Difference between revisions of "Talk:Fantasy Pregnancy (3.5e Variant Rule)"

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(Ratings)
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== Ratings ==
 
== Ratings ==
 
 
{{Rating |rater=Eiji-kun
 
{{Rating |rater=Eiji-kun
 
|rating=oppose
 
|rating=oppose
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The killer, while not important per se, just kinda is too dumb for words.  PCs cannot become pregnant.  I am... what?
 
The killer, while not important per se, just kinda is too dumb for words.  PCs cannot become pregnant.  I am... what?
 
}}
 
}}
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PCs can totally get pregnant (and get others pregnant). I even suggested (and linked to) spells designed to make it ''easy'' for would-be parents to have children. I’d be happy to make it even easier for them (perhaps by reducing the casting time, lowering the spell levels, or putting them on more spell lists). Just how easy should it be for PCs to get pregnant?
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Making long-lived races have longer pregnancies supports a ‘long-lived kindreds have fewer children’ vibe which I find aesthetic. I’ll take your word for this scaling being problematic, but could you tell me what the problem is?
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Not sure what you mean by “odd races”. If you mean races without known age of adulthood, then the DM will need to come up with one. Of course, kindreds which can’t have children don’t have ages of adulthood, but they can’t have pregnancy either. (I should revise the stork call spells to reflect this. (Thank you for the catch!))
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Is the problem with immortal races the lack of an age of adulthood? If so, the above applies.
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While fatigue works well enough for this, I am certainly open to suggestions. Especially since these are rules for magical pregnancy. I do want to give parents reasons to stay home for the pregnancy.
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One reason for the father to be fatigued is that it might be the father (or a father) who is pregnant. The stork call spells can, after all, get any gender pregnant. I made both parents fatigued due to the arguments. Who has to stay home for nine months? I estimated a high chance of nasty argument, with lower (but too high) chance of the argument moving to real world politics. I decided to take the hit in plausibility, especially since any usable set of pregnancy rules will be quite unrealistic.
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I gather that you have other concerns with this article. Could you share them with me? I can only solve problems that I know about.[[User:Ideasmith|Ideasmith]] ([[User talk:Ideasmith|talk]]) 17:07, 5 December 2017 (MST)
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{{Rating |rater=Luigifan18
 
{{Rating |rater=Luigifan18
 
|rating=oppose
 
|rating=oppose
|reason=PCs cannot get pregnant. What the fuck.
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|reason= What the fuck.
  
 
Want to start a family? Too bad, sucks to be you! Go rape an NPC if you want a child!
 
Want to start a family? Too bad, sucks to be you! Go rape an NPC if you want a child!
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It's just... argh. No. Hell no.
 
It's just... argh. No. Hell no.
 
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Where did '''that''' come from?
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I don’t see how you got “PCs cannot get pregnant.” from “A creature with one or more levels in any PC class cannot become pregnant … without magical assistance …“
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I '''also''' don’t see how you got “Go rape an NPC if you want a child!” from “A creature with one or more levels in any PC class cannot … get another pregnant … without magical assistance …“
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I don’t see how you reached the conclusions you did without assuming both that PC parties don’t have divine magic available '''and''' that rape somehow counts as "magical assistance". I really, really, hope you aren’t making those assumptions. (Well, only making the first assumption would merely seem weird and silly.)
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{{Rating |rater=The-Marksman
 
{{Rating |rater=The-Marksman
 
|rating=oppose
 
|rating=oppose
 
|reason=So many things wrong with this. While I applaude the effort for both coming up with the idea to make rules for this and the effort to write it, there are just too many things wrong which have already been covered by everyone else. I agree, great idea, poor execution.
 
|reason=So many things wrong with this. While I applaude the effort for both coming up with the idea to make rules for this and the effort to write it, there are just too many things wrong which have already been covered by everyone else. I agree, great idea, poor execution.
 
