Difference between revisions of "Talk:Daring Weaponeer (3.5e Class)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(Added rating.)
Line 1: Line 1:
Does the extra attack/s from Rapid Strike stack with effects such as Haste? By the way, there are still too many dead levels at level 12 and up. May I suggest class features that would enhance the character's acrobatics or movement speed, for instance? These wouldn't attack balance (which is Fighter, nayway) that much, if that's what you're afraid of.  [[User:HarrowedMind|-HarrowedMind]] ([[User talk:HarrowedMind|talk]]) 18:14, 9 December 2012 (UTC)
+
== Ratings ==
 +
{{Rating |rater=ThunderGod Cid
 +
|rating=dislike
 +
|reason=I don't particularly like shoehorning a base class into a single weapon. Such specialization seems like it should be reserved for short prestige classes. What class features are here seem to support that premise more than anything, and as a result they add up to "more numbers" rather than giving this any significant ability to make up for the standard shortcomings of melee fighters. The fact that this class has five or so dead levels, the first one coming at 5th level when everyone should be enjoying cool new things or thinking about prestige classing out of base classes, is also a downer because if faced with the aforementioned decision of continuing to progress or classing out I think there wouldn't be any dilemma for the player and they would get out of this class ASAP.
 +
}}Does the extra attack/s from Rapid Strike stack with effects such as Haste? By the way, there are still too many dead levels at level 12 and up. May I suggest class features that would enhance the character's acrobatics or movement speed, for instance? These wouldn't attack balance (which is Fighter, nayway) that much, if that's what you're afraid of.  [[User:HarrowedMind|-HarrowedMind]] ([[User talk:HarrowedMind|talk]]) 18:14, 9 December 2012 (UTC)
  
 
Yes it does stack [[User:Gd1w|Gd1w]] ([[User talk:Gd1w|talk]]) 13:38, 12 December 2012 (UTC)
 
Yes it does stack [[User:Gd1w|Gd1w]] ([[User talk:Gd1w|talk]]) 13:38, 12 December 2012 (UTC)

Revision as of 18:47, 14 May 2014

Ratings

RatedDislike.png ThunderGod Cid dislikes this article and rated it 1 of 4.
I don't particularly like shoehorning a base class into a single weapon. Such specialization seems like it should be reserved for short prestige classes. What class features are here seem to support that premise more than anything, and as a result they add up to "more numbers" rather than giving this any significant ability to make up for the standard shortcomings of melee fighters. The fact that this class has five or so dead levels, the first one coming at 5th level when everyone should be enjoying cool new things or thinking about prestige classing out of base classes, is also a downer because if faced with the aforementioned decision of continuing to progress or classing out I think there wouldn't be any dilemma for the player and they would get out of this class ASAP.

Does the extra attack/s from Rapid Strike stack with effects such as Haste? By the way, there are still too many dead levels at level 12 and up. May I suggest class features that would enhance the character's acrobatics or movement speed, for instance? These wouldn't attack balance (which is Fighter, nayway) that much, if that's what you're afraid of. -HarrowedMind (talk) 18:14, 9 December 2012 (UTC)

Yes it does stack Gd1w (talk) 13:38, 12 December 2012 (UTC)