and a high bluff skill, though, it COULD be useful... especially if they didn't want to face the truth and kept trying to ignore you. --Only one truth prevails! -Conan Edogawa (Case Closed) 21:21, May 19, 2010 (UTC) | ||
+ | ::::I think I'm missing the point of this variant rule. We'd be using this to convince a woman that her husband died in the woods, or other news she didn't want to hear? So in essence, we're changing "Bluff" to "Convince"? I think the mechanic needs work, I'm getting hideous flashbacks of THAC0... --[[User:The Badger|The Badger]] 23:08, May 19, 2010 (UTC) | ||
+ | :::::This is sort of the thing where you're trying to convince the Semi-Reasonable Authority Figure that the moon is falling, or something outrageous - there would probably be associated diplomacy checks for him to trust you, but even from a trusted person, things can be a bit outrageous. But yes - if I could avoid negativizing modifiers, it would be dandy, as would not having to shift modifiers around. -- [[User:Aelaris|Aelaris]] 20:04, May 29, 2010 (UTC) |
Latest revision as of 16:54, 10 May 2015
Ratings[edit]
Ghostwheel likes this article and rated it 3 of 4. | |
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I nice way to see if people actually believe a character. |
Eh?
Using Bluff to tell the truth and convince people of reality? Sounds more like a Diplomacy thing to me. Unless you are pulling a Jack Sparrow and are telling the truth because no one will believe it.--Teh Storm 21:00, May 19, 2010 (UTC)
- I'd just make a purpously bad Bluff check that was a lie, so they would learn the truth by not believing my lie. Or a diplomacy check. Depends on how much i wanna screw with people--NameViolation 21:03, May 19, 2010 (UTC)
- Auto fail a Bluff? That is right up there with auto failing a listen check to not hear the old guy tell you his life story! ... I LIKE IT!!!--Teh Storm 21:08, May 19, 2010 (UTC)
- Yeppers, convincing people of the truth sounds more like Diplomacy to me, too. If you had a low diplo skill and a high bluff skill, though, it COULD be useful... especially if they didn't want to face the truth and kept trying to ignore you. --Only one truth prevails! -Conan Edogawa (Case Closed) 21:21, May 19, 2010 (UTC)
- I think I'm missing the point of this variant rule. We'd be using this to convince a woman that her husband died in the woods, or other news she didn't want to hear? So in essence, we're changing "Bluff" to "Convince"? I think the mechanic needs work, I'm getting hideous flashbacks of THAC0... --The Badger 23:08, May 19, 2010 (UTC)
- This is sort of the thing where you're trying to convince the Semi-Reasonable Authority Figure that the moon is falling, or something outrageous - there would probably be associated diplomacy checks for him to trust you, but even from a trusted person, things can be a bit outrageous. But yes - if I could avoid negativizing modifiers, it would be dandy, as would not having to shift modifiers around. -- Aelaris 20:04, May 29, 2010 (UTC)
- I think I'm missing the point of this variant rule. We'd be using this to convince a woman that her husband died in the woods, or other news she didn't want to hear? So in essence, we're changing "Bluff" to "Convince"? I think the mechanic needs work, I'm getting hideous flashbacks of THAC0... --The Badger 23:08, May 19, 2010 (UTC)
- Yeppers, convincing people of the truth sounds more like Diplomacy to me, too. If you had a low diplo skill and a high bluff skill, though, it COULD be useful... especially if they didn't want to face the truth and kept trying to ignore you. --Only one truth prevails! -Conan Edogawa (Case Closed) 21:21, May 19, 2010 (UTC)
- Auto fail a Bluff? That is right up there with auto failing a listen check to not hear the old guy tell you his life story! ... I LIKE IT!!!--Teh Storm 21:08, May 19, 2010 (UTC)