}}
 
}}
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Since the folks complaining about this disagree with each other, claiming that all of them agree with you does not tell me which of their statements you agree with. Saying that someone else speaks for you is cool, but you are supposed to specify whom. Please do so.
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{{Rating |rater=Qwertyu63
 
{{Rating |rater=Qwertyu63
 
|rating=oppose
 
|rating=oppose

Revision as of 00:07, 6 December 2017

Ratings

RatedOppose.png Eiji-kun opposes this article and rated it 0 of 4.
Oh jeez, where do I start. The mechanics are both poor and oddly limiting. Like, though I do joke about this, who says elven pregnancies are abnormally longer than a human? What about odd races, or immortal races? And though fatigue is appropriate, I might argue a better status or at least a more detailed status.

And then there's it affecting the father, which others have already addressed.

The killer, while not important per se, just kinda is too dumb for words. PCs cannot become pregnant. I am... what?


PCs can totally get pregnant (and get others pregnant). I even suggested (and linked to) spells designed to make it easy for would-be parents to have children. I’d be happy to make it even easier for them (perhaps by reducing the casting time, lowering the spell levels, or putting them on more spell lists). Just how easy should it be for PCs to get pregnant?

Making long-lived races have longer pregnancies supports a ‘long-lived kindreds have fewer children’ vibe which I find aesthetic. I’ll take your word for this scaling being problematic, but could you tell me what the problem is?

Not sure what you mean by “odd races”. If you mean races without known age of adulthood, then the DM will need to come up with one. Of course, kindreds which can’t have children don’t have ages of adulthood, but they can’t have pregnancy either. (I should revise the stork call spells to reflect this. (Thank you for the catch!))

Is the problem with immortal races the lack of an age of adulthood? If so, the above applies.

While fatigue works well enough for this, I am certainly open to suggestions. Especially since these are rules for magical pregnancy. I do want to give parents reasons to stay home for the pregnancy.

One reason for the father to be fatigued is that it might be the father (or a father) who is pregnant. The stork call spells can, after all, get any gender pregnant. I made both parents fatigued due to the arguments. Who has to stay home for nine months? I estimated a high chance of nasty argument, with lower (but too high) chance of the argument moving to real world politics. I decided to take the hit in plausibility, especially since any usable set of pregnancy rules will be quite unrealistic.

I gather that you have other concerns with this article. Could you share them with me? I can only solve problems that I know about.Ideasmith (talk) 17:07, 5 December 2017 (MST)


RatedOppose.png Luigifan18 opposes this article and rated it 0 of 4.
What the fuck.

Want to start a family? Too bad, sucks to be you! Go rape an NPC if you want a child!

It's just... argh. No. Hell no.

Where did that come from?

I don’t see how you got “PCs cannot get pregnant.” from “A creature with one or more levels in any PC class cannot become pregnant … without magical assistance …“

I also don’t see how you got “Go rape an NPC if you want a child!” from “A creature with one or more levels in any PC class cannot … get another pregnant … without magical assistance …“

I don’t see how you reached the conclusions you did without assuming both that PC parties don’t have divine magic available and that rape somehow counts as "magical assistance". I really, really, hope you aren’t making those assumptions. (Well, only making the first assumption would merely seem weird and silly.)

RatedOppose.png The-Marksman opposes this article and rated it 0 of 4.
So many things wrong with this. While I applaude the effort for both coming up with the idea to make rules for this and the effort to write it, there are just too many things wrong which have already been covered by everyone else. I agree, great idea, poor execution.

Since the folks complaining about this disagree with each other, claiming that all of them agree with you does not tell me which of their statements you agree with. Saying that someone else speaks for you is cool, but you are supposed to specify whom. Please do so.

RatedOppose.png Qwertyu63 opposes this article and rated it 0 of 4.
This is something that we need rules for, but the execution is very poor. Right out of the gate it doesn't work. See the in-depth review I will write in a moment.

I'm not sure, other than for Political Correctness, if there is a reason to have both parents suffer fatigue/exhaustion.

