Difference between revisions of "Talk:Gunstock (3.5e Equipment)"

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(200 GP for a Feat)
(200 GP for a Feat)
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::So the Aiming effect is lost after the first attack is resolved? I didn't read it like that. --[[User:The bluez in the dungeon|The bluez in the dungeon]] ([[User talk:The bluez in the dungeon|talk]]) 06:22, 4 May 2022 (UTC)
 
::So the Aiming effect is lost after the first attack is resolved? I didn't read it like that. --[[User:The bluez in the dungeon|The bluez in the dungeon]] ([[User talk:The bluez in the dungeon|talk]]) 06:22, 4 May 2022 (UTC)
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:::Yeah, this is a bit of an odd item template. It does a lot (too much in my opinion) for very cheap with no drawbacks. Weird verisimilitude things aside (gunstock on hand crossbow and not breaking that thing the first time you whack someone with it with all the pulleys and cords), you're better off looking elsewhere. --[[User:Ganteka Future|Ganteka Future]] ([[User talk:Ganteka Future|talk]]) 19:20, 4 May 2022 (UTC)

Revision as of 19:21, 4 May 2022

200 GP for a Feat

That seem like a steal! Maybe allow like a move action to gain a +2 to hit, but getting a pretty powerful feat for a mere 200 gp just sound too cheap. --Leziad (talk) 10:59, 3 December 2018 (MST)

It is like that already, it's not constant Aiming. You have to activate it. -- Eiji-kun (talk) 17:36, 3 December 2018 (MST)
So the Aiming effect is lost after the first attack is resolved? I didn't read it like that. --The bluez in the dungeon (talk) 06:22, 4 May 2022 (UTC)
Yeah, this is a bit of an odd item template. It does a lot (too much in my opinion) for very cheap with no drawbacks. Weird verisimilitude things aside (gunstock on hand crossbow and not breaking that thing the first time you whack someone with it with all the pulleys and cords), you're better off looking elsewhere. --Ganteka Future (talk) 19:20, 4 May 2022 (UTC)