Difference between revisions of "Talk:Body Language (3.5e Other)"

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(Created page with "Wouldn't that just be a way to raise skill caps for Sense Motive? Some other fringe benefit, like a larger bonus but only applicable to the SRD:Sense_Motive_Skill#Hunch|Hunc...")
 
 
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Wouldn't that just be a way to raise skill caps for Sense Motive? Some other fringe benefit, like a larger bonus but only applicable to the [[SRD:Sense_Motive_Skill#Hunch|Hunch]] use of Sense Motive (which has a fixed DC, so escaping the cap isn't as useful) might work better. --[[User:Skyrock|Skyrock]] ([[User talk:Skyrock|talk]]) 21:28, 17 May 2022 (UTC)
 
Wouldn't that just be a way to raise skill caps for Sense Motive? Some other fringe benefit, like a larger bonus but only applicable to the [[SRD:Sense_Motive_Skill#Hunch|Hunch]] use of Sense Motive (which has a fixed DC, so escaping the cap isn't as useful) might work better. --[[User:Skyrock|Skyrock]] ([[User talk:Skyrock|talk]]) 21:28, 17 May 2022 (UTC)
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:I should really just specify that it should only apply when non-verbal communication plays a role. The hunch idea is neat, but I wouldn't remove the bonus when rolling against a Bluff check, which is probably the most usual use of Sense Motive. --[[User:The bluez in the dungeon|The bluez in the dungeon]] ([[User talk:The bluez in the dungeon|talk]]) 21:51, 17 May 2022 (UTC)

Latest revision as of 21:51, 17 May 2022

Wouldn't that just be a way to raise skill caps for Sense Motive? Some other fringe benefit, like a larger bonus but only applicable to the Hunch use of Sense Motive (which has a fixed DC, so escaping the cap isn't as useful) might work better. --Skyrock (talk) 21:28, 17 May 2022 (UTC)

I should really just specify that it should only apply when non-verbal communication plays a role. The hunch idea is neat, but I wouldn't remove the bonus when rolling against a Bluff check, which is probably the most usual use of Sense Motive. --The bluez in the dungeon (talk) 21:51, 17 May 2022 (UTC)