Also, with the Constitution checks for day of birth, does the birth happen on a success or failure?

I like the suggestions to limit this to groups that can handle it. However, the restrictions on PC's getting pregnant or impregnating, these seem like they would be better as guidelines - an even then I'd add the proviso that a player might try to make it happen. Player attempts might be modified by their Constitution and that of their partner. Be Well 02:36, 11 July 2012 (UTC)

Having both parents suffer pregnancy penalties prevents discussions of who gets stuck with said penalties, which in turn prevents the political arguments such discussions would be all too likely to lead to.
Birth happens on a success. Thank you for catching that.
The magical-pregnancy-only rule ducks various issues that are best ducked in an RPG. If you prefer not to duck them, a set of rules for nonmagical pregnancies can be found at http://www.purpleduckgames.com/qhum7.--Ideasmith 01:20, 12 July 2012 (UTC)

My review

"A creature with one or more levels in any PC class cannot become pregnant, get another pregnant, or their kindred’s equivalent, without magical assistance."

Why? This makes no sense.

"Otherwise, characters get pregnant when the GM says so. As a default, assume that a fertile female has about an even chance of becoming pregnant during a time period equal to the length of her pregnancy."

This seems rather useless. Characters already got pregnant when the GM said so. Try making some rules.

"The DM is advised to consider the taste and maturity of the players before relating pregnancy to certain activities that may or may not actually occur in the gameworld."

No comment here, that is reasonable.

"During the first half of pregnancy, the parents are fatigued and have a +1 bonus to diplomacy and gather information checks. During the second half of pregnancy, the parents are exhausted and have a +3 bonus to diplomacy and gather information checks. This fatigue or exhaustion continues until the end of the pregnancy."

Almost none of this makes sense. Sticking fatigue or exhaustion on the mother makes sense, but (speaking from a biological standpoint) putting those on the father makes no sense. Also, what is with the diplomacy and gather information stuff? Seems random to me.

"To get the expected duration of pregnancy in days, multiply the kindred’s age of adulthood 18. Starting 14 days before that, make a daily Constitution check (DC 20, use baby’s Constitution, birth occurs if check succeeds) to determine if birth occurs that day."

I think this needs some editing on the wording. Also, please note that this can lead to an endless pregnancy.

"When birth occurs, check for side effects. For each parent and the baby, make the following checks: The caretaker makes a DC 5 Heal check. This is automatically failed if there is no caretaker. The same caretaker may care for all three, if the parents sufficiently nearby. The parent or baby makes a DC 10 Fortitude check. If either check is failed, Filth Fever is contracted (see Disease Descriptions in the SRD). If both checks are failed, Filth Fever is contracted and 3d6 Constitution damage immediately occurs.

After the baby is born, both parents are exhausted."

Again, these things effecting the dad makes no sense. I would like to point out that the dad might not even be there. He could be off on the other side of the world.

Overall, none of this works. I award you no points. --Qwertyu63 (talk) 18:59, 6 December 2013 (UTC)

"Why? This makes no sense."
Because the deities/deity-like beings that place babies choose to place them in that manner. Or whatever else the DM decides. It makes as much sense as D&D rules usually do.
"This seems rather useless. Characters already got pregnant when the GM said so. Try making some rules."
I'm not making specific rules for frequency of children or the portions of the economy that don't involve adventurers for what I assume is the same reason the core books duck these issues. DM's who care about these matters either, A: prefer them to vary from gameworld to gameworld or, B: have strong idiosyncratic preferences. So such rules would by "rather useless", as you put it.
I'm sticking to rules for PC types getting pregnant.
"No comment here, that is reasonable."
That sex might not be occurring in a D&D gameworld that has pregnancy? I think so, but ,judging by the rest of your reply, I suspect you missed that.
"Almost none of this makes sense. Sticking fatigue or exhaustion on the mother makes sense, but (speaking from a biological standpoint) putting those on the father makes no sense."
From a D&D magical standpoint, when a spell has two targets it affects both the targets.
"Also, what is with the diplomacy and gather information stuff? Seems random to me."
I honestly don't remember. I put that in a long time ago. Dropped.
"I think this needs some editing on the wording."
Thank you for catching that! Yes, it needs a 'by' after the word 'adulthood'. Fixed.
"Also, please note that this can lead to an endless pregnancy."
Thanks again! While some chance of of endless pregnancy is fine, this is whenever the baby has a CON penalty. Not fine. Fixed.
"Again, these things effecting the dad makes no sense. I would like to point out that the dad might not even be there. He could be off on the other side of the world."
As might the mom. Either way, the spell creates conduits between the unborn baby and both parents.
"Overall, none of this works."
You haven't provided much evidence for that claim. I get the impression that these rules don't fit the fluff you have in mind; I point out the distinction between 'not useful for fluff it wasn't intended to represent' and 'not useful to anyone'.--Ideasmith (talk) 02:49, 7 December 2013 (UTC)
What fluff is this intended to represent? --50.47.36.22 03:23, 7 December 2013 (UTC)
Scroll of Generations, of which this is a part, is intended to encourage and support adventurer downtime and various consequences thereof in a simple, playable, 3.5-consistent, and catgirl-safe manner. I am not insisting on any particular fluff for these mechanics; there are lots of possibilities. —Preceding unsigned comment added by Ideasmith (talkcontribs) at
If you're going for catgirl-safety, couldn't you at least choose something that isn't just a cruel mockery of the real-world physics? I'd like a system that involves storks flying babies to people a lot better. --Foxwarrior (talk) 05:29, 8 December 2013 (UTC)
No mockery of real-world physics is intended, and I am not sure why you find it derisive. As the spell names imply, I do imagine storks being involved, and have added some clarification. Thank you, --Ideasmith (talk) 18:14, 8 December 2013 (UTC)
You see, before that clarification was added, nothing in the description contradicted the title's assertion that it was describing all pregnancies. --Foxwarrior (talk) 18:57, 8 December 2013 (UTC)
Ah, I'd missed that.--Ideasmith (talk) 19:09, 8 December 2013 (UTC)

Article / Expectation Mismatch

This is not really about discussing pregnancy within a game of DnD except as it relates to a subset of people, and the title and article format do a poor job of setting that up. The expectations that people would have based on the title certainly aren't met, but there's not much work done to disabuse them of those expectations or set up new ones until you're halfway into the article.

It might benefit from an intro blurb that suggests some fluff while remaining neutral, or moving the links in the introduction to after the rules mechanics. While they are quite relevant in a world where adventurers can't get initiate pregnancy without assistance (because Witcher like training or meddling gods or stork avoidance of people who could murder it or whatever), you don't even find out about that until the rules section. Introducing the idea via text or making that come sooner would help set expectations more effectively. It also seems that a more descriptive title, such Fantasy Pregnancy or Variant Adventurer Pregnancy, might be helpful and prevent some of the knee-jerk reactions by some to the rule presented here.

Presentation aside, I actually like the potential weirdness and implications here, but I haven't reviewed the actual details sufficiently well to feel comfortable reviewing it. - Tarkisflux Talk 22:31, 8 December 2013 (UTC)

Excellent points, and excellent advice. Thank you. I have already made most of the needed changes.
By the way, how do I change the name?--Ideasmith (talk) 00:37, 9 December 2013 (UTC)
Flows a bit better now I think, even if it feels a bit terse for my taste. Renames are handled via page moves. Please be sure to uncheck the redirect options when you do move it to a new name. - Tarkisflux Talk 05:18, 9 December 2013 (UTC)
Thank you. Moved.--Ideasmith (talk) 11:43, 9 December 2013 (UTC)
OpposedEiji-kun +, Luigifan18 +, The-Marksman + and Qwertyu63